Commit graph

6544 commits

Author SHA1 Message Date
jordan4ibanez
5ade34115c Remove random state initialization in set_up.lua 2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865 Fix parrot's rotation 2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77 Remove collisionbox addition for y position for fly mobs 2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08 re-adjust logic gate for mobs floating in water and lava 2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437 Make flying mobs float in water and lava 2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-17 21:02:07 +04:00
Elias Fleckenstein
f8b54db392 Fix controls.register_on_press being called for every player in a globalstep 2021-04-17 18:55:56 +02:00
jordan4ibanez
8783912938 Add in mobs api swimming animation 2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d Add in fly logic gate 2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963 Swap name of quick_rotate_45 to quick_rotate 2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211 Add note about quick_rotate_45 actually rotating 11.25 degrees 2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab Make underwater mobs try to continuously swim around with quick_rotate_45 2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4 Overhaul separation of swimming and flying for ease of use with writing mobs api 2021-04-17 12:28:07 -04:00
Elias Fleckenstein
f79e12c8ae Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-17 18:16:19 +02:00
Elias Fleckenstein
5c928575f8 Fix #1572, server crash during login 2021-04-17 18:15:45 +02:00
jordan4ibanez
5365dec19a Adjust "flying" vector checks for mobs 2021-04-17 12:01:27 -04:00
NO11
06699c2cc4 Fix that an ax wears out if you right-click another block 2021-04-17 11:55:50 +00:00
AFCMS
6a55136517 Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2 2021-04-17 09:26:49 +02:00
AFCMS
02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS
22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
AFCMS
5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
jordan4ibanez
dda7839d8c Add in prototype swimming 2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f Make mobs flop when outside of flying node 2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc Make squids fly in water flowing and water source 2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e Add in fly state prep for mobs 2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5 Add notes 2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71 Implement self walking velocity for walking state 2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3 Fix formatting in ai.lua 2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0 Re-organize comments 2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f Add comment to state_execution 2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7 re-arrange mob logic for random wandering 2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47 Make mobs not fear cliffs if fear_height is 0 2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec clean up ai.lua 2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103 Adjust mob jumping default to account for higher gravity 2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b Make mobs gravity equal to player's 2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562 Make jump_check more modular and allow mobs to turn if at a wall 2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414 Make mobs not jump if against a wall 2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f Smooth out mob cliff check and check if falling before cliff check 2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11 Make wandering mobs avoid cliffs 2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7 Clear mob animation on activate 2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929 Fix mob animation "memory leak" 2021-04-16 13:58:08 -04:00
Elias Fleckenstein
bd3c08d367 Improve mcl_burning player performance 2021-04-16 19:50:56 +02:00
Elias Fleckenstein
10f81dbf0c Change max mcl_bossbars default to 5 (Minecraft value) 2021-04-16 18:41:10 +02:00
Elias Fleckenstein
01c79c5a18 Fix mcl_burning.tick not being called at all for mobs 2021-04-16 18:37:07 +02:00
Elias Fleckenstein
095f78b785 Massive mcl_burning performance improvement 2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307 Adjust spacing in animation.lua 2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0 Re-implement animation check gate for mobs 2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b Implement mob random walk directions 2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89 Add in state switch and state execution for mobs 2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d Create todo.txt 2021-04-16 11:30:55 -04:00