Elias Fleckenstein
f3693138c8
Use proper English
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Signed-off-by: Elias Fleckenstein <eliasfleckenstein03@noreply.git.minetest.land>
2021-10-25 08:46:33 +00:00
Elias Fleckenstein
6e94550a12
Clarification about tab indent
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Signed-off-by: Elias Fleckenstein <eliasfleckenstein03@noreply.git.minetest.land>
2021-10-25 08:44:12 +00:00
NO11
d85f143fde
Merge pull request 'Add crossbows' ( #10 ) from MineClone2/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/10
2021-10-24 19:36:45 +00:00
NO11
dafe860e56
simple totem particles
2021-10-24 19:31:51 +00:00
Elias Fleckenstein
832e634e3b
Use tabs instead of spaces, spaces are braindead
2021-10-24 20:44:37 +02:00
Elias Fleckenstein
5c55ddff1e
Delete merge artifact
2021-10-24 20:21:54 +02:00
Elias Fleckenstein
a28bfebb9b
Merge branch 'master' into guidelines
2021-10-24 20:19:04 +02:00
Elias Fleckenstein
e5c5a78553
Update contribution guidelines
2021-10-24 20:13:34 +02:00
epCode
1c458a2e72
Add crossbows
2021-10-15 12:00:37 -07:00
NO11
94e1d82b45
Merge pull request 'master' ( #9 ) from MineClone2/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/9
2021-10-09 21:19:43 +00:00
NO11
9ccf8de606
Fix crash on startup if mcl_playersSleepingPercentage is not defined ( #1874 )
2021-10-09 14:41:56 +00:00
NO11
19b5a5aac7
Merge pull request 'Add playersSleepingPercentage server setting ( Fix #920 )' ( #1861 ) from NO11/MineClone2:beds into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1861
2021-10-07 15:14:03 +00:00
NO11
6803d22dbd
Merge pull request 'Give players fly priv when creative is enabled' ( #1865 ) from NO11/MineClone2:privs into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1865
2021-10-07 15:13:04 +00:00
NO11
0584d16569
add lightning API support for mobs
2021-10-05 04:15:48 +00:00
NO11
03829dd518
fix typo
2021-10-05 04:15:48 +00:00
NO11
72ea9069bd
correct lightning API.md a bit
2021-10-05 04:15:48 +00:00
NO11
9188467a6a
add API.md for lightning mod
2021-10-05 04:15:48 +00:00
NO11
fe91d7f3e0
use mcl_util.replace_mob function to simplify dispenser code
2021-10-05 04:15:48 +00:00
NO11
463fe2af5f
use mcl_util.replace_mob function to simplify lightning code
2021-10-05 04:15:48 +00:00
NO11
e4af02ea52
Add function to replace mobs
2021-10-05 04:15:48 +00:00
NO11
8e3f9d2169
add basic lightning API
2021-10-05 04:15:48 +00:00
NO11
a410d17306
Fix that all of new players' default_privs are removed
2021-09-30 20:14:13 +00:00
AFCMS
e9437e9e1e
fix crash then using function in _mcl_armor_[texture, preview]
tool field
2021-09-29 21:06:51 +02:00
AFCMS
e40ed91674
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
2021-09-29 19:59:33 +02:00
NO11
16c73c1cb6
Add forgotten =
2021-09-28 13:16:19 +00:00
NO11
03be736566
Dont skip night if no players are in bed
2021-09-27 20:13:12 +00:00
NO11
8697b38d60
Remove on_newplayer ...
2021-09-27 20:00:11 +00:00
NO11
e83438e42c
Update mcl_bed README.txt
2021-09-21 18:19:07 +00:00
NO11
71f448537c
Remove unused setting from settingtypes.txt
2021-09-21 18:14:24 +00:00
NO11
df1d8077e6
Some fixes for mcl_beds
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- remove enable_bed_night_skip setting (mcl_playersSleepingPercentage setting can be used to enable disable night skip)
- make it possible to change mcl_playersSleepingPercentage ingame
- fix weird bug which allowed only numbers <= 0
2021-09-21 18:07:36 +00:00
NO11
89e90b13eb
Use on_newplayer
2021-09-20 14:16:59 +00:00
AFCMS
b0cf07a020
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr'
2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr'
2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr'
2021-09-20 07:57:04 +00:00
AFCMS
e8134345d4
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr'
2021-09-20 07:56:25 +00:00
AFCMS
e0c7e938de
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr'
2021-09-20 07:55:51 +00:00
AFCMS
3e54acce9d
fix emerald help text translation
2021-09-20 09:51:37 +02:00
AFCMS
47fff66a41
Merge pull request 'Update description of emerald' ( #1866 ) from ztianyang/MineClone2:emerald-desc into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1866
2021-09-20 07:36:36 +00:00
ztianyang
ac8383dd4b
Merge branch 'master' into emerald-desc
2021-09-20 01:54:00 +00:00
NO11
c6003398b5
Remove chain armor recipes, because villagers spawn now
2021-09-19 13:14:36 +00:00
NO11
f10d579d9c
Only change fly priv on join if it wasn't revoked or granted
2021-09-19 12:07:21 +00:00
NO11
fed43586f2
fix typo
2021-09-19 11:28:07 +00:00
NO11
18a83fa5d7
Fix typo
2021-09-19 11:18:09 +00:00
NO11
0e15accada
Enable fly in creative mode
2021-09-19 11:15:19 +00:00
NO11
4194a76db0
Merge pull request 'master' ( #8 ) from MineClone2/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/8
2021-09-19 09:15:43 +00:00
Elias Fleckenstein
27e4bd6d09
Fix burning entity packet spam
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- Use upright_sprite for 3rd person flame display, which is both closer to minecraft and allows for client side texture animation
- Take care of flame HUD in the MineClone2Client
2021-09-18 22:28:20 +02:00
Nils Dagsson Moskopp
256de2bc36
Log warning for non-serializable item entity fix
2021-09-15 18:10:40 +02:00
sfan5
693a5317ef
Fix non-serializable item entity unload crash
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Some items, like shulkers or books, can have so much metadata that the
corresponding item entity can not be serialized by the Minetest engine.
Without this patch, dropping such an item and then moving away crashes
Minetest, as it can not serialize the entity with serializeString16()
when unloading a map block.
The patch resets the overlong metadata of non-serializable item entities.
This avoids a crash and makes it possible to retrieve a “sanitized” item
without metadata when the mapblock containing the item entity is reloaded.
Originally sfan5 guessed the maximum possible item entity serialization size
that would not lead to a crash as 65530 bytes, but anon5 calculated it to be
actually 65487 bytes. This has been experimentally verified by erlehmann.
2021-09-15 18:10:32 +02:00
Nils Dagsson Moskopp
95c4d6472b
Send FOV packets only when necessary
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Before this change, about 10 to 30 FOV packets were sent from the server
to each connected client each second. This patch only sends FOV packets
when the FOV actually needs to be changed, i.e. when the player starts
or stops sprinting.
2021-09-15 18:08:58 +02:00
Wuzzy
1c192f4fbb
Do not send useless HUDCHANGE packets
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Several mods set or unset the visibility of a HUD bar way too often (e.g.
in a globalstep handler), causing the server to send a lot of superfluous
HUDCHANGE packets to each client. Returning from hb.hide_hudbar() early
if HUD bar visibility would not change prevents sending these packets.
2021-09-15 17:47:35 +02:00