Brandon
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78fe436c91
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Correct potion durations
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2020-06-27 08:24:32 -04:00 |
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Brandon
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0337d0f911
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Another replace all mistake
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2020-06-27 08:17:26 -04:00 |
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Brandon
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c1321ce575
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Fix wierd copy/paste
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2020-06-27 08:15:53 -04:00 |
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Brandon
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0369d931a3
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Correct Splash effect times
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2020-06-27 08:15:01 -04:00 |
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Brandon
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e50aa40bea
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Add slowness IV
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2020-06-27 07:57:51 -04:00 |
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Brandon
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d1c2ce1bb6
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Correct Lingering effect durations.
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2020-06-27 07:56:27 -04:00 |
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Brandon
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5d5c96455d
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re-fix...
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2020-06-26 21:31:23 -04:00 |
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Brandon
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bd9b15466b
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Correct splash issue with mob-detection
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2020-06-26 21:30:35 -04:00 |
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Brandon
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4f259dec71
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Adjust lingering affect (1 per second)
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2020-06-26 21:27:17 -04:00 |
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Brandon
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487909e8eb
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Generate lingering functions.
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2020-06-26 20:32:03 -04:00 |
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Brandon
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8a08d27ee5
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Fix potions to hit mobs.
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2020-06-26 19:08:41 -04:00 |
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Brandon
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4a35ad3fd1
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Correct issue where all items are replaced with drinking potions in creative
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2020-06-26 16:55:22 -04:00 |
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Brandon
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1d5a04acb3
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Update to reset player_physics on log out or death. Fix mobs die with potions.
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2020-06-25 19:21:16 -04:00 |
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Brandon
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fceffa6f1c
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Smooth out FOV changes, add specificity to potion effects to avoid overlap
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2020-06-23 21:36:55 -04:00 |
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Brandon
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b75075a135
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Correct ability to kill players with harm potions.
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2020-06-23 17:57:11 -04:00 |
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Brandon
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266713631a
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Correct sounds heard at distance and blast resistance for brewing stand.
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2020-06-21 08:39:08 -04:00 |
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Brandon
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44536dd75d
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put some rudementary night vision together
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2020-06-20 21:30:26 -04:00 |
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Brandon
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9836d631f9
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Cleaning up old files and using a night-vision lite method.
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2020-06-20 21:17:45 -04:00 |
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Brandon
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162faa7e60
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Add fire resistance groundwork.
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2020-06-20 21:00:57 -04:00 |
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Brandon
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7827e0019f
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Add check for player properties to ensure entity/player didn't die or leave.
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2020-06-20 18:11:35 -04:00 |
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Brandon
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12d0c3019e
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Move timing functions out to globalstep
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2020-06-20 15:50:58 -04:00 |
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Brandon
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3dbaac7549
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Update invisibility potions and poisons to utilize globalstep. Seems smoother.
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2020-06-20 13:30:35 -04:00 |
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Brandon
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a8beeb9f9b
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Minor formatting.
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2020-06-20 12:02:42 -04:00 |
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Brandon
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ec2d700c95
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Prevent compound regeneration
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2020-06-20 10:16:00 -04:00 |
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Brandon
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d929ca19a8
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Add persistent particle spawner.
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2020-06-20 09:00:53 -04:00 |
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Brandon
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a5e3b259fa
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Keep poisons from killing the player and prevent compounding poison effects.
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2020-06-19 20:22:32 -04:00 |
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Brandon
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bd9fd780eb
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Add potion sprite effects when drinking
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2020-06-18 21:04:31 -04:00 |
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Brandon
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70fd9db0c3
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Fix crash with non-player objects when adding player_physics attributes to object.
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2020-06-18 20:22:44 -04:00 |
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Brandon
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7dc36368b0
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Add poison. Update times/potency.
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2020-06-18 20:08:00 -04:00 |
|
Brandon
|
38a4e6ed89
|
Correct regeneration amount - 1/2 heart per cycle
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2020-06-18 19:44:29 -04:00 |
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Brandon
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3ab5035312
|
Add regeneration
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2020-06-18 18:14:51 -04:00 |
|
Brandon
|
d9e78e8ad9
|
Add water breathing.
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2020-06-18 17:59:36 -04:00 |
|
Brandon
|
58cde1c9e9
|
Correct super zombie.
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2020-06-18 17:17:56 -04:00 |
|
Brandon
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4b23c2a15c
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Update potions for mob effects. Healing harms zombies, harming heals zombies.
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2020-06-18 16:56:19 -04:00 |
|
Brandon
|
9f5bce29cb
|
Add more lingering options. Adjust lingering cloud size.
|
2020-06-18 12:27:09 -04:00 |
|
Brandon
|
64cd19218f
|
Cleanup brewing stand code. Add lingering base structure add splash river water and water.
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2020-06-18 07:43:50 -04:00 |
|
Brandon
|
56a8940510
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Correct for splash invisibility. Add weakness + and splash potions.
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2020-06-17 22:17:16 -04:00 |
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Brandon
|
2c6f62354b
|
pull potions out of init.lua to better organize
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2020-06-17 17:50:18 -04:00 |
|
Brandon
|
7c0996b03c
|
Correct issue with drinking potion not resulting in an empty bottle
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2020-06-17 17:44:03 -04:00 |
|
Brandon
|
454a9c231e
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Correct issues with splash potions disappearing immediately when thrown.
|
2020-06-17 17:36:15 -04:00 |
|
Brandon
|
b8256cd447
|
remove redundant code and add lingering potions -TODO: Add lingering effect
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2020-06-17 17:05:44 -04:00 |
|
Brandon
|
021492994a
|
Update the available perturbations of brewing. Include splash enhancement.
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2020-06-17 16:49:52 -04:00 |
|
Brandon
|
9fe15c7e12
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Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max.
|
2020-06-16 22:29:35 -04:00 |
|
bzoss
|
54c1be724d
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Increase collision box to fix issues with splash potions not breaking at feet.
|
2020-06-16 08:25:42 -04:00 |
|
bzoss
|
724ff56bbf
|
Fix a missed call to mcl_potions:invisible.
|
2020-06-16 08:13:10 -04:00 |
|
bzoss
|
7766368f64
|
Change splash effect with distance.
|
2020-06-13 17:50:33 -04:00 |
|
bzoss
|
7b4ded46f9
|
Rearrange the code structure.
|
2020-06-12 19:54:45 -04:00 |
|
bzoss
|
2c322977a6
|
Add invisibility potion - includes splash and plus
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2020-06-12 19:11:06 -04:00 |
|
bzoss
|
b674e74387
|
Correct redstone alias and Add poison and regeneration potions - THESE DON'T CURRENTLY WORK
|
2020-06-09 20:09:32 -04:00 |
|
bzoss
|
a5dc19cd7c
|
Initial commit to correct branch...
|
2020-06-08 17:47:53 -04:00 |
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