PrairieWind
15bb4fa4bf
Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
...
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind
4c3e521779
Fix campfire drops to work correctly with creative and silk touch
2023-09-04 22:05:38 +00:00
DinoNuggies4665
4c59b189dd
changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter)
2023-09-04 22:05:38 +00:00
PrairieWind
23d6c3d17b
Update campfire rightclick and smothering
2023-09-04 22:05:38 +00:00
DinoNuggies4665
61f489e71f
Food entities don't turn back to mutton when leaving a re-joining now
2023-09-04 22:05:38 +00:00
DinoNuggies4665
4616b6c3ec
The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though
2023-09-04 22:05:38 +00:00
DinoNuggies4665
d92296712c
Fixed crash when standing on campfire whilst food is cooking
2023-09-04 22:05:38 +00:00
DinoNuggies4665
5b212dd3fe
Made food entities local to evcery campfire, and made one food entity that works for all foods
2023-09-04 22:05:38 +00:00
PrairieWind
d3095fea57
Update ignition, smothering, and campfire inventory drops
...
Bonus fix for grass path creation sound traveling across the entire server
2023-09-04 22:05:38 +00:00
DinoNuggies4665
177196a8d2
modified: mods/ITEMS/mcl_campfires/api.lua
...
modified: mods/ITEMS/mcl_fishing/init.lua
modified: mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
13d4841097
A couple of fixes
2023-09-04 22:05:38 +00:00
DinoNuggies4665
0b7cec419a
Added visible items cooking on the fire
2023-09-04 22:05:38 +00:00
DinoNuggies4665
cef6c72a71
modified: mods/ITEMS/mcl_campfires/mod.conf
2023-09-04 22:05:38 +00:00
DinoNuggies4665
aca82fcafc
modified: mods/ITEMS/mcl_campfires/api.lua
...
modified: mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
a7fcd62999
Added visible items cooking on the fire
2023-09-04 22:05:38 +00:00
PrairieWind
d489c954f5
Campfires make big smoke
...
Smells like carcenogens, yum
2023-09-04 22:05:38 +00:00
PrairieWind
8b0097df71
Make campfires cook items
2023-09-04 22:05:38 +00:00
ancientmarinerdev
969a08b7be
Clean up
2023-09-03 22:02:34 +00:00
ancientmarinerdev
1749712318
Change creepers line of sight check to raycast and do it from eyes to targets feet and head
2023-09-03 22:02:34 +00:00
ancientmarinerdev
a648e53699
Merge pull request 'Import villager trade changes by Alessandra_Lozoya' ( #3854 ) from Codiac/MineClone2:trades into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
Julien Palard
878480d010
mcl_oxidation: typo in README.
2023-09-02 15:18:30 +02:00
chmodsayshello
408c7f71da
Merge pull request 'Update Russian translation' ( #3896 ) from Nanashi_Mumei/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3896
Reviewed-by: rudzik8
2023-09-02 08:25:43 +00:00
Sab Pyrope
8b7a71f93e
Update Russian translation. Fix 1.
2023-09-02 15:51:49 +08:00
Codiac
98e7cd6e8e
Merge branch 'master' into trades
2023-09-02 04:15:42 +00:00
ancientmarinerdev
4853018bb0
Merge pull request 'Increase copper needed for blocks from 4 to 9' ( #3887 ) from basxto/MineClonXX:copper into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3887
2023-09-01 12:20:28 +00:00
SmokeyDope
b911f99d23
fix barrel sound code for proper max hear distance
2023-08-31 22:55:21 +00:00
SmokeyDope
aa08a176fc
lower ruined portal structure spawn rate
2023-08-31 22:47:02 +00:00
Van
7b764adbc0
Banners color editing ( #3868 )
...
### Changing banner colors
Reason: I think the current colors of the banners do not match the palette of the surrounding world.
Solution: Muting Banner Tones
### Testing
Check out the new colors on 12 color banners.
### Attachments
Changed banner colors/Current banner appearance
UPDATE: Adjusted colors, see the third attachment
UPDATE: Changed the color of the white flag. Fixed a bug with different colors of patterns and banners, increased the contrast of folds. The last four attachments display all.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3868
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
Co-authored-by: Van <vanicgame@yandex.ru>
Co-committed-by: Van <vanicgame@yandex.ru>
2023-08-31 22:27:08 +00:00
chmodsayshello
1502757732
Merge pull request 'Replace spaces in itemstrings with underscore' ( #3895 ) from basxto/MineClonXX:fixspace into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3895
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-08-31 17:08:18 +00:00
chmodsayshello
49bd28e109
add/remove comments
2023-08-31 18:16:34 +02:00
chmodsayshello
6c107ce990
fix for enchanted items
2023-08-31 17:59:46 +02:00
chmodsayshello
7c43c15fda
update loottables
2023-08-31 17:17:38 +02:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
chmodsayshello
fb74689f3d
resolve merge conflicts
2023-08-28 16:47:31 +02:00
chmodsayshello
da024bb4b8
move mcl_armor_trims to mcl_armor
2023-08-28 15:09:48 +02:00
ancientmarinerdev
3c266f5cfd
Merge pull request 'Enable enchanting on sheers & allow enchanted shears to shear.' ( #3884 ) from Codiac/MineClone2:shears_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3884
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-08-27 23:42:53 +00:00
ancientmarinerdev
5f0944062c
Merge pull request 'Improve mob floating' ( #3883 ) from Codiac/MineClone2:mob_float_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3883
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-08-27 23:30:16 +00:00
chmodsayshello
2f8bb9726b
meta based: proof of concept
2023-08-27 21:44:43 +02:00
AFCMS
2eabeb119a
Fix creative node placement
2023-08-23 21:48:49 +02:00
Sebastian Riedel
28d77a3e5b
Replace spaces in itemstrings with underscore
2023-08-20 03:19:17 +02:00
AFCMS
149cb5d17c
Fix gramar mistakes
2023-08-19 18:30:03 +02:00
AFCMS
1b5b2e4dc7
Use new vectors in several places
2023-08-19 18:27:00 +02:00
AFCMS
560aead57f
Use table.indexof
in mcl_anvils
2023-08-19 18:18:27 +02:00
AFCMS
4f0620c7c1
Fix meshhand not updating correctly
2023-08-19 18:06:31 +02:00
AFCMS
4efb5bf8b9
Make creative inventory page buttons vertical
2023-08-19 18:01:32 +02:00
AFCMS
158ff8e860
Add commented basic scrollbar support to replace pages system
2023-08-19 18:01:32 +02:00
AFCMS
e936cede03
Update meshhand
2023-08-19 18:01:32 +02:00
AFCMS
df2ab1fd8c
Remove duplicated armor update code
2023-08-19 18:01:32 +02:00
AFCMS
dc20267b4f
Update inventory when player visuals change
2023-08-19 18:01:32 +02:00
AFCMS
9d184e9897
Remove duplicated creative inventory code
2023-08-19 18:01:32 +02:00
AFCMS
3fe3153a40
Remove duplicated creative digging code
2023-08-19 18:01:32 +02:00
AFCMS
bf28bab427
Remove duplicated creacode
2023-08-19 18:01:31 +02:00
AFCMS
f7c251e7f2
Fix mcl_grindstone
auto formating
2023-08-19 18:01:31 +02:00
AFCMS
1bdbdc365d
Fix mcl_enchanting
auto formating
2023-08-19 18:01:31 +02:00
AFCMS
a77930d4a1
Fix mcl_chests
auto formating
2023-08-19 18:01:31 +02:00
AFCMS
bb3771c0d2
Fix formating in mcl_anvils
2023-08-19 18:01:31 +02:00
AFCMS
40bc219a86
Fix mcl_books
formating?
2023-08-19 18:01:31 +02:00
AFCMS
054dc22432
Use new vectors in mcl_chests
2023-08-19 18:01:31 +02:00
AFCMS
06e2022c6d
Fix mcl_enchanting
formating
2023-08-19 18:01:30 +02:00
AFCMS
2cb9eca8e1
Use new vectors in mcl_blast_furnace
2023-08-19 18:01:30 +02:00
AFCMS
ae632fe773
Fixes in mcl_inventory
...
- Fix (yet another) rebase conflict
- Remove unused code and annotations
- Fix annotations in `mcl_gamemode` to https://github.com/minetest-toolkit/minetest-lsp-api
2023-08-19 18:01:30 +02:00
AFCMS
4db0631133
mcl_inventory
creative fixes
...
- Add many comments (I had a really hard time understanding the code)
- Add some more type annotations (https://github.com/minetest-toolkit/minetest-lsp-api )
- Rename non english variable
2023-08-19 18:01:30 +02:00
AFCMS
0e13190ea4
Fix reabse problem with mcl_inventory
2023-08-19 18:01:30 +02:00
AFCMS
cd6dd4d851
Fix merge conflict (huge chests)
2023-08-19 18:01:30 +02:00
AFCMS
653f82198e
Apply MysticTempest fixes to enchanting table
2023-08-19 18:01:29 +02:00
AFCMS
3bbae86baf
Fix this stupid merge conflict
2023-08-19 18:01:29 +02:00
cora
ee4f7d1b88
Fix rebase breaking creative digging
2023-08-19 18:01:29 +02:00
AFCMS
7cf91c79cb
Smithing Table
2023-08-19 18:01:29 +02:00
AFCMS
c8620685c0
Move stack size button label lower
2023-08-19 18:01:29 +02:00
AFCMS
6a2ad4e618
Materialize the fact that bookshelves only store books
2023-08-19 18:01:29 +02:00
AFCMS
7d8a1e1e5f
Fix some merging stuff
2023-08-19 18:01:29 +02:00
AFCMS
ecb4c82600
Anvil Formspec
...
- anvil formspec
- hammer icon
- use new vectors
- add some type annotations
- optimize textures (some of them by 95%)
2023-08-19 18:01:28 +02:00
AFCMS
9831f2c25b
Document mcl_formspec
API
2023-08-19 18:01:28 +02:00
AFCMS
4055555ec1
Redo Creative Inventory
2023-08-19 18:01:28 +02:00
AFCMS
7c15fe6ac9
Furnaces formspec redo
2023-08-19 18:01:28 +02:00
AFCMS
5011e12209
mcl_inventory API documentation + fix
2023-08-19 18:01:28 +02:00
AFCMS
f6804600ba
Grindstone menu
2023-08-19 18:01:28 +02:00
AFCMS
bf57cf3aa3
Barrel formspec
2023-08-19 18:01:28 +02:00
AFCMS
093d55861c
Basic mcl_gamemode documentation
2023-08-19 18:01:27 +02:00
AFCMS
0da1822d26
Code style fixes in mcl_chests
2023-08-19 18:01:27 +02:00
AFCMS
0ae76776b1
Bookshelf menu redo
2023-08-19 18:01:27 +02:00
AFCMS
e5ee0c4afc
Crafting table formspec redo
2023-08-19 18:01:27 +02:00
AFCMS
842363464d
Enchanting table formspec redo
2023-08-19 18:01:27 +02:00
AFCMS
37176976b6
Dropper + Dispenser inventory
2023-08-19 18:01:27 +02:00
AFCMS
1065eb4d8c
Hooper formspec
2023-08-19 18:01:26 +02:00
AFCMS
452cd26558
Reenable creative formspec armor update
2023-08-19 18:01:26 +02:00
AFCMS
9e83e531bd
Make function local
2023-08-19 18:01:26 +02:00
AFCMS
04a58ddd24
Disable test tab
2023-08-19 18:01:26 +02:00
AFCMS
fbb51835b3
survival inventory tabs API + mcl_gamemode
2023-08-19 18:01:26 +02:00
AFCMS
fb79465052
Fixes
2023-08-19 18:01:26 +02:00
AFCMS
e093c69328
Remove the label size thing (too breaking change)
2023-08-19 18:01:26 +02:00
AFCMS
c2032fe4de
Fix
2023-08-19 18:01:25 +02:00
AFCMS
691b93ac68
Modern Survival Inventory (9 slice images, formspec v6)
2023-08-19 18:01:25 +02:00
AFCMS
4ee6a67516
survival inventory
2023-08-19 18:01:25 +02:00
AFCMS
54b119cffa
some things
2023-08-19 18:01:25 +02:00
AFCMS
558df5e4bd
fix all chest formspecs
2023-08-19 18:01:25 +02:00
AFCMS
cf01c0630c
chest + shulkerbox formspec
2023-08-19 18:01:25 +02:00
AFCMS
f20fbfb95a
ender chest formspec v4
2023-08-19 18:01:25 +02:00
AFCMS
767c904258
create some files
2023-08-19 18:01:24 +02:00
AFCMS
ac4db102b2
add basic temp function to get v4 itemslots
2023-08-19 18:01:24 +02:00
codiac
85c1c57e95
Fix formatting. Remove plain terracotta.
2023-08-19 11:36:04 +10:00
Johannes Fritz
6756358307
Fix meshhand with mcl_skins disabled
2023-08-16 08:06:12 -05:00
cora
dd96af15c4
Shears are not enchantable on enchanting table
2023-08-15 13:52:33 +10:00
Sebastian Riedel
11d275a471
Increase copper needed for blocks from 4 to 9
2023-08-14 12:57:36 +02:00
Sebastian Riedel
d7ea628270
Revert reversion of 822071c66b
2023-08-14 11:27:36 +02:00
codiac
0d16acdd42
Use a vector and fix the merge fail >_<
2023-08-14 10:48:27 +10:00
codiac
246a95f973
Fix typo
2023-08-14 10:39:31 +10:00
codiac
8c64fdfa5d
Enable enchanting on sheers & allow enchanted shears to shear.
2023-08-13 14:02:15 +10:00
codiac
034382c883
Fix float check :(
2023-08-13 12:14:52 +10:00
cora
898a183ccd
Prevent floating mobs from drowning all the time
...
Less dieing for mobs in deep water.
2023-08-13 12:12:03 +10:00
codiac
6ae597c97f
This changes mob floating so they stay inside the top water node instead of
...
standing on it. The head of the mod should still be above water.
Changes drowning so that mobs will not drown in one block of water. They will
drown in 2 or more blocks of water.
Does not appear to affect them getting out of deep water :( But they do seem to
die somewhat faster when they stay in deep water.
2023-08-12 14:01:26 +10:00
codiac
4f2cb955b8
Use minetest.get_item_group for more flexibility
2023-08-05 15:09:53 +10:00
codiac
a3bbb3694c
Allow villager to claim filled cauldrons.
...
Fixes #3733
2023-08-05 15:09:53 +10:00
Nicu
a99daf4294
Fixed typo in mcl_damage
...
Fixed typo that invalidated the cached reason for damage
2023-08-01 15:53:17 -05:00
Johannes Fritz
80b21759d9
Remove mcl_base_textures mod
2023-07-26 09:56:13 -05:00
codiac
2cf5183638
Import villager trade changes by Alessandra_Lozoya
2023-07-25 13:44:28 +10:00
Wbjitscool
86b5648442
updates the warped, crimson and mangrove trapdoor side textures ( #3844 )
...
updates the side textures for the warped, crimson and mangrove trapdoors.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3844
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Wbjitscool <wilsonjonathan131@gmail.com>
Co-committed-by: Wbjitscool <wilsonjonathan131@gmail.com>
2023-07-22 20:50:07 +00:00
ADLON
dd3969ff56
Russian translation ( #3842 )
...
Add in Russian translations.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3842
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: ADLON <hgkacin303@proinko.com>
Co-committed-by: ADLON <hgkacin303@proinko.com>
2023-07-22 20:17:33 +00:00
ancientmarinerdev
80ac4aa930
Merge pull request 'Fix syntax errors in Brazilian Portuguese' ( #3824 ) from isaacdennis/MineClone2:fix-pt-br into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3824
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-07-22 20:05:21 +00:00
ancientmarinerdev
13fc47751d
Merge pull request 'Multishot angular spread is constant, no matter the player's orientation' ( #3833 ) from seventeenthShulker/MineClone2:relative_multishot into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3833
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-07-22 20:01:31 +00:00
ancientmarinerdev
2ff98f0d27
Merge pull request 'Stop consuming bamboo item when placement is invalid' ( #3829 ) from seventeenthShulker/MineClone2:bamboo_disappearing into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3829
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-07-22 19:31:08 +00:00
ancientmarinerdev
9e7ade8ae2
Fix incorrect credit.
2023-07-20 22:35:14 +01:00
chmodsayshello
f83f11bdaa
Merge pull request 'Cherry saplings can be potted.' ( #3827 ) from potted_cherry_sapling into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3827
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-07-10 14:49:56 +00:00
ancientmarinerdev
650cb39606
Update release credits for 0.84
2023-07-07 22:51:34 +01:00
seventeenthShulker
4365f4df77
Remove whitespace
2023-07-06 19:10:00 +02:00
seventeenthShulker
99af25fba3
Side arrow directions are relative to player orientation
2023-07-06 19:08:52 +02:00
seventeenthShulker
bd95528e73
Stop consuming bamboo item when placement is invalid
2023-06-30 17:53:03 +02:00
PrairieWind
3255b7f754
Cherry saplings can be potted.
...
Change by 3raven
2023-06-29 18:38:22 -06:00
ancientmarinerdev
cf95a31066
Fix credits
2023-06-29 17:56:19 +00:00
ancientmarinerdev
102f1a1490
Adding extra translations credit in.
2023-06-29 17:56:19 +00:00
ancientmarinerdev
47e78d473c
Update credits based on feedback.
2023-06-29 17:56:19 +00:00
ancientmarinerdev
543720d9a7
Re-organise categories
2023-06-29 17:56:19 +00:00
ancientmarinerdev
90a6fb8925
Pre-release update credits - 0.84
2023-06-29 17:56:19 +00:00
ancientmarinerdev
fe501e8021
Change bug fix so that loop carries on processing other items if first one is the issue.
2023-06-28 20:19:49 +00:00
ancientmarinerdev
b05fa5562c
Fix crash in hopper minecarts through missing ent
2023-06-28 20:19:49 +00:00
Isaac Dennis
75a31a2106
Fix malformed line and missing part of translation
2023-06-27 21:44:43 -03:00
Isaac Dennis
86cbca1d17
Fix placeholders
2023-06-27 21:42:23 -03:00
ancientmarinerdev
8530f4d863
Remove file without translations in so it reverts to English
2023-06-27 21:09:03 +00:00
Kristian
d4e348a4bd
TOM bøger
2023-06-27 21:09:03 +00:00
Kristian
590cbc0c3c
Banners done
2023-06-27 21:09:03 +00:00
Kristian
6d767b7d11
Indtil banner
2023-06-27 21:09:03 +00:00
Kristian
7ba0773769
Skift til items. TOM ambolt.
2023-06-27 21:09:03 +00:00
Kristian
0f82364b3e
TOM docs_items
2023-06-27 21:09:03 +00:00
Kristian
49a899170f
TOM doc/doc
2023-06-27 21:09:03 +00:00
Kristian
9c77cbc011
TOM Mobs
2023-06-27 21:09:03 +00:00
Kristian
cc21b74125
Three fully translated
2023-06-27 21:09:03 +00:00
José Muñoz
09732acf77
Improve the translation
2023-06-27 20:39:27 +00:00
José Muñoz
008dd95f1f
Add spanish translation
2023-06-27 20:39:27 +00:00
José Muñoz
f6fb1d1121
Fix a typo
2023-06-27 20:39:27 +00:00
José Muñoz
c61df75370
Add spanish translations
2023-06-27 20:39:27 +00:00
cora
d0e981e4db
Fix gilded blackstone fortune dupe
2023-06-26 22:08:18 -06:00
ancientmarinerdev
03341ade2e
Added underscore in to cherry sign registration to ensure consistent with other signs
2023-06-25 17:49:52 +01:00
ancientmarinerdev
3c4fb9abb2
Ensure dark oak has separate tt message
2023-06-25 16:37:02 +00:00
ancientmarinerdev
852c2c5710
Remove message about missing name is deprecated in mod conf files
2023-06-25 16:37:02 +00:00
ancientmarinerdev
1dfbd612be
Remove warning for use of global variable and set default tt_help message
2023-06-25 16:37:02 +00:00
PrairieWind
17371ad60b
Cherry blossom changes as requested
2023-06-25 16:37:02 +00:00
PrairieWind
0902e137e3
Uncover wood api functions and use them in cherry and mangrove wood
2023-06-25 16:37:02 +00:00
PrairieWind
67078ba3b1
Fix most of the feedback issues in cherry blossoms
2023-06-25 16:37:02 +00:00
PrairieWind
da71e7b521
Add cherry boat
2023-06-25 16:37:02 +00:00
PrairieWind
960f9adda8
Add Remaining cherry nodes, textures, and cherry particles
2023-06-25 16:37:02 +00:00
PrairieWind
74742f7fc8
Add cherry sapling to dungeon loot temporarily
2023-06-25 16:37:02 +00:00
PrairieWind
c5c35ca786
Add Cherry Blossom Trees and Growth
2023-06-25 16:37:02 +00:00
PrairieWind
bba440b617
Move textures out of the mcl_cherry_blossom mod
2023-06-25 16:37:02 +00:00
PrairieWind
101cde2a94
First cherry blossom commit
2023-06-25 16:37:02 +00:00
ancientmarinerdev
dd5d1dad29
Nerf skeleton attack
2023-06-25 11:52:02 +00:00
ancientmarinerdev
8b9b4b00e5
Fix elytra crash when flying over unknown node
2023-06-21 20:47:54 +00:00
ancientmarinerdev
7d51519f4d
Fix wool farm crash
2023-06-21 20:47:54 +00:00
ancientmarinerdev
088f8dec2f
Fix server crash for unknown node below.
2023-06-21 20:47:54 +00:00
ancientmarinerdev
658f244ae4
Creeper should not walk to player if it does not have line of sight. Mob shouldn't look at player it does not have line of sight to.
2023-06-21 20:17:49 +00:00
ancientmarinerdev
baf6ae65e7
Fix tab character in filename
2023-06-21 15:03:39 +01:00
chmodsayshello
9d1840f4ca
fix crash (no longer allow blacklisted items)
2023-06-21 12:15:41 +02:00
chmodsayshello
460ef23b50
make upgrade_trimmed global
2023-06-21 11:49:21 +02:00
chmodsayshello
1e16647fe9
various codestyle fixes
2023-06-21 11:21:39 +02:00
chmodsayshello
16415ae577
bring back old global function
2023-06-21 10:57:50 +02:00
chmodsayshello
2665980007
add ':' to modname once
2023-06-21 10:53:41 +02:00
chmodsayshello
75d6509c3e
prevent ALL furnaces from being moved
2023-06-20 00:02:03 +01:00
Temak
f7f8a72d08
Update russian translation ( #3519 )
...
Update russian translation by Temak
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3519
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Temak <artemkotlubai@yandex.ru>
Co-committed-by: Temak <artemkotlubai@yandex.ru>
2023-06-19 21:54:51 +00:00
Niterux
766c9efe33
Add more fishing sounds! ( #3800 )
...
Go fishing with the fishing rod, and enjoy the sounds
Co-authored-by: Niterux <parkerdec@gmail.com>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3800
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Niterux <parkerp1ggypc@gmail.com>
Co-committed-by: Niterux <parkerp1ggypc@gmail.com>
2023-06-19 11:49:58 +00:00
ancientmarinerdev
52fba55910
Merge pull request 'Fix texture modifiers relying on undocumented behavior' ( #3761 ) from appgurueu/MineClone2:fix-textures into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3761
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-06-18 17:56:58 +00:00
ancientmarinerdev
da19aceb06
Fix double slab default description warning. Should use default unless neccessary. Why warn?
2023-06-18 16:06:35 +00:00
seventeenthShulker
758d38894d
Prevent slime blocks from 'connecting' to honey blocks when pushing/pulling, like in Minecraft.
2023-06-17 16:42:06 +02:00
SmokeyDope
b409610537
adjust lava bucket texture name in mcl_maps/colors.json
2023-06-13 15:49:57 +00:00
SmokeyDope
deb703fbc2
Adjust hot stuff achievement to use new lava bucket texture name
2023-06-13 15:49:57 +00:00
FossFanatic
ac31642ec9
Door Fixes & Improvements ( #3479 )
...
This pull request fixes the issue where people had to mirror their door textures because the game used a different method to texture the doors.
Speaking of mirrored, this pull request also fixes mirrored doors and improves those greatly.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3479
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-06-13 15:43:52 +00:00
chmodsayshello
703f1f46fc
make slot names fit
2023-06-08 10:06:26 +02:00
chmodsayshello
0b118c170e
armor trims: support smithing table
2023-06-08 10:02:00 +02:00
chmodsayshello
8431ac34d0
add armor trim templates
2023-06-08 00:16:57 +02:00
chmodsayshello
049128972f
armor trim: more color transparency & creative inventory removal
2023-06-07 22:49:04 +02:00
chmodsayshello
0c65d9d11a
add mcl_enchanting as hard dependency
2023-06-07 22:29:59 +02:00
chmodsayshello
311beeb31c
fix enchanting of trimmed armor
2023-06-07 22:27:52 +02:00
ancientmarinerdev
60c996b5ac
Drop pumpkins, melons and buttons via piston or dirt next to piston
2023-06-07 20:21:05 +00:00
chmodsayshello
bc3da8dab8
add armor trim color support
2023-06-07 21:01:55 +02:00
chmodsayshello
6c6a27320d
add trim boot textures
2023-06-07 20:30:10 +02:00
chmodsayshello
82f2f4784e
add helm trim textures
2023-06-07 20:13:18 +02:00
chmodsayshello
8476865ea7
add chestplate trim texture
2023-06-07 19:47:51 +02:00
chmodsayshello
b4273af245
fix color overlay
2023-06-07 17:22:57 +02:00
chmodsayshello
483285a612
loop through tools instead of items
2023-06-07 17:12:02 +02:00
chmodsayshello
b154f2def1
armor trims: inventory overlay
2023-06-07 17:06:53 +02:00
chmodsayshello
c62195662c
trims: blacklist certain iems
2023-06-07 16:42:34 +02:00
chmodsayshello
4dc5ad3bdb
add mcl_armor dependency
2023-06-07 16:11:07 +02:00
chmodsayshello
cc186cc588
add durability back
2023-06-07 15:58:28 +02:00
chmodsayshello
df8c9625e4
armor trims: proof of concept
2023-06-07 15:41:53 +02:00
ancientmarinerdev
cc5a0971ac
Object reference check before setting velocity
2023-06-05 15:03:45 +01:00
epCode
df8592df41
Revert add punch node
2023-06-04 21:53:39 -07:00
epCode
5e4fa30aae
Punch node after change
2023-06-04 20:19:18 -07:00
epCode
e49eac6d85
Fix sheep not regrowing wool after eating
2023-06-04 16:24:37 -07:00
epCode
e53b6c124c
Make sheep always drop 1 wool (MC continuity)
2023-06-04 22:41:35 +00:00
epCode
92887f5501
fix sheep replace rate
2023-06-04 22:41:35 +00:00
epCode
86cd5711ca
Rearange on replace code to be more general purpous
2023-06-04 22:41:35 +00:00
epCode
908ba9fba6
Put on_replace call in correct place (wool regrow on grass to dirt)
2023-06-04 22:41:35 +00:00
epCode
91d94800d7
Adjust grass replace timer
2023-06-04 22:41:35 +00:00
epCode
74e55ca361
Fix eat replace timer for sheep
2023-06-04 22:41:35 +00:00
epCode
c049113f26
Fix sheep sliding, make eating timed, fix animation repeat
2023-06-04 22:41:35 +00:00
epCode
1f5247df06
Make mobs slide less, and fix ageold jump dilema
2023-06-04 22:41:35 +00:00
epCode
2e2f56122d
Incorperate sheep eating animation. #3734
2023-06-04 22:41:35 +00:00
PrairieWind
75e4000b30
Fix the scraped variants of certain waxed copper blocks
...
Also fix some wording in the oxidation api documentation
2023-06-02 20:28:54 +00:00
PrairieWind
46f6731cf5
Make oxidized slabs and stairs waxable, and fix the copper oxidation dupe
2023-06-02 20:28:54 +00:00
PrairieWind
0fba7eaed4
Fix a few crashes, make the abm work, and revive the wax off advancement
2023-06-02 20:28:54 +00:00
Michieal
7c46826958
Did what I should have done to begin with: changed _mcl_copper_waxed_variant to _mcl_waxed_variant so that it intuitively applies to more than just copper.
2023-06-02 20:28:54 +00:00
Michieal
d6858b7e2a
Made the scraped variants of the stairs & slabs.
...
Cleaned up commented out code.
2023-06-02 20:28:54 +00:00
Michieal
9e5a45e3fd
Rebased; Changed the way that the abm handles being called.
...
Still have to make the scraped variants of the stairs & slabs.
2023-06-02 20:28:54 +00:00
PrairieWind
4b9fc7046b
Add Oxidization API
2023-06-02 20:28:54 +00:00
ancientmarinerdev
4287a261c8
Change order of numbers passed into random that crash on some Lua versions
2023-06-02 21:14:52 +01:00
ancientmarinerdev
c65f8c9e51
Improved early game spawn balance
2023-06-01 20:05:25 +00:00
ancientmarinerdev
812269264b
Add in caps for underground water and axolotl
2023-06-01 20:05:25 +00:00
ancientmarinerdev
afb4540408
Clean up
2023-06-01 20:05:25 +00:00
ancientmarinerdev
4d3e8e25e5
Add water_ambient cap
2023-06-01 20:05:25 +00:00
ancientmarinerdev
ae32ce4a0a
Split hostile and non-hostile mob caps
2023-06-01 20:05:25 +00:00
ancientmarinerdev
90842c5f25
Fixed slight error.
2023-05-31 22:20:58 +00:00
ancientmarinerdev
428ae9ac0d
Fix positional sounds based on mt docs.
2023-05-31 22:20:58 +00:00
SmokeyDope
adee1a49af
Add max_hear_distance flag to composter sounds
2023-05-31 22:20:58 +00:00
megustanlosfrijoles
06077d1633
Spanish translations ( #3753 )
...
<!--
Please follow our contributing guidelines first:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CONTRIBUTING.md#how-you-can-help-as-a-programmer
By submitting this pull request, you agree to follow our Code of Conduct:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CODE_OF_CONDUCT.md
-->
Tell us about your pull request! Reference related issues, if necessary
### Testing
Tell us how to test your changes!
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3753
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-31 21:22:49 +00:00
ancientmarinerdev
ae486fa525
Merge pull request 'Fix a typo in the Acquire Hardware achievement' ( #3740 ) from uqers/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3740
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-05-28 19:46:07 +00:00
Lars Mueller
b866d5d98e
Fix texture modifiers relying on undocumented behavior
2023-05-27 17:27:01 +02:00
uqers
7133031caf
Fix translations for ru, pl, ja, and fr
2023-05-27 01:42:59 +00:00
Johannes Fritz
f1d17e2c69
mcl_skins: PR feedback
2023-05-26 20:27:11 +00:00
MrRar
26f033932e
Add mcl_custom_skins info to README
2023-05-26 20:27:11 +00:00
MrRar
1e63f3931a
Skins update
2023-05-26 20:27:11 +00:00
PrairieWind
5ed92a2695
Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig
2023-05-22 21:40:23 +00:00
ancientmarinerdev
10a3d06360
Fix global variable references and exit mob_step if missing pos
2023-05-22 21:05:12 +00:00
PrairieWind
a5a035d9bb
Make sure dying sign text respects protection
2023-05-22 20:47:49 +00:00
uqers
9c8b942e26
Fix a typo in Acquire Hardware achievement
...
Fixes a minor typo with an achievement name
2023-05-21 03:17:07 +00:00
ancientmarinerdev
62ca6faab1
Updated credits for new assets
2023-05-19 14:18:49 +00:00
PrairieWind
6294a61d0d
Make end crystals explode when nearby crystals are punched and explode
2023-05-17 21:17:46 +00:00
PrairieWind
873297d2cf
Make Piglin Brutes drop golden axes
...
Instead of dropping crossbows
2023-05-17 20:55:09 +00:00
ancientmarinerdev
e2688c03e3
Zombie piglin no longer prevent sleep unless hostile.
2023-05-17 19:49:37 +00:00
PrairieWind
e2963f88a7
Update dead bush generation
...
Removed Taiga biome and changed the generation values
2023-05-16 23:13:11 +00:00
PrairieWind
5071a7c789
Fix translator translating sign description api side instead of mod side
2023-05-16 21:38:28 +00:00
PrairieWind
0903ac60e4
Make custom sign registration not absolutely require color
2023-05-16 21:38:28 +00:00
PrairieWind
d467b80491
Fix waterlogged mangrove roots leaving water in the nether
2023-05-16 19:35:56 +00:00
ancientmarinerdev
5a059379b2
Group damage logic. Remove physics falling logic out of suspend with duplicate falling call
2023-05-15 13:54:23 +00:00
ancientmarinerdev
952a90bfde
Re-organise mob_step for better clarity
2023-05-15 13:54:23 +00:00
ancientmarinerdev
f326fa620f
Optimise do states and env danger check
2023-05-15 13:54:23 +00:00
ancientmarinerdev
3d1fb8cf4a
Clean up and optimise falling
2023-05-15 13:54:23 +00:00
ancientmarinerdev
519b237ba8
Jumping check only called once per mob_step and refactor duplicate water danger, cliff fall logic
2023-05-15 13:54:23 +00:00
ancientmarinerdev
72c3f87925
Reduce excessive mob overhead
2023-05-15 13:54:23 +00:00
ancientmarinerdev
818052dc6c
Fix mob textures getting reset on shutdown/startup
2023-05-15 13:54:23 +00:00
ancientmarinerdev
53637bbc19
Group attack configured so that sword piglins and piglins will also respond to aggression on other piglins.
2023-05-14 15:56:26 +00:00
ancientmarinerdev
92a8f23d22
Fix creeper name
2023-05-14 15:56:26 +00:00
ancientmarinerdev
2d89440972
Fix Piglin naming and add localisation entries
2023-05-14 15:56:26 +00:00
ancientmarinerdev
92c0809dbe
Remove zombie pigman file as no longer needed
2023-05-14 15:56:26 +00:00
ancientmarinerdev
530c8ec0da
Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
2023-05-14 15:56:26 +00:00
PrairieWind
f019f4ae45
Lightning rod param2 is now saved upon being struck
2023-05-14 11:50:27 +00:00
FossFanatic
998983445b
Rename Bucket Textures ( #3708 )
...
This pull request renames buckets so that they use the `mcl_` naming convention.
I originally was going to do some renaming on a bigger scope, but decided against it for now.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3708
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-05-14 11:41:39 +00:00
PrairieWind
be32ffde6b
Remove Flower Forest Beaches from Wolf biome spawn list
2023-05-12 22:50:33 +00:00
ancientmarinerdev
3aed71fb85
Piglins no longer aggro for enchanted gold armour
2023-05-12 22:21:56 +00:00
ancientmarinerdev
d42260cea3
Fix dropped out bamboo lines from translation work
2023-05-11 23:49:46 +01:00
3raven
9518d47662
(french) translation enhancements ( #3643 )
...
- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
<!--
Please follow our contributing guidelines first:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CONTRIBUTING.md#how-you-can-help-as-a-programmer
By submitting this pull request, you agree to follow our Code of Conduct:
https://git.minetest.land/MineClone2/MineClone2/src/branch/master/CODE_OF_CONDUCT.md
-->
Tell us about your pull request! Reference related issues, if necessary
### Testing
Tell us how to test your changes!
Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev
09619a62ee
Clean up is_as_cliff code and convert to new style vector part 2
2023-05-11 20:22:49 +01:00
ancientmarinerdev
31e6e38013
Clean up is_as_cliff code and convert to new style vector
2023-05-11 20:22:49 +01:00
ancientmarinerdev
8092fd573c
Cleanup self.acc code and convert to new style vectors
2023-05-11 20:22:19 +01:00
ancientmarinerdev
7726e576f0
Remove oopsie
2023-05-11 17:30:28 +00:00
ancientmarinerdev
d920441a01
Reduce network activity for elytra flying rocket particles
2023-05-11 17:30:28 +00:00
ancientmarinerdev
39872f8ef6
Fix hoglin reach and view_range
2023-05-11 16:33:55 +00:00
ancientmarinerdev
0787d7a988
Remove duplicate code that has been moved.
2023-05-11 16:33:55 +00:00
ancientmarinerdev
8a771ebfce
Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer.
2023-05-11 16:33:55 +00:00
megustanlosfrijoles
d14c074d6c
Add spanish translations ( #3678 )
...
I'm working on adding more translations. I made this pull request to let everyone now I'm working on this.
So far I've completed 1 file/mod
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3678
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-10 23:12:37 +00:00
ancientmarinerdev
ff426412ef
Fix sheep wool farm crash
2023-05-10 22:37:55 +00:00
ancientmarinerdev
3785dcda48
Beds mesecons dependency incorrectly named
2023-05-09 23:34:07 +00:00
ancientmarinerdev
ea4ea3f05e
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
2023-05-09 22:24:40 +00:00
ancientmarinerdev
6f75932a4b
Fix crash when parrot sits on shoulder
2023-05-09 21:43:54 +00:00
ancientmarinerdev
8b45cb2672
Remove slimes from mushroom islands
2023-05-09 14:56:51 +01:00
ancientmarinerdev
be8d9122ee
Fix crash when creeper explodes in minecart
2023-05-07 21:11:48 +01:00
ancientmarinerdev
fb9a630a5b
Hostile mobs should lose aggro if they cannot see their target
2023-05-06 21:51:47 +00:00
Mikita Wiśniewski
387b79e582
Remove useless comments
2023-05-05 07:41:50 +07:00
Mikita Wiśniewski
21694879be
Clean-up mcl_bamboo code
...
make it less dramatic ('Bamboo Door.') and fix inventory_image inconsistency with trapdoors
2023-05-05 07:41:50 +07:00
SmokeyDope
3b64ceb5b2
add barrel sounds ( #3670 )
...
This PR Adds sounds to opening and closing barrels. The sounds are properly attributed in the 'attribution.txt' file. They are published under Creative Commons 0 (CC0) and the source for them is [here](https://freesound.org/people/quantumriver/sounds/552153/ )
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3670
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: SmokeyDope <smokey@tilde.team>
Co-committed-by: SmokeyDope <smokey@tilde.team>
2023-05-04 21:48:07 +00:00
ancientmarinerdev
938ee7a832
Pick highest y and kick it up a little for visual spice and to fix occassional drop falling into floor
2023-05-01 16:53:00 -05:00
ancientmarinerdev
c48510244e
Before merging same stacks, move to middle to show merging occurs.
2023-05-01 16:53:00 -05:00
ancientmarinerdev
52e64a6f75
Fix issue with drops turning black due to clipping into walls and floors
2023-05-01 16:53:00 -05:00
cora
13df9ec46c
Fix crash when using a named spawn egg
2023-04-27 21:16:19 +00:00
PrairieWind
b001e4e06f
Make elytra active checks use groups instead
...
So that modders can easily add their own varients of elytra that work
2023-04-27 20:53:49 +00:00
FlamingRCCars
1a7f9fe8ec
Make elytra enchantable
2023-04-27 20:53:49 +00:00
MrRar
ec5b0903be
Make enchanted elytra usable
2023-04-27 20:53:49 +00:00
megustanlosfrijoles
7dc09e3ebd
Add spanish translations ( #3659 )
...
I just added some translations to Spanish that were missing
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3659
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-04-27 19:50:10 +00:00
ancientmarinerdev
b15482012e
Implement review feedback.
2023-04-27 18:05:44 +00:00
chmodsayshello
a8c989edd8
don't get all objects in radius
2023-04-27 18:05:44 +00:00
chmodsayshello
1a1473e8c0
insert missing end
2023-04-27 18:05:44 +00:00
chmodsayshello
80cde37e65
remove empty lines and unneeded code
2023-04-27 18:05:44 +00:00
chmodsayshello
181cb73e45
remove commented out code
2023-04-27 18:05:44 +00:00
chmodsayshello
198eb630e1
replace globalstep with abm
2023-04-27 18:05:44 +00:00
chmodsayshello
5db1e1876c
playerbound music toggle (between 94e554aa1a and 5481f0109c)
2023-04-25 17:24:17 +02:00
Johannes Fritz
cdb2bc20b0
solar panels: No crash when minetest.get_natural_light() return nil
2023-04-20 12:25:45 +00:00
ancientmarinerdev
b374301ebf
Throttle applies to default or custom sleep message
2023-04-19 13:25:42 +00:00
chmodsayshello
326e805798
update translation stuff
2023-04-19 13:25:42 +00:00
chmodsayshello
65aa185ffa
global 'bed button' cooldown
2023-04-19 13:25:42 +00:00
ancientmarinerdev
3b1464ecc8
Tweak leaf generator numbers to catch missed jungle leaves
2023-04-16 17:50:22 +01:00
ancientmarinerdev
1015f5a569
Optimize folliage fixes code
2023-04-16 16:20:45 +00:00
ancientmarinerdev
31b65bac91
Move generator code to functions to aid in profiling
2023-04-16 16:20:45 +00:00
FossFanatic
01ac9ad685
Add old method back for foliage
...
This commit adds back the old `set_node` method for the foliage, since the foliage is much more difficult to work with via the VoxelManip method due to them being part of schematics that could span across mapblocks in some cases.
The old method will complement the new one by running after the VoxelManip has done its job, and fixes any foliage that the VoxelManip had missed.
2023-04-16 16:20:45 +00:00
FossFanatic
d28dcb1b10
Another small change to account for mangrove leaves
...
This one should actually work as expected.
2023-04-16 16:20:45 +00:00
FossFanatic
aac6af4c20
Small change to account for mangrove leaves
2023-04-16 16:20:45 +00:00
FossFanatic
d8d83dd21c
Make vines use voxelmanip colouring as well
...
This commit adds some code to the `set_foliage_palette` function which checks for the `param2` of the foliage node in question to see whether or not said `param2` value is `0` upon first being generated.
If it isn't, then it's safe to assume that said foliage is a vine, and therefore needs to use the other method of calculating the final `param2` value.
2023-04-16 16:20:45 +00:00
FossFanatic
76bf98b26c
Use voxelmanip to set the correct param2 for nodes
...
Voxelmanip is now used to set the correct `param2` for the nodes which use biome colouring or, in the case of seagrass, the correct meshoption.
2023-04-16 16:20:44 +00:00
FossFanatic
d53ea65da8
Remove some code
...
Some code has been moved to `mcl_mapgen_core` for consistency.
2023-04-16 16:20:44 +00:00
ancientmarinerdev
3ed3f16702
Pre-release update credits and set version 0.83.0
2023-04-15 12:25:17 +01:00
chmodsayshello
99918c192c
Merge pull request 'add the ability to chat whilst being in bed' ( #3634 ) from bedchat into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3634
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-04-11 19:00:48 +00:00
PrairieWind
f8d338d731
Add position to shield sound
2023-04-11 17:16:57 +00:00
PrairieWind
5165730da8
Make shield block sounds not play across infinite distance
2023-04-11 17:16:57 +00:00
ancientmarinerdev
d0f7d7c90d
Merge pull request 'Fix French translation' ( #3636 ) from syl/MineClone2:translationfr into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3636
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-04-11 16:53:17 +00:00
chmodsayshello
0719d6038c
add missing '=' to the translation template
2023-04-09 19:53:28 +02:00
chmodsayshello
bf9989beb9
add default message button
2023-04-09 19:51:55 +02:00
chmodsayshello
62c014363d
'fix' multiline comment
2023-04-09 18:50:34 +02:00
chmodsayshello
75595115a0
move rate checks to seperate function
2023-04-09 18:45:23 +02:00
chmodsayshello
d9ac803f5b
update translations
2023-04-09 18:37:02 +02:00
chmodsayshello
899d619624
fix translator syntax
2023-04-09 18:35:03 +02:00
chmodsayshello
145be4c830
remove debug logging
2023-04-09 18:32:52 +02:00
chmodsayshello
a55cbaadd6
take 'chat_message_limit_per_10sec' into account
2023-04-09 18:32:15 +02:00
ancientmarinerdev
7b748efa64
Merge branch 'master' into pplates
2023-04-08 23:11:16 +00:00
syl
ac4073a259
Improve french translation
2023-04-07 17:05:06 +02:00
chmodsayshello
2366969e00
update german translation
2023-04-07 12:00:36 +02:00
chmodsayshello
fca23ba47f
update traslation template
2023-04-07 11:59:07 +02:00
chmodsayshello
4b1cc017a9
fix syntax
2023-04-07 11:58:27 +02:00
chmodsayshello
786aaf7a6d
check for shout priv
2023-04-07 11:58:03 +02:00
ancientmarinerdev
7fe1be2c18
Add error handling to sunlight checking to prevent crashing and improve diagnosis.
2023-04-06 13:35:38 +00:00
chmodsayshello
645e20afa4
translation updates
2023-04-05 15:45:48 +02:00
chmodsayshello
a026bbd3c4
minor bed changes
2023-04-05 15:45:16 +02:00
chmodsayshello
9c8463d2e3
add basic bed-chat
2023-04-05 14:43:07 +02:00
Johannes Fritz
93bc5bb5f8
Slow down the pressure plate timer
2023-04-04 07:38:50 -05:00
ancientmarinerdev
6817a8535b
Get item name correctly.
2023-04-03 17:50:48 +01:00
ancientmarinerdev
c83574802f
Ensure enchanted netherite armour is fire immune to lava etc.
2023-04-03 02:06:58 +01:00
MrRar
87bf3aed59
Don't drop banners in creative mode
2023-04-02 21:58:34 +00:00
ancientmarinerdev
3e6b43ad47
Elytra moves quicker than mapgen can cope. A bit performance hit on servers. Make this configurable.
2023-04-02 20:27:02 +00:00
ancientmarinerdev
8edffeb40d
Map gen kelp should init age also
2023-04-02 20:04:32 +00:00
ancientmarinerdev
80f038da4a
Do not run kelp lbm every time
2023-04-02 20:04:32 +00:00
PrairieWind
088922dc33
Make sure banner drops, even if banner entity doesn't exist
2023-04-02 11:22:26 -05:00
PrairieWind
a98f79763b
Remove unused digger variable that I forgot
2023-04-02 11:22:26 -05:00
PrairieWind
9c83755f53
Make banners drop when support node is dug and when banner node is dug
2023-04-02 11:22:26 -05:00
Johannes Fritz
771044236f
Don't drop beds in creative
2023-04-02 11:06:37 -05:00
ancientmarinerdev
0abc0ffc48
Mapgen optimisations
2023-04-01 18:53:51 +00:00
PrairieWind
f7bdf7481c
Update ruined portal loot table
2023-04-01 00:11:56 +00:00
ancientmarinerdev
53923dd5fa
Move on_step code to functions to help see profiling impact
2023-03-31 13:40:36 -05:00
ancientmarinerdev
59f4a62fd6
Move hopper minecarts off item entity. Do not run every on_step. Use more accurate object search location. Cut down object search distance.
2023-03-31 13:40:36 -05:00
ancientmarinerdev
f8e994ae78
Create new dtime timer utility.
2023-03-31 13:40:36 -05:00
Johannes Fritz
bef204f548
Remove mcl_player_init
2023-03-30 18:18:57 +00:00
PrairieWind
f284b1ca0e
Fix minor issue with mcl_stairs.register_stair function
2023-03-30 02:03:08 +00:00
PrairieWind
2bd36b5d66
Make lecterns require wood slabs for crafting
...
Otherwise you can use stone slabs to craft lecterns, which doesn't make sense
2023-03-30 02:03:08 +00:00
PrairieWind
8a129fa00c
Add slab and stair groups to crimson and warped slabs and stairs
2023-03-29 09:47:29 -06:00
ancientmarinerdev
61a4595c1b
Fix rain light levels so that day rain is brighter and night rain is darker
2023-03-29 02:21:16 +00:00
ancientmarinerdev
2426570871
Fix for light night rain and dark day rain issue
2023-03-29 02:21:16 +00:00
Wbjitscool
bfa5662421
Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt'
2023-03-27 00:24:40 +00:00
Wbjitscool
87ca144c4e
Update 'mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt'
2023-03-27 00:23:53 +00:00
Wbjitscool
a10235f330
Update 'mods/ITEMS/REDSTONE/mesecons_button/init.lua'
...
added in a Polished Blackstone Button
2023-03-27 00:07:48 +00:00
Wbjitscool
e3978c4d22
Update 'mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt'
...
updated template.txt for buttons
2023-03-27 00:05:52 +00:00
Wbjitscool
c0fa2c38bd
Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua'
...
added polished blackstone pressure plate
2023-03-27 00:02:29 +00:00
Wbjitscool
049a4a11f4
Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt'
...
updated template.txt
2023-03-27 00:00:09 +00:00
Johannes Fritz
692758bd6d
Remove deprecated usages of image property in tile defs
2023-03-26 22:56:33 +00:00
ancientmarinerdev
3bdc77a1aa
Hoglins should only spawn in crimson forest
2023-03-26 13:03:46 +00:00
ancientmarinerdev
7f3734b6cb
Ensure hoglins and piglins aren't faster than player.
2023-03-26 13:03:46 +00:00
ancientmarinerdev
b7079e8b19
Fix slime and some nether mob speeds
2023-03-26 13:03:46 +00:00
ancientmarinerdev
a806833e4a
Fix crash stripping unregistered block
2023-03-25 02:05:30 +00:00
ancientmarinerdev
6c8113dec8
Fix crash when cannot get wear for tool
2023-03-25 01:55:52 +00:00
ancientmarinerdev
b72dbf17a6
Crash for dropper failing as potentially cannot get pos.
2023-03-25 01:55:52 +00:00
ancientmarinerdev
049406162e
Fix crash when skeleton tries to jock when there is no pos, maybe because pos is unloaded.
2023-03-25 01:55:52 +00:00
Johannes Fritz
a52931f986
Fix mcl_skins crash
2023-03-24 15:53:07 -05:00
SmokeyDope
47b6e54dad
Add comments explaining new lantern functions
2023-03-23 22:18:04 +00:00
SmokeyDope
257e5f993b
Add lantern functions for adding nodes to allowed placement list
2023-03-23 22:18:04 +00:00
PrairieWind
802ff3d984
Remove evoker spawning in Pillager Outposts
2023-03-23 01:53:44 +00:00
ancientmarinerdev
f319a8d903
Fixing that annoying chest open
2023-03-23 01:29:05 +00:00
ancientmarinerdev
c393b15965
Updated music to 64kbs
2023-03-23 01:18:14 +00:00
ancientmarinerdev
f5ea3894cf
2 new songs. 2 updated songs. All volums remastered to same perceived volumes.
2023-03-23 01:18:14 +00:00
ancientmarinerdev
41882e9e1f
Adjust speeds to make it less ridiculous
2023-03-23 00:38:18 +00:00
ancientmarinerdev
2440b73e67
Bundled lua with 5.7 crashes when you right click a farmer villager. math.random needs correct order
2023-03-22 03:55:27 +00:00
ancientmarinerdev
a513547958
Remove title
2023-03-21 22:20:26 +00:00
ancientmarinerdev
1c0387b898
Fix warnings and global vars
2023-03-21 22:20:26 +00:00
ancientmarinerdev
ecf72db684
Fix ooops
2023-03-20 13:37:26 +00:00
ancientmarinerdev
bcd7f38fa7
Use new style vectors
2023-03-20 13:37:25 +00:00
ancientmarinerdev
3eab946889
Make death check less frequent. Load passenger in minecart at shutdown.
2023-03-20 13:37:25 +00:00
anarquimico
f817fe7f72
Fix performance issues and better check for mobs death
2023-03-20 13:37:25 +00:00
anarquimico
d5f01e88c4
Make mobs ride minecarts
2023-03-20 13:37:25 +00:00
ancientmarinerdev
6989e00af7
Tweak lapis distribution.
2023-03-19 18:01:39 +00:00
ancientmarinerdev
81a258d33b
Clean up and reorder code
2023-03-19 02:44:35 +00:00
ancientmarinerdev
bd579314ba
Remove logging and clean up
2023-03-19 02:44:35 +00:00
ancientmarinerdev
e7449a65d8
Fix check_position and change spawn check to stages
2023-03-19 02:44:35 +00:00
ancientmarinerdev
b8b47e55e1
Add in slime chunks
2023-03-19 02:44:35 +00:00
SmokeyDope
3f80cc8f26
Adjust beetroot hitbox heights
2023-03-18 21:59:46 +00:00
SmokeyDope
68a44d7824
one more carrot adjust
2023-03-18 21:59:46 +00:00
SmokeyDope
ced3b4dff1
Adjust carrot hitbox heights
2023-03-18 21:59:46 +00:00
SmokeyDope
44711369d9
Further adjust potato hitbox heights
2023-03-18 21:59:46 +00:00
SmokeyDope
3839250b38
Fix potatoes stage 2 hitbox
2023-03-18 21:59:46 +00:00
ancientmarinerdev
002a63585f
Tweak volume and change reference to missing global variable
2023-03-18 18:30:03 +00:00
SmokeyDope
811f8ac516
One more indentation fix, sorry for the extra commit
2023-03-18 18:30:03 +00:00
SmokeyDope
89f2c06af2
Fix accidental extra spaces
2023-03-18 18:30:03 +00:00
SmokeyDope
20f8e18098
Add sounds when using composter
2023-03-18 18:30:03 +00:00
ancientmarinerdev
3b4fc04330
Merge pull request 'Remove unused translations' ( #3539 ) from syl/MineClone2:unusedtranslations into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3539
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-18 18:09:37 +00:00
ancientmarinerdev
ef633ce617
Do not throw XP if in creative
2023-03-17 20:36:53 +00:00
ancientmarinerdev
a3f23d0b35
Remove unneeded logging
2023-03-17 20:36:53 +00:00
ancientmarinerdev
2c7039fdda
Clean up code
2023-03-17 20:36:53 +00:00
ancientmarinerdev
c6db032674
Rework sculk to be off the xp_step and triggered by events
2023-03-17 20:36:53 +00:00
ancientmarinerdev
ff1b941d19
Clean and improve profiler info
2023-03-17 15:20:51 +00:00
ancientmarinerdev
be269b2034
Make error handling safe in case pos is missing
2023-03-17 15:20:51 +00:00
ancientmarinerdev
97091de67f
Log pos info only prior to crash
2023-03-17 15:20:51 +00:00
ancientmarinerdev
ae7cfdff69
Ensure conditional doesn't mask bug crash issue
2023-03-17 15:20:50 +00:00
ancientmarinerdev
0dee7792f4
Log where map unloaded before light damage code. #3430 debugging
2023-03-17 15:20:50 +00:00
Johannes Fritz
150222583a
clearmobs command: nametagged/tamed is exclusive
2023-03-15 13:22:35 -05:00
Johannes Fritz
a3e6f90b09
clearmobs command improvement
2023-03-15 16:25:28 +00:00
FossFanatic
ae811ed703
Disable snowy weather temporarily
...
This commit quickly disables the standalone snow weather for the time being, until a more permanent solution can be found.
The snowy weather should no longer occur naturally, but can still be summoned with `/weather snow` if wanted.
2023-03-15 15:54:52 +00:00
Johannes Fritz
75dffe5059
Fix verbose tool info on non-tools
2023-03-15 15:36:48 +00:00
ancientmarinerdev
3063cc97f7
Merge pull request 'Fix syntax errors in French' ( #3542 ) from syl/MineClone2:syntaxerrorsfr into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3542
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-15 15:25:02 +00:00
ancientmarinerdev
db53e41ebd
Merge pull request 'Make dye descriptions more consistent' ( #3532 ) from grorp/MineClone2:owl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3532
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-14 14:38:39 +00:00
syl
1d981876d9
Fix syntax errors in French
2023-03-14 11:55:07 +01:00
ancientmarinerdev
270820125d
Add in a default for improved clearmobs command.
2023-03-14 02:45:33 +00:00
ancientmarinerdev
fc7eb135e6
Comment out leftover logging
2023-03-14 02:45:33 +00:00
ancientmarinerdev
c97fef03b9
Comment out logging, and add in the destruction
2023-03-14 02:45:33 +00:00
ancientmarinerdev
37ca0efe05
New, improved, safe clearmobs command
2023-03-14 02:45:33 +00:00
syl
8a7a8ce1bf
Remove unused translations
2023-03-13 15:40:58 +01:00
ancientmarinerdev
03d8363ed1
Ensure HP change doesn't stop music
2023-03-12 23:09:46 +00:00
ancientmarinerdev
ede3123b1a
Remove music interruptions
2023-03-12 23:09:46 +00:00
ancientmarinerdev
0f7efcf9c1
Fix error handling compatibility with Minetest bundled Lua
2023-03-12 21:52:35 +00:00
ancientmarinerdev
4e363049e1
Firework death message incorrect order fix
2023-03-12 21:16:40 +00:00
ancientmarinerdev
d5cb745def
Fixed thorns death message incorrect order
2023-03-12 21:16:40 +00:00
ancientmarinerdev
547973877a
Fix old burning storage crash and log any relevent info.
2023-03-12 21:08:24 +00:00
ancientmarinerdev
994f720385
Merge pull request 'Improve French translation' ( #3531 ) from syl/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
grorp
a766a6ac85
Fix a mistake in the German mcl_dye translation
2023-03-12 11:41:45 +00:00
grorp
2b0c5549f4
Update translations (9/9)
2023-03-12 11:35:56 +00:00
grorp
79996f143e
Update translations (8/9)
2023-03-12 11:35:31 +00:00
grorp
166f15f5c6
Update translations (7/9)
2023-03-12 11:34:51 +00:00
grorp
c706d44d55
Update translations (6/9)
2023-03-12 11:34:14 +00:00
grorp
feca77c1d7
Update translations (5/9)
2023-03-12 11:33:49 +00:00
grorp
9463d12a35
Update translations (4/9)
2023-03-12 11:33:25 +00:00
grorp
fa07fab325
Update translations (3/9)
2023-03-12 11:32:59 +00:00
grorp
df16065617
Update translations (2/9)
2023-03-12 11:32:32 +00:00
grorp
735904ce61
Update translations (1/9)
2023-03-12 11:32:05 +00:00
grorp
49a5e28398
Make dye descriptions more consistent
...
The descriptions of all the dyes now end with the word "Dye". Also, they happen to match the descriptions in Minecraft now, but that wasn't my intention.
2023-03-11 08:18:14 +00:00
FossFanatic
d8d44fce0f
Remove source of warnings for leaves
...
This commit changes some code so the debug log no longer gets flooded with warnings about leaves and palettes.
2023-03-11 00:30:22 +00:00
ancientmarinerdev
038d9ec014
Do not need to create new vector each time
2023-03-11 00:05:53 +00:00
ancientmarinerdev
6097dacbab
Only check herd if in range
2023-03-11 00:05:53 +00:00
ancientmarinerdev
5b7132ac5e
Fix duplicate call for jump check
2023-03-11 00:05:53 +00:00
ancientmarinerdev
5fc78bf6b0
Use unique name for function. Add development flag to enable crashing locally
2023-03-11 00:05:53 +00:00
ancientmarinerdev
b47ef9275b
Fix whoops
2023-03-11 00:05:53 +00:00
ancientmarinerdev
ce6d9d561f
When mob out of range, avoid processing expensive or unneccessary things
2023-03-11 00:05:53 +00:00
syl
96b2f6a01d
Improve French translation
2023-03-10 22:48:46 +01:00
ancientmarinerdev
655c130956
Remove aggro for iron golem when out of range
2023-03-10 03:03:53 +00:00
Johannes Fritz
3c9b3497bb
Fix waxing duplication of shulker box
2023-03-09 15:16:11 -06:00
FossFanatic
6304502173
Rename some things
...
This commit renames `tnt_griefing` to `explosions_griefing` to better reflect what this setting now does.
2023-03-09 12:52:22 -06:00
FossFanatic
b1a52a3243
Rename some things
...
This commit renames `tnt_griefing` to `explosions_griefing` to better reflect what this setting now does.
2023-03-09 12:52:22 -06:00
FossFanatic
af8c4ded93
Try different fix for broken setting
2023-03-09 12:52:22 -06:00
FossFanatic
8b0d195906
Fix broken setting
...
This commit adds some lines of code which make sure that nothing gets destroyed when TNT griefing is disabled.
2023-03-09 12:52:22 -06:00
ancientmarinerdev
e15d0cd5a0
Merge pull request 'Make enderman hostile towards endermites and fix it's behavior on other dimensions' ( #3501 ) from anarquimico/MineClone2:enderman_hostile_endermite into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3501
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-08 21:47:40 +00:00
ancientmarinerdev
4c5b057038
Removed duplicate track
2023-03-07 15:56:24 +00:00
ancientmarinerdev
1dcdbbef79
Adding Exhale & Tim Unwin tracks into the playlists
2023-03-07 15:56:24 +00:00
ancientmarinerdev
37b42a1033
Shrink audio files with added metadata
2023-03-07 15:56:24 +00:00
ancientmarinerdev
d32e968682
Add original Exhale & Tim Unwin first two tracks
2023-03-07 15:56:24 +00:00
ancientmarinerdev
67ddad987d
Fix grass not growing issue
2023-03-06 17:45:38 +00:00
FossFanatic
261b5dda98
Remove excessive code
...
This removes a piece of excessive code, which I accidentally left behind.
2023-03-05 12:45:45 +00:00
FossFanatic
b80dd0294c
Change the grass LBM & generator
...
This commit makes the grass LBM & generator look for nodes in the `grass_palette` group, instead of looking at a local list.
2023-03-05 12:45:44 +00:00
FossFanatic
260a76e5ee
Add grass palette nodes in a special group & more
...
This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
I also added one line of code to potted ferns, in preparation for when I get to adding biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
b4d41d1284
Prepare some things for future additions
...
Adds a couple of lines of code in preparation for when I try to add biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
e82ff4781a
Add grass palette nodes in a special group
...
This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
2023-03-05 12:45:44 +00:00
ancientmarinerdev
a116c67dcd
Reduce size of Jester tracks
2023-03-04 20:22:04 +00:00
ancientmarinerdev
1937241a71
Fix logging
2023-03-04 20:22:04 +00:00
ancientmarinerdev
10fa91cc42
Adding the first 4 Jester trackers made for MineClone2
2023-03-04 20:22:04 +00:00
ancientmarinerdev
83ff2f1754
Enable expansion of music choices
2023-03-04 20:22:04 +00:00
SmokeyDope
551b0c31bb
Change glowing item frame inventory image to "mcl_itemframes_glow_item_frame.png"
...
"mcl_itemframes_glow_item_frame_border.png" "mcl_itemframes_glow_item_frame_item.png" and "mcl_itemframes_glow_item_frame" are all the same image, can save a few kilobytes by editing the glowing item frame code to just use one and removing the other two of them.
2023-03-04 18:13:24 +00:00
FossFanatic
dbbac7962d
Fix the seagrass param2 and more
2023-03-04 15:42:37 +00:00
FossFanatic
c0f52ad344
Fix maps to display coloured foliage and water
2023-03-04 13:47:51 +00:00
FossFanatic
8a408a5c7f
Remove old .json file
2023-03-04 13:47:51 +00:00
ancientmarinerdev
a25cced40e
Remove comment now resolved
2023-03-04 02:18:36 +00:00
ancientmarinerdev
86a85bb487
Fix spawn egg crashes in different dimensions
2023-03-04 01:38:51 +00:00
anarquimico
8c4f2fdd7b
TP to dark spots only on the overworld
2023-03-03 21:55:56 -03:00
ancientmarinerdev
48fa2608ed
Merge pull request 'spawn-egg-crash-fix' ( #3492 ) from GuyLiner/MineClone2:spawn-egg-crash-fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3492
2023-03-04 00:34:45 +00:00
PrairieWind
2f10a8767b
Beehives only go into inventory in creative when no beehive exists in the inventory
2023-03-03 23:05:18 +00:00
PrairieWind
c71aec6f9d
Add beehives and bee nests to inventory in creative
2023-03-03 23:05:18 +00:00
PrairieWind
493839cf11
Disable beehive/nest drops in creative
2023-03-03 23:05:18 +00:00
anarquimico
c37aad26c3
Make hoppers push items to minecarts
2023-03-03 16:13:49 -06:00
anarquimico
a3ab67cb55
Better fix for enderman behavior
2023-03-03 10:03:26 -03:00
anarquimico
7cbeae00cc
Fix enderman behaviour for other dimesions
2023-03-02 10:22:08 -03:00
anarquimico
16a4448c5f
Performance improvement 2
2023-03-02 09:57:33 -03:00
anarquimico
5093f31f28
Performance improvement
2023-03-02 09:20:00 -03:00
anarquimico
8825fb9860
Removes unnecessary commentary
2023-03-02 08:32:52 -03:00
anarquimico
d0022db2a5
Make enderman hostile towards endermites
2023-03-02 08:28:06 -03:00
anarquimico
6bdc0f032f
Fixed for river_water_logged_roots
2023-03-01 19:22:27 -07:00
anarquimico
0aa3c52263
Make it work with river water
2023-03-01 19:22:27 -07:00
anarquimico
f4c26fb578
Change the mangrove roots to a water logged roots after using a bucket with water on it
2023-03-01 19:22:27 -07:00
epCode
dc9407701e
fix crash skeleton jockey code
2023-02-28 17:46:21 +00:00
epCode
e48dabc8be
Create the Jockey api and use it on Skel/Spid
2023-02-28 17:46:21 +00:00
FossFanatic
a457853938
Improve code relating to vines
...
This commit makes the LBM and `register_on_generated` for foliage now use the better calculation for the vines.
2023-02-27 20:25:36 +00:00
FossFanatic
4659d1a0f1
Add function for colorwallmounted node rotation
...
This commit adds a new utility function which helps find the rotation of `colorwallmounted` nodes.
2023-02-27 20:25:36 +00:00
FossFanatic
fedae4fdd0
Fixed warped wart using stripped stem side texture
2023-02-27 17:51:14 +00:00
GuyLiner
cafc16c41c
Fix #3484
...
If a mob was not found in the spawn_dictionary or the non_spawn
dictionary and you tried to use a spawn egg to spawn that mob, the game
would crash. This commit prevents that from happening by adding a check
for mobs that don't exist, and minetest.log throws an error.
2023-02-26 11:22:21 -05:00
GuyLiner
14039290a9
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
SmokeyDope
f174b733ce
Add sounds to cartography table
2023-02-25 11:46:33 +00:00
SmokeyDope
b4f747bd84
Add dependencies for cartography table
2023-02-25 11:44:56 +00:00
SmokeyDope
0351556a2e
Add sounds to loom
2023-02-25 11:40:45 +00:00
SmokeyDope
182f9b5dc2
Add dependencies for loom
2023-02-25 11:39:38 +00:00
SmokeyDope
bd4eb01a46
Add sounds to fletching table
2023-02-25 11:31:14 +00:00
SmokeyDope
5c25901433
Add dependencies for fletching table
...
required to get sound working
2023-02-25 11:29:55 +00:00
SmokeyDope
2d6e1c61a2
Add placement sound to lectern
2023-02-25 10:59:05 +00:00
FossFanatic
d83c6fe906
Merge pull request 'Dry Biome Rain Fixes' ( #3472 ) from dry_biome_rain_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3472
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-25 08:27:38 +00:00
FossFanatic
65b1fd163b
Fix fatal typo
...
This typo caused the game to crash, instead of spitting out an error message as it was supposed to.
2023-02-22 13:05:18 +00:00
FossFanatic
61ee14b1a6
Fix rain issues in dry biomes
...
This commit adds an extra check at the ABMs which prevent the rain from affecting dry biomes, even though there isn't supposed to any rain there.
2023-02-21 10:12:29 +00:00
FossFanatic
8060b02cbd
Add extra check to guarantee no nil values
2023-02-19 07:49:09 +00:00
FossFanatic
693d40b6c4
Fix villages generating with incorrect water
...
This commit fixes an issue where villages would generate with water which wasn't of the correct biome.
The new function simply looks for water source nodes around the entire village and replaces any it finds with the same node, except with blank params so that the `on_construct` of the newly placed water source node gets called.
2023-02-18 13:51:31 +00:00
FossFanatic
ecfbb1ae07
Fix waterlogged mangrove roots textures
2023-02-18 08:54:57 +00:00
FossFanatic
14e630a1e2
Fix cauldron water textures
2023-02-18 08:53:36 +00:00
FossFanatic
62afbb4509
Remove reference to removed texture
2023-02-18 08:42:21 +00:00
FossFanatic
33bbeb1a4d
Improve river water
2023-02-18 08:27:22 +00:00
FossFanatic
d3253ecf4f
Change small part of buckets code
2023-02-18 08:25:47 +00:00
FossFanatic
0abda8ff20
Add new function for water nodes
2023-02-18 08:25:08 +00:00
FossFanatic
9bb3d8311b
Append stuff to the new function
2023-02-18 08:24:12 +00:00
FossFanatic
686bb38546
Add lbm and register_on_generated for water
2023-02-18 08:23:40 +00:00
FossFanatic
c4f6944a03
Add water palette indexes and waterfog to the code
2023-02-18 08:22:56 +00:00
FossFanatic
c1647a5cce
Improve underwater sky colour code
2023-02-18 08:22:04 +00:00
FossFanatic
624c853cb3
Improve water
2023-02-18 08:21:24 +00:00
GuyLiner
f39cec2442
Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua
2023-02-16 20:48:30 -05:00
GuyLiner
e99a46b52d
Removed comment
2023-02-16 20:48:30 -05:00
GuyLiner
cd1c8bd92e
Refactored logic for getting light levels for mobs
...
Removed mob_light_table, simplied loop, changed return values and
fixed dimension priority error in loop. Slimes also don't have a
hardcoded exception for their light levels anymore, and instead
are apart of spawn specific.
2023-02-16 20:48:28 -05:00
GuyLiner
3830171347
Adjusted mob_light_lvl for changed return value
2023-02-16 19:43:50 -05:00
GuyLiner
48b16a23b6
If player in creative mode, don't drop experience from destroyed spawners
2023-02-16 19:43:50 -05:00
GuyLiner
0a9be4b79c
Added light level parameters to the mobs_mcl.setup_spawner() function, fixing #221
...
There is now a call to mcl_mobs:mob_light_lvl that returns a table for the name of the mob that you pass to it that contains
the light levels for that mob.
2023-02-16 19:43:50 -05:00
GuyLiner
540319d948
Added non_spawn_dictionary and function for getting mob light levels
...
The non_spawn_dictionary will cover all mobs that don't spawn naturally, and holds the the minimum and maximum light values for each of them.
A function has also been created that will go through both the spawn_dictionary and the non_spawn_dictionary and determine which one
a mob exists in, with the execption of slimes which cannot spawn from a custom spawner at the moment.
Mobs who don't have light levels for the world that you are currently trying to set your custom spawner in will default to their overworld values
2023-02-16 19:43:50 -05:00
GuyLiner
fbb2923a0b
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
ancientmarinerdev
4d61e32021
Clean up error handling
2023-02-16 23:15:55 +00:00
ancientmarinerdev
7c602ce82c
Tidy up error handling.
2023-02-16 23:15:55 +00:00
ancientmarinerdev
ae92c51155
Adding error handling to the mob step function
2023-02-16 23:15:55 +00:00
ancientmarinerdev
b23fc6d23d
Merge branch 'master' into biome_colored_foliage
2023-02-16 22:14:40 +00:00
FossFanatic
68e6965dd0
Remove excessive functions and change the appropriate stuff
2023-02-16 18:09:39 +00:00
FossFanatic
7d642c9929
Remove the tab before the curly bracket
2023-02-16 17:25:21 +00:00
FossFanatic
406b27852b
Improve the new function somewhat
2023-02-16 07:54:00 +00:00
emptyshore
b121d0f804
Prevent placement of fire into nodes above water
...
This addresses the edge case where fire is set to the top of a non-water
block that represents water (such as kelp).
Note this is forbidding theoretically legitimate setups for fire over
water where fire is set to the side of a block diagonally from the
water.
Fire is still permitted next to water (so it can be set to the face of a
block diagonally from a water column).
2023-02-16 08:56:17 +13:00
FossFanatic
8f8385e4a1
Use metadata method to make player mangrove leaves
2023-02-15 18:29:56 +00:00
FossFanatic
17fc7a3256
Use metadata method to make player leaves
2023-02-15 18:29:18 +00:00
ancientmarinerdev
ba708010a2
Fix incorrect crimson texture issue
2023-02-15 16:23:08 +00:00
Michieal
6601ecf788
Basic signs texture replacement.
2023-02-15 14:52:00 +00:00
Michieal
660c85dddc
Changed mcl_buckets' image use to be named properly. This fixes issue #3455
2023-02-15 14:52:00 +00:00
Michieal
2d0b4dd8f7
Finished mcl_crimson.
2023-02-15 14:52:00 +00:00
FossFanatic
10d9eb2980
Upload files to 'mods/MAPGEN/mcl_mapgen_core'
2023-02-15 12:23:58 +00:00
FossFanatic
3d9df5c797
Fix issue with vines in certain biomes
...
This commit removes some excessive checks which caused vines to not get a biome colour in certain biomes at certain rotations.
2023-02-15 12:20:15 +00:00
FossFanatic
f919f73c24
Improve some code
2023-02-14 18:14:10 +00:00
FossFanatic
319beb91ce
Improve vines code
2023-02-14 18:11:43 +00:00
FossFanatic
bea9bbe212
Improve certain functions
2023-02-14 18:10:49 +00:00
FossFanatic
8fd40eaf46
Replace get_registered_biome_from_pos with get_palette_indexes_from_pos
2023-02-14 18:08:59 +00:00
FossFanatic
fcaa2c4ce1
revert 55478f6953
...
revert Fix crash with mapgen v6
2023-02-14 14:22:03 +00:00
FossFanatic
55478f6953
Fix crash with mapgen v6
2023-02-14 14:01:14 +00:00
FossFanatic
57882ae56a
Merge branch 'master' into biome_colored_foliage
2023-02-14 13:27:37 +00:00
FossFanatic
fee4ccf096
Convert old player leaves into new system
...
This commit adds a couple of lines to the `mcl_mapgen_core:fix_foliage_palette_indexes"` LBM, which ensures that player leaves which were placed before this update get converted into the new player leaves.
I would have included mangrove leaves, but decided against it because of an issue where the `param2` of mangrove leaves was accidentally set to 1 (in the schematics?). This meant that if I included mangrove leaves, the LBM would have converted the natural leaves as well.
This would have made it very tedious to clean up the leaves after chopping down a mangrove tree, since these would not rot by themselves.
2023-02-14 11:20:00 +00:00
FossFanatic
f653f47f26
Improve the new code somewhat
2023-02-14 08:36:49 +00:00
FossFanatic
7b7e213925
Fix mcl_util.get_registered_biome_from_pos(pos)
...
Adds something which was missing from the function.
2023-02-14 08:12:55 +00:00
PrairieWind
f62546a54f
Comment out crafting white and blue dye from lily of the valley and cornflowers respectively
2023-02-13 19:37:04 -07:00
PrairieWind
e3f14a3a99
Campfire API
2023-02-14 02:25:50 +00:00
ancientmarinerdev
6f98ba5118
Fix crimson mushroom naming issue
2023-02-14 02:00:19 +00:00
ancientmarinerdev
f6f812257e
Fix crimson name mismatch
2023-02-14 01:50:06 +00:00
Michieal
f05e976d18
changed comment.
2023-02-14 01:50:05 +00:00
Michieal
5533ec7bac
fix mobs losing their textures.
2023-02-14 01:50:05 +00:00
Michieal
b66e2a117f
fix json reading error.
2023-02-14 01:50:05 +00:00
Michieal
1e61fc3069
Fixed "mcl_crimson_mcl_crimson" issue.
...
Fixed colors.json stupidity.
2023-02-14 01:50:05 +00:00
Michieal
ef30646788
Changed mcl_crimson - finished.
2023-02-14 01:50:02 +00:00
Michieal
70e4aaa3a7
Changed mcl_crimson part 1.
2023-02-14 01:48:11 +00:00
Michieal
8bfa55fa7a
Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac.
2023-02-14 01:43:16 +00:00
FossFanatic
aeddb7675f
Don't run LBMs at every load
...
This commit makes it so the LBMs don't run at every load.
This commit also adds some new `minetest.register_on_generated()` code, which should ensure that any newly generated mapblocks have the correct foliage colours.
2023-02-13 18:50:26 +00:00
FossFanatic
2ccfd89379
Add nil checks
2023-02-13 15:49:19 +00:00
FossFanatic
3a24903a01
Add nil check
2023-02-13 15:46:45 +00:00
FossFanatic
abdd5e11c0
Shorten code slightly
2023-02-13 15:46:08 +00:00
FossFanatic
e17fab385b
Add nil checks
2023-02-13 15:44:23 +00:00
FossFanatic
17cae6896e
Add back the logical code?
...
My gut feeling tells me that it is somehow a bad idea to have removed this.
2023-02-13 11:17:51 +00:00
FossFanatic
1c84bc6572
Put all affected grass blocks in a local
...
This commit puts all nodes which make use of the grass palette in a local, to make for less messy code.
2023-02-13 10:33:47 +00:00
FossFanatic
4d29fab932
Improve some trees code
2023-02-13 10:22:28 +00:00
FossFanatic
a2087b19a5
Delete rogue file
2023-02-13 10:20:48 +00:00
PrairieWind
5da6c25ccf
Fix cornflower biomes and change seed values for cornflowers and lilies of the valley
2023-02-12 23:29:02 +00:00
PrairieWind
b79f74c390
Update Translation Template for flowers
2023-02-12 23:29:02 +00:00
PrairieWind
06f47a0756
Add Cornflowers
...
Evidently I didn't include the lily texture in the lily of the valley commit, so it is in this one. Again, lily of the valley texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
ff79af26e4
Add Lily of the Valley Flower
...
Awesome Lily Texture by Nicu
2023-02-12 23:29:02 +00:00
ancientmarinerdev
e3c8d995b5
Finish clean up#
2023-02-12 22:48:20 +00:00
ancientmarinerdev
b8b45210e9
Clean up and remove old code
2023-02-12 22:48:20 +00:00
ancientmarinerdev
a1f10205f6
Init age on plant so not all kelp grow to top of ocean
2023-02-12 22:48:20 +00:00
ancientmarinerdev
6f7505b6c6
Change kelp to use ABMs to solve performance issues
2023-02-12 22:48:20 +00:00
FossFanatic
c88f0047c1
Merge branch 'master' into biome_colored_foliage
2023-02-12 08:44:29 +00:00
FossFanatic
0400d9a2a5
Even further improvements to some foliage code
2023-02-12 08:28:21 +00:00
FossFanatic
3590ff6dfb
Improve some LBM code
2023-02-12 08:23:19 +00:00
FossFanatic
d1ceacf7ba
Improve some vines code
2023-02-12 08:22:07 +00:00
FossFanatic
a70a6ef13d
Improve some foliage code
2023-02-12 08:21:14 +00:00
FossFanatic
b4e84dadb0
Add new function
...
Adds the `get_registered_biome_from_pos` function, which does what the name says.
2023-02-12 07:57:04 +00:00
PrairieWind
194ff53400
Make sea pickles smelt into lime dye
2023-02-12 01:09:25 +00:00
ancientmarinerdev
9445e10834
Pathfinding optimisations and villager has earlier bed time
2023-02-11 10:36:56 +00:00
FossFanatic
81dbdaab94
Adjust palette foliage check
...
The excessive 128 blocks high check has been changed to now check only up to 30 blocks, since the tallest 2x2 jungle tree I seemed to get was only 29 blocks tall.
I also discovered that the search area wasn't wide enough, so sometimes the most outer leaves avoided the check. I also adjusted that.
2023-02-11 07:53:12 +00:00
ancientmarinerdev
2fd7f8c69f
Fix hungry sheep and hyrdophobic passive mobs
2023-02-11 00:37:16 +00:00
ancientmarinerdev
d4c2802afb
Implement review/testing feedback
2023-02-10 19:01:29 +00:00
ancientmarinerdev
bf50a17f2e
Limit spawning of mobs outside y axis as well
2023-02-10 19:01:29 +00:00
ancientmarinerdev
b817c079ba
Improve balancing for early game
2023-02-10 19:01:29 +00:00
ancientmarinerdev
cfa276f722
Add settings for percentage of hostile and peaceful groups spawned
2023-02-10 19:01:29 +00:00
ancientmarinerdev
86b1d8bc3e
Add world gen limits to spawning to avoid things spawning past the world gen limits
2023-02-10 19:01:29 +00:00
ancientmarinerdev
9c2f43a242
Limit peaceful spawning and add configurable option
2023-02-10 19:01:29 +00:00
ancientmarinerdev
044a91e831
Change spawn cap groups to spawn_type to give water it's own spawn cap.
2023-02-10 19:01:29 +00:00
ancientmarinerdev
106979e64a
Clean up
2023-02-10 19:01:29 +00:00
ancientmarinerdev
4482068211
Nerf group spawning until group spawn is based on pack size, not per spawn attempt
2023-02-10 19:01:29 +00:00
ancientmarinerdev
1dc7cab6be
Add logging
2023-02-10 19:01:29 +00:00
ancientmarinerdev
634379dfe9
Retry if failing to find spawn position
2023-02-10 19:01:29 +00:00
ancientmarinerdev
c2ac33ac61
Mobs now can spawn in multiple positions around you per spawning cycle
2023-02-10 19:01:29 +00:00
ancientmarinerdev
b5c0830060
Restructure code and tidy
2023-02-10 19:01:29 +00:00
ancientmarinerdev
c43c723e08
Clean logging etc.
2023-02-10 19:01:29 +00:00
ancientmarinerdev
bd3a4ff0df
Clean up
2023-02-10 19:01:28 +00:00
ancientmarinerdev
0267ad2f31
Decrease change of groups spawning for peacefuls. Refresh total mobs check on spawn.
2023-02-10 19:01:28 +00:00
ancientmarinerdev
a2f9ea81cc
Fix mobs debug crash
2023-02-10 19:01:28 +00:00
ancientmarinerdev
7c7f4b930c
Move cap check out of spawn checks and reimplement close cap check
2023-02-10 19:01:28 +00:00
ancientmarinerdev
60529d3d5d
Add in constants for spawn zones
2023-02-10 19:01:28 +00:00
ancientmarinerdev
6ea4b43249
Limit group spawn to available cap space. Total mobs check once per spawn cycle.
2023-02-10 19:01:28 +00:00
FossFanatic
1fb300ef18
Fix leaves not dropping
...
Due to some renaming, leaves no longer dropped from any of the `mcl_core` trees.
This has now been fixed.
2023-02-10 18:40:35 +00:00
FossFanatic
b789845f62
Indentation improvements
2023-02-10 15:19:02 +00:00
FossFanatic
f368fb3e43
Indentation improvements
2023-02-10 15:17:46 +00:00
FossFanatic
d63ecac7cb
Indentation improvements
2023-02-10 15:14:53 +00:00
FossFanatic
7fbc84971e
Remove useless function
...
This commit removes an useless function which wasn't really needed.
2023-02-10 15:12:37 +00:00
FossFanatic
953044cc4b
Mangrove propagules also grab biome colour on growth
2023-02-10 11:33:58 +00:00
FossFanatic
6744967d02
Make placed mangrove leaves always become player leaves
...
The same thing as with the `mcl_core` leaves.
2023-02-10 10:41:43 +00:00
FossFanatic
fdb2333493
Make placed leaves always become player leaves
...
Any players which still have leaves in their inventory from before this update would have had those leaves rot if someone were to break any log withing 6 nodes of the leaves if they were placed. This commit adds an `after_place_node` callback which makes sure that any leaves placed by the player, become non-rotting player leaves.
2023-02-10 10:39:43 +00:00
FossFanatic
1defd03408
Make the function work self grown saplings
...
Saplings now also get the biome's foliage colour when grown by themselves.
2023-02-10 10:06:55 +00:00
FossFanatic
d163faeb42
Use more fitting names for the newly added function
...
Basically renaming anything related to leaves in the new function to something more broad such as foliage, so vines aren't indirectly considered leaves. An aesthetic change, basically.
2023-02-10 08:08:28 +00:00
FossFanatic
197d3ae00b
Make sapling foliage grab biome colour
2023-02-10 08:04:13 +00:00
Michieal
f6b77aa458
reformated code.
2023-02-10 03:42:34 +00:00
Michieal
1558c852d8
Undo mesecon.register_mvps_dropper() and use abms until more research can be done.
2023-02-10 03:42:34 +00:00
Michieal
6c0525f00e
Fix merge / rebase crossing massacre.
...
[Michieal] 83bc60722d
Begin: make bamboo dig-able by Pistons for Farm Creation.
[Michieal] 449cbdb330
Make Bamboo & Bamboo items not sticky for pistons.
[Michieal] a44566f863
hijack the ABM to check for orphaned bamboo nodes.
[Michieal] 5dff9e1994
Fixed the ABM situation so that now bamboo "breaks" when pushed by pistons.
Probably not the most elegant, but hey. It works.
[Michieal] 76507025d9
Cleaned up the global function to match the current ABM.
[Michieal] dfa849e19a
Merge branch 'master' into Bamboo-Piston-Dig
[Michieal] a5bdc8a166
fix bamboo mosaic recipe.
[Michieal] 14383d6c6f
update mod.conf to use optional depends mesecons_mvps
[Michieal] f81d530912
Update init.lua to register dropper callback.
2023-02-10 03:42:34 +00:00
ancientmarinerdev
3c13ce1d6b
Merge pull request 'Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index.' ( #3408 ) from fix_dirt_dry_grass into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3408
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-10 02:50:27 +00:00
PrairieWind
70fb4f8a0d
Fixed weather not clearing after sleep
...
Isnt as clean as it should be because making it clean made some very funky results
2023-02-10 01:51:28 +00:00
ancientmarinerdev
620a0af483
Merge pull request 'Fix damage desyncing entity from chest node, making it invisible' ( #3385 ) from emptyshore/MineClone2:fix-lightning-chests into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3385
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-10 00:38:55 +00:00
FossFanatic
4ddab8bdf1
Remove the ABMs
...
There are likely better ways to fix any palettes that the LBMs missed.
2023-02-09 16:16:13 +00:00
FossFanatic
bfe4b2fd31
Merge branch 'master' into biome_colored_foliage
2023-02-09 15:24:20 +00:00
FossFanatic
169019096e
Change the waterlily code
...
Waterlilies now use a brownish grey texture with a coded hex colour.
2023-02-09 09:46:18 +00:00
SmokeyDope
dfbee5cb93
Add "mushroom" to the warped fungus and crimson fungus item descriptions for creative search
2023-02-09 03:22:17 +00:00
SmokeyDope
378af531a9
remove "mushroom" from the names of crimson fungus and warped fungus
2023-02-09 03:22:17 +00:00
SmokeyDope
71671f8b5f
Make minecart rails unable to be broken with lava
2023-02-09 01:53:52 +00:00
SmokeyDope
c4d60e50cc
Make minecart rails unable to be broken with water
2023-02-09 01:53:52 +00:00
ancientmarinerdev
b834e790a7
Fix game crashes
2023-02-08 19:34:04 +00:00
ancientmarinerdev
39d4434df1
Reorder on_step calls
2023-02-08 19:34:04 +00:00
ancientmarinerdev
4b9482cb09
Mobs should not drop XP when dying by fire from sunlight
2023-02-08 19:34:04 +00:00
FossFanatic
b95ebb3fca
Add LBMs, ABMs, and more
...
This commit adds 1 new LBM (for foliage) and 2 new ABMs (one for foliage, and one for grass).
This also adds a new generator so any new maps created will have biome coloured leaves with a faster method. (Vines are excluded from this generator since I don't know yet how to get those to work with this.)
2023-02-08 16:17:33 +00:00
FossFanatic
07f332f0cd
Add foliage palette indexes
...
This commit adds foliage palette indexes to every biome, this makes it possible for foliage to use biome colouring.
2023-02-08 16:15:04 +00:00
FossFanatic
f4e8088e60
Improve mangrove leaves
...
This commit makes it so mangrove leaves also no longer use `param2` to see if they rot or not. The leaves also use the biome colours now.
2023-02-08 16:13:13 +00:00
FossFanatic
198375a18e
Change stuff in mcl_core
...
Simply put, this commit changes some code so that leaves don't use `param2` to see if they rot or not, and will now use the biome colours.
This commit also makes it so vines do the same (use biome colours).
2023-02-08 16:11:38 +00:00
emptyshore
bdc82b76b5
Respect immortal armor group, ensuring objects are not dealt damage
...
Context: some objects such as chest, frame or sign entities are set to
be immortal, because they are tied to a node and should not be removed
on their own.
However since immortality wasn't respected, it would lead to odd desync
issues between nodes and accompanying entities. An example is a chest
that becomes invisible when struck by lightning or anvil.
2023-02-08 15:59:36 +13:00
anarquimico
e2de5908c7
5th ITEMS batch
2023-02-07 16:39:24 +00:00
anarquimico
439c879508
4th batch of ITEMs translation
2023-02-07 16:39:23 +00:00