jordan4ibanez
|
6b52b94516
|
Start setting up hostile punch attack type
|
2021-04-20 22:30:34 -04:00 |
|
jordan4ibanez
|
0b763f54b5
|
Finish creeper movement ai and move jump_check into environment
|
2021-04-20 21:00:36 -04:00 |
|
jordan4ibanez
|
cdb840609d
|
Add in creeper basic prototype
|
2021-04-20 20:19:55 -04:00 |
|
jordan4ibanez
|
008d670ed9
|
Remove wandering from ai
|
2021-04-20 17:10:51 -04:00 |
|
jordan4ibanez
|
491ef6c8f8
|
Add in auto mob removal if something goes horribly wrong
|
2021-04-20 16:48:20 -04:00 |
|
jordan4ibanez
|
348df0fcec
|
Rename detect_players_in_area to detect_closest_player_within_radius
|
2021-04-20 16:46:10 -04:00 |
|
jordan4ibanez
|
ac08c6991c
|
Add in detect_players_in_area
|
2021-04-20 16:39:05 -04:00 |
|
jordan4ibanez
|
3d776138e9
|
Start implementing creeper ai
|
2021-04-20 14:55:22 -04:00 |
|
jordan4ibanez
|
719bb2a3c9
|
Add in prototype jump-only mobs api
|
2021-04-17 18:21:33 -04:00 |
|
jordan4ibanez
|
3cf263d292
|
Add in dynamic pitch in flying/swimming mobs
|
2021-04-17 16:23:38 -04:00 |
|
jordan4ibanez
|
58d9670e77
|
Remove collisionbox addition for y position for fly mobs
|
2021-04-17 13:11:39 -04:00 |
|
jordan4ibanez
|
a20f272e08
|
re-adjust logic gate for mobs floating in water and lava
|
2021-04-17 13:05:53 -04:00 |
|
jordan4ibanez
|
0794bc5437
|
Make flying mobs float in water and lava
|
2021-04-17 13:04:55 -04:00 |
|
jordan4ibanez
|
8783912938
|
Add in mobs api swimming animation
|
2021-04-17 12:48:57 -04:00 |
|
jordan4ibanez
|
f2e909ab8d
|
Add in fly logic gate
|
2021-04-17 12:41:14 -04:00 |
|
jordan4ibanez
|
07841c8963
|
Swap name of quick_rotate_45 to quick_rotate
|
2021-04-17 12:38:48 -04:00 |
|
jordan4ibanez
|
240d6ea211
|
Add note about quick_rotate_45 actually rotating 11.25 degrees
|
2021-04-17 12:37:04 -04:00 |
|
jordan4ibanez
|
e8148f81ab
|
Make underwater mobs try to continuously swim around with quick_rotate_45
|
2021-04-17 12:36:19 -04:00 |
|
jordan4ibanez
|
061602d9d4
|
Overhaul separation of swimming and flying for ease of use with writing mobs api
|
2021-04-17 12:28:07 -04:00 |
|
jordan4ibanez
|
5365dec19a
|
Adjust "flying" vector checks for mobs
|
2021-04-17 12:01:27 -04:00 |
|
jordan4ibanez
|
dda7839d8c
|
Add in prototype swimming
|
2021-04-16 21:43:02 -04:00 |
|
jordan4ibanez
|
f1141aed9f
|
Make mobs flop when outside of flying node
|
2021-04-16 21:08:54 -04:00 |
|
jordan4ibanez
|
84ca7681fc
|
Make squids fly in water flowing and water source
|
2021-04-16 20:47:16 -04:00 |
|
jordan4ibanez
|
52c3db041e
|
Add in fly state prep for mobs
|
2021-04-16 20:32:05 -04:00 |
|
jordan4ibanez
|
6db4511dd5
|
Add notes
|
2021-04-16 20:06:55 -04:00 |
|
jordan4ibanez
|
15ea9c1c71
|
Implement self walking velocity for walking state
|
2021-04-16 19:59:20 -04:00 |
|
jordan4ibanez
|
9d6d042ee3
|
Fix formatting in ai.lua
|
2021-04-16 19:37:01 -04:00 |
|
jordan4ibanez
|
ce7f4918b0
|
Re-organize comments
|
2021-04-16 19:35:19 -04:00 |
|
jordan4ibanez
|
05d06a4c8f
|
Add comment to state_execution
|
2021-04-16 18:36:23 -04:00 |
|
jordan4ibanez
|
c761db86c7
|
re-arrange mob logic for random wandering
|
2021-04-16 18:29:42 -04:00 |
|
jordan4ibanez
|
ed456ecb47
|
Make mobs not fear cliffs if fear_height is 0
|
2021-04-16 18:17:51 -04:00 |
|
jordan4ibanez
|
8ca5f221ec
|
clean up ai.lua
|
2021-04-16 18:13:54 -04:00 |
|
jordan4ibanez
|
fb9a55e562
|
Make jump_check more modular and allow mobs to turn if at a wall
|
2021-04-16 15:55:11 -04:00 |
|
jordan4ibanez
|
a6a54b3414
|
Make mobs not jump if against a wall
|
2021-04-16 15:49:03 -04:00 |
|
jordan4ibanez
|
6c5393427f
|
Smooth out mob cliff check and check if falling before cliff check
|
2021-04-16 15:39:39 -04:00 |
|
jordan4ibanez
|
2486ffef11
|
Make wandering mobs avoid cliffs
|
2021-04-16 15:30:44 -04:00 |
|
jordan4ibanez
|
d0695e7929
|
Fix mob animation "memory leak"
|
2021-04-16 13:58:08 -04:00 |
|
jordan4ibanez
|
a934a59f3b
|
Implement mob random walk directions
|
2021-04-16 11:50:13 -04:00 |
|
jordan4ibanez
|
94ca7e8b89
|
Add in state switch and state execution for mobs
|
2021-04-16 11:31:18 -04:00 |
|
jordan4ibanez
|
246bdf9707
|
Implement basic mob walking animation test
|
2021-04-15 15:55:10 -04:00 |
|
jordan4ibanez
|
d07d0ae31c
|
Make mobs jump properly
|
2021-04-15 15:34:07 -04:00 |
|
jordan4ibanez
|
6cb6d714c9
|
Reorganize all mob sections into multiple files
|
2021-04-15 15:04:55 -04:00 |
|