teknomunk
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6a1b8d0f09
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Let arrows stick in players
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2024-11-16 19:46:39 -06:00 |
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teknomunk
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2fec9696b6
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Implement mcl_util.remove_entity() and convert projectile code to use it
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2024-11-16 19:46:37 -06:00 |
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teknomunk
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a6363f779f
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Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id()
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2024-11-13 22:02:58 -06:00 |
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teknomunk
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2c8f22c511
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Fix crash when firing rocket arrows
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2024-11-13 20:59:24 -06:00 |
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teknomunk
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b8250e4dcc
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Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ad9b84c5ac
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Remove debug dump, move maximum time to live to vl_projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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882e6d42e5
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Move projectile stick logic into vl_projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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1cec108d50
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Move tracer to vl_projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ec9bc01c80
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Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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44769c24c5
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Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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36a3ac44f3
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Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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5f48024c9d
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Remove code with no effect other than emitting a warning
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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8913de9b26
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Resolve luacheck findings
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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99247e5f25
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Fix crash when hit with an arrow that is not piercing
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2024-11-12 01:00:42 +01:00 |
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the-real-herowl
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0991c0c130
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Rockets and piercing arrows fixed
They both work properly now.
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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38852badb1
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Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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76d654762a
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Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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17ed8ffa3a
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Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ec63fcd1bc
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Small optimization for calculating _allow_punch
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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0270ce8a8d
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Stop minimum draw arrows from hitting player that shot them
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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6d75fc2f41
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Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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9b9c370caa
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Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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81dd1c6656
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Address more review comments
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ebb69330a7
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Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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627a2668a7
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Fix picking up tipped arrows
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ac9d1b18d8
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Fix crash related to nil _time_in_air
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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83e6a4323d
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Fix typo in api.md, add TODO, change entity -> object
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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3f22887639
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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fd144466e4
|
Resolve more review comments, fix crash
|
2024-11-12 01:00:42 +01:00 |
|
teknomunk
|
da52e56397
|
Resolve review comments
|
2024-11-12 01:00:42 +01:00 |
|
teknomunk
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6adef58bc4
|
Remove debug print
|
2024-11-12 01:00:42 +01:00 |
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teknomunk
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69a967c186
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Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
|
2024-11-12 01:00:42 +01:00 |
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teknomunk
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b1f2ec60e1
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Add API documentation, minor API cleanup
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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a3cfb0c0c4
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Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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cc1d0ce55e
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ab9fff400f
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More refactoring to generalize arrow code into projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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3961a32fb4
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Start mcl_bows:arrow_entity refactor
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2024-11-12 01:00:42 +01:00 |
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grorp
|
bd9ab16762
|
Add touch_interaction to (cross)bow and spyglass
|
2024-11-10 15:14:56 +01:00 |
|
Mikita Wiśniewski
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f86a641dfa
|
Improve shield block code and unhardcode offhand group
|
2024-11-10 01:34:50 +01:00 |
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Loveaabb
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f26c34e65f
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Bugfix: Shield fails to block arrows
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2024-11-10 01:34:50 +01:00 |
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teknomunk
|
2b44abbceb
|
More translations
|
2024-08-31 16:39:43 +02:00 |
|
the-real-herowl
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42778a3a6d
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Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
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2024-05-22 21:02:25 +02:00 |
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the-real-herowl
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753545d714
|
Merge pull request 'Rover and Stalker' (#4282) from rover_stalker into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4282
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2024-05-22 19:01:14 +00:00 |
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the-real-herowl
|
48e6ffa935
|
Improved tool tooltips (#4306)
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
|
2024-05-22 18:55:07 +00:00 |
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teknomunk
|
5f6a9f3a0c
|
Update more documentation to use VoxeLibre
|
2024-05-07 11:38:00 +00:00 |
|
teknomunk
|
d2a49799ae
|
Change over internal name so that /spawn_mob works
|
2024-05-05 16:22:19 +00:00 |
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the-real-herowl
|
4b6d63739c
|
Fix a crash with rocket explosion
Defensive check
|
2024-03-20 19:13:44 -05:00 |
|
the-real-herowl
|
d11526f8e8
|
Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' (#4078) from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-30 04:21:18 +00:00 |
|
the-real-herowl
|
39f98ec6fb
|
Updated doc strings for bow and crossbow
Mentioned the zoom key
|
2023-12-25 23:56:39 +01:00 |
|
the-real-herowl
|
9e3d7ce0f4
|
Added a workaround for mobile using zoom key
* Bow can now be used with zoom key aside of RMB
* Crossbow can now be loaded with zoom key as well
* Spyglass can now be used with zoom key
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2023-12-25 23:50:06 +01:00 |
|