the-real-herowl
d11526f8e8
Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' ( #4078 ) from Eliy21/MineClone2:combat_fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
b6938bad90
Merge pull request 'Fix a heisenbug' ( #4098 ) from depends_patch into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4098
2023-12-24 05:04:49 +00:00
the-real-herowl
e1d5899aa5
Remove unneeded dependencies
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This patches a heisenbug to be investigated later
2023-12-24 01:27:29 +01:00
JoseDouglas26
6480c6923a
mcl_music pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
487f78d663
mcl_hunger pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
1c3003c85b
mcl_spawn pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
9701526d16
mcl_skins pt_BR translation
2023-12-22 23:45:07 +01:00
Michieal
ceada2fcec
Merge pull request 'Fix translation files syntax errors' ( #4061 ) from megustanlosfrijoles/frijolesclone2:warning-fix2 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4061
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Merged-by: michieal
2023-12-19 01:15:43 +00:00
the-real-herowl
8a5058e032
Unified and refactored FOV API code
2023-12-18 22:50:52 +00:00
the-real-herowl
5afd0aa255
Fixed the exclusive modifiers not being exclusive
2023-12-18 22:50:52 +00:00
Michieal
98b6ead591
Fixed a couple of errors
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Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e
Script and documentation cleanup
2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f
Updated credits
2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3
Updated the api.md file
2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483
Made bow unfocus faster
2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d
Moved sprinting into the new FOV api
2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033
Fixed modifier application and removal
2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368
Made fovapi registration more robust
2023-12-18 22:50:52 +00:00
Michieal
580a1caa38
Reworked some of the Apply_Modifier code to help prevent errors.
2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5
Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc
Put in checks to prevent repeatedly applying the same FOV modifier.
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Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1
Fleshed out the API Documentation.
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Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f
Initial API state.
2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55
Initial Commit.
2023-12-18 22:50:52 +00:00
Eliy21
44c656502f
Add a prevention in case players get stuck with the damage animation
2023-12-18 22:04:12 +00:00
Eliy21
12109e7f44
Add player damage animation
2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb
Remove unnecessary invul code & add damage animation code
2023-12-17 21:15:55 +00:00
Eliy21
c9692c6224
Fix player invulnerability not getting disabled permanently bug
2023-12-15 19:49:04 +00:00
Eliy21
8e2c5249f5
Fix comment on player invul code
2023-12-15 15:59:08 +00:00
Eliy21
60367cdbe0
Revert unreliable bugfix
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There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00
Eliy21
b0e33793ec
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-13 20:04:15 +00:00
Eliy21
a8806fe04e
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-13 17:34:42 +00:00
José M
6dce3b4bc4
Remove whitespace-only translation in template file
2023-12-10 01:56:19 -06:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
Eliy21
86dad4693e
Add warning log if players with 0 hp joined ( #4051 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4051
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 08:21:37 +00:00
Eliy21
0673fcc25b
Respawn dead players when they login so they don't get stuck without the death formspec ( #4041 )
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Hopefully will prevent the dead player not respawning when logging in bug from happening
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
the-real-herowl
589de76613
Fixed a code branch never being run
2023-12-05 01:59:05 +01:00
the-real-herowl
cca6645524
Added player damage invulnerability
2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad
Knockback fixes
2023-12-05 00:58:10 +00:00
the-real-herowl
e29654a0f6
Revert healing interval default to the lower value
2023-12-05 00:58:10 +00:00
3raven
86da47b922
French translation update ( #4006 )
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Update french translation, add missing chain, fix typo
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50
Combat (mostly PvE) rebalancing ( #4005 )
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-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
Dark
a66be39d9b
Raise player eye height to 1.6 blocks.
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This is the same as in Minecraft. The previous value of 1.5 can feel very strange for those coming from that game.
2023-10-16 00:15:12 +00:00
ancientmarinerdev
2c2f5595f3
Merge pull request 'Add Setting to keep respawn location set if bed is destroyed.' ( #3933 ) from Eliy21/MineClone2:no_bed_respawn_setting into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3933
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-09-29 18:29:31 +00:00
Johannes Fritz
2bd6678b08
mcl_skins: link to official mcl_custom_skins
2023-09-28 13:09:45 -05:00
Blockhead
882c3ef339
Point mcl_custom_skins link to a working URL
2023-09-25 19:55:36 +10:00
Eliy21
eb658a4996
Update mods/PLAYER/mcl_spawn/init.lua
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Add if then condition for no bed/anchor respawn settings
2023-09-11 19:38:33 +00:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
AFCMS
4f0620c7c1
Fix meshhand not updating correctly
2023-08-19 18:06:31 +02:00