teknomunk
5f48024c9d
Remove code with no effect other than emitting a warning
2024-11-12 01:00:42 +01:00
teknomunk
8913de9b26
Resolve luacheck findings
2024-11-12 01:00:42 +01:00
teknomunk
99247e5f25
Fix crash when hit with an arrow that is not piercing
2024-11-12 01:00:42 +01:00
the-real-herowl
0991c0c130
Rockets and piercing arrows fixed
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They both work properly now.
2024-11-12 01:00:42 +01:00
teknomunk
38852badb1
Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
2024-11-12 01:00:42 +01:00
teknomunk
76d654762a
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
2024-11-12 01:00:42 +01:00
teknomunk
17ed8ffa3a
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
2024-11-12 01:00:42 +01:00
teknomunk
ec63fcd1bc
Small optimization for calculating _allow_punch
2024-11-12 01:00:42 +01:00
teknomunk
0270ce8a8d
Stop minimum draw arrows from hitting player that shot them
2024-11-12 01:00:42 +01:00
teknomunk
6d75fc2f41
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
2024-11-12 01:00:42 +01:00
teknomunk
9b9c370caa
Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
2024-11-12 01:00:42 +01:00
teknomunk
81dd1c6656
Address more review comments
2024-11-12 01:00:42 +01:00
teknomunk
ebb69330a7
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
2024-11-12 01:00:42 +01:00
teknomunk
627a2668a7
Fix picking up tipped arrows
2024-11-12 01:00:42 +01:00
teknomunk
ac9d1b18d8
Fix crash related to nil _time_in_air
2024-11-12 01:00:42 +01:00
teknomunk
83e6a4323d
Fix typo in api.md, add TODO, change entity -> object
2024-11-12 01:00:42 +01:00
teknomunk
3f22887639
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
2024-11-12 01:00:42 +01:00
teknomunk
fd144466e4
Resolve more review comments, fix crash
2024-11-12 01:00:42 +01:00
teknomunk
da52e56397
Resolve review comments
2024-11-12 01:00:42 +01:00
teknomunk
6adef58bc4
Remove debug print
2024-11-12 01:00:42 +01:00
teknomunk
69a967c186
Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
2024-11-12 01:00:42 +01:00
teknomunk
b1f2ec60e1
Add API documentation, minor API cleanup
2024-11-12 01:00:42 +01:00
teknomunk
a3cfb0c0c4
Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
2024-11-12 01:00:42 +01:00
teknomunk
cc1d0ce55e
Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
2024-11-12 01:00:42 +01:00
teknomunk
ab9fff400f
More refactoring to generalize arrow code into projectile
2024-11-12 01:00:42 +01:00
teknomunk
3961a32fb4
Start mcl_bows:arrow_entity refactor
2024-11-12 01:00:42 +01:00
grorp
bd9ab16762
Add touch_interaction to (cross)bow and spyglass
2024-11-10 15:14:56 +01:00
Mikita Wiśniewski
f86a641dfa
Improve shield block code and unhardcode offhand group
2024-11-10 01:34:50 +01:00
Loveaabb
f26c34e65f
Bugfix: Shield fails to block arrows
2024-11-10 01:34:50 +01:00
teknomunk
2b44abbceb
More translations
2024-08-31 16:39:43 +02:00
the-real-herowl
42778a3a6d
Made some random rolls affected by mcl_luck
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* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-22 21:02:25 +02:00
the-real-herowl
753545d714
Merge pull request 'Rover and Stalker' ( #4282 ) from rover_stalker into master
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Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4282
2024-05-22 19:01:14 +00:00
the-real-herowl
48e6ffa935
Improved tool tooltips ( #4306 )
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Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
2024-05-22 18:55:07 +00:00
teknomunk
5f6a9f3a0c
Update more documentation to use VoxeLibre
2024-05-07 11:38:00 +00:00
teknomunk
d2a49799ae
Change over internal name so that /spawn_mob works
2024-05-05 16:22:19 +00:00
the-real-herowl
4b6d63739c
Fix a crash with rocket explosion
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Defensive check
2024-03-20 19:13:44 -05:00
the-real-herowl
d11526f8e8
Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' ( #4078 ) from Eliy21/MineClone2:combat_fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
39f98ec6fb
Updated doc strings for bow and crossbow
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Mentioned the zoom key
2023-12-25 23:56:39 +01:00
the-real-herowl
9e3d7ce0f4
Added a workaround for mobile using zoom key
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* Bow can now be used with zoom key aside of RMB
* Crossbow can now be loaded with zoom key as well
* Spyglass can now be used with zoom key
2023-12-25 23:50:06 +01:00
JoseDouglas26
04b77db7fa
mcl_books and mcl_bows pt_BR translation fixes
2023-12-22 23:45:08 +01:00
the-real-herowl
5bf6608483
Made bow unfocus faster
2023-12-18 22:50:52 +00:00
the-real-herowl
3a007e3bb1
Re-registered FOV mods using new API version
2023-12-18 22:50:52 +00:00
Michieal
36f661743e
Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Eliy21
14cec16c63
Increase enchanted bow knockback
2023-12-18 21:31:38 +00:00
Eliy21
c39e55e2d4
Add minimum knockback to crossbow
2023-12-17 20:01:35 +00:00
Eliy21
6d7ae8ba2d
Add minimum unenchanted knockback to bow
2023-12-17 19:59:18 +00:00
José Muñoz
027e0e8337
Fix a typo in the spanish translation ( #4039 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4039
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Co-committed-by: José Muñoz <dr.cabra@disroot.org>
2023-12-05 00:05:39 +00:00
3raven
86da47b922
French translation update ( #4006 )
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Update french translation, add missing chain, fix typo
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50
Combat (mostly PvE) rebalancing ( #4005 )
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-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00