Commit graph

540 commits

Author SHA1 Message Date
AFCMS
558fa57cc6 Solve quartz not generating in the nether 2021-03-18 09:48:18 +01:00
AFCMS
8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
kay27
6e6809f360 Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-03-08 04:14:03 +04:00
kay27
15fa1e5b7a Fix https://git.minetest.land/MineClone2/MineClone2/issues/1060 - attempt number 3 2021-03-08 03:05:43 +04:00
AFCMS
bddc4a3ac7 make village tool experimental 2021-03-07 17:07:55 +01:00
kay27
8ed28adf7c Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix https://git.minetest.land/MineClone2/MineClone2/issues/1212#issuecomment-16139 2021-03-07 06:31:43 +04:00
kay27
66febf158a Speedify dungeons a little and fix chest places (linear, not square) 2021-03-07 06:00:49 +04:00
kay27
45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
Elias Fleckenstein
d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27
05a3b4e60c Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00
kay27
abc0bb9e8e Fix dir_to_rotation() 2021-02-27 23:20:57 +04:00
kay27
21e6c5ad1f Fix https://git.minetest.land/MineClone2/MineClone2/issues/1216 2021-02-27 22:44:34 +04:00
kay27
2ce5c5415a Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00
Elias Fleckenstein
d859d94a63 Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1208
2021-02-26 16:26:46 +00:00
AFCMS
41e715ef39 Fix #1204 2021-02-26 15:57:44 +00:00
kay27
a5168721b1 Fix https://git.minetest.land/MineClone2/MineClone2/issues/1186 2021-02-25 17:36:42 +04:00
kay27
e23ad6cabf Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1174
2021-02-25 10:04:13 +00:00
kay27
54cd5007ed Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
AFCMS
f0348d99d9 Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
kay27
47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
AFCMS
0e6177ee1f Add setting to dissable ores generation #874 2021-02-22 12:33:28 +00:00
kay27
89e55e9065 Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
Elias Fleckenstein
100e37183d Update noise_params to the minetest 5.4 convention 2021-02-18 11:54:51 +01:00
kay27
a73f5dabbd Cleanup 2021-02-10 15:36:32 +00:00
kay27
1d792a650f Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work) 2021-02-10 13:07:32 +00:00
MysticTempest
dc9ca16321 Enable villager spawning. 2021-02-09 06:06:19 -06:00
MysticTempest
e716ebd911 Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode. 2021-02-01 15:45:22 -06:00
kay27
30b4b9661c Villages cleanup 2021-01-29 23:03:39 +04:00
MysticTempest
2fe5ac8569 Add experimental, pseudobiome-based village variation. 2021-01-28 23:59:01 -06:00
kay27
9a668204cb Remove inter-village distance check 2021-01-28 23:12:16 +04:00
MysticTempest
ff38a44454 Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots. 2021-01-28 01:24:43 -06:00
kay27
ff2cd808d5 Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022 2021-01-28 03:17:11 +04:00
MysticTempest
0c23406531 Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
MysticTempest
cbd3a491f6 Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants. 2021-01-25 20:23:38 -06:00
Elias Fleckenstein
4a4a834bf8 Generate Enchanted golden apples in chests 2021-01-22 19:45:18 +01:00
Elias Fleckenstein
8f62a3fe0c Enchanted book loot in desert temple 2020-12-23 12:25:18 +01:00
Elias Fleckenstein
fdbfd4c654 Mineshaft Loot 2020-12-21 13:57:09 +01:00
Elias Fleckenstein
d820c35937 Fishing & Mineshaft loot 2020-12-20 17:33:24 +01:00
Laurent Rocher
af26f18bd6 Complete French Translation 2020-11-18 23:06:47 +01:00
kay27
4c2e28836c Fix generation of strongholds 2020-10-15 00:22:48 +04:00
kay27
ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Wuzzy
d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy
2394809649 Respect player's choice of mg_flags 2020-06-16 01:46:07 +02:00
Wuzzy
dded403409 Mapgen: Set biomes flag explicitly 2020-06-16 00:20:13 +02:00
Wuzzy
7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy
15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy
a25f7652f6 New desert temple schematic 2020-06-03 19:30:29 +02:00
Rocher Laurent
4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy
a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
wuniversales
15481cb24d Add Spanish translation 2020-02-04 21:43:50 +01:00