Commit graph

1701 commits

Author SHA1 Message Date
cora
eef4b52ce4 Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
epCode
4575fd0d81 Fix prexisting villagers getting rid of job clothes 2022-11-01 04:40:51 +01:00
epCode
8a2962cd46 Fix all mobs being givin armor list (Fix Villager loosing jobs) 2022-11-01 04:40:51 +01:00
epCode
9099f3ac7a Fix mobs flopping for the first second when in thier own element 2022-11-01 04:40:51 +01:00
ancientmarinerdev
532fc22f62 Uncommenting yaw change on go to pos. Breaks pathfinding. 2022-10-31 23:19:04 +00:00
epCode
2b2c2cf9cc remove debug and remove resetting value 20 times per second 2022-10-29 12:08:06 +02:00
epCode
5378d8eba7 add random horse speed per mc wiki 2022-10-29 12:08:06 +02:00
epCode
4fa1c445cc add customizable speed to mounts, not set value. 2022-10-29 12:08:06 +02:00
epCode
83d92e08ca add an adjustable variable for avoid distance 2022-10-29 12:08:06 +02:00
epCode
eed5ec6f63 return pathfinding changes 2022-10-29 12:08:06 +02:00
epCode
702ba25283 Fix dogshooter animation when moving back 2022-10-29 12:08:06 +02:00
epCode
de73129c2b Make skeleton strafe and avoid enemies 2022-10-29 12:08:06 +02:00
epCode
d1d9f76c5d Mobs set players on fire if they are/dogshoot strafing and enemy avoidance 2022-10-29 12:08:06 +02:00
cora
672e44bbb1 Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
epCode
ef923deff1 Merge branch 'master' into mob_head_code_improvments 2022-10-27 01:34:39 +00:00
epCode
ee9301467c give zombie's the ability to wear armor. 2022-10-27 01:32:40 +00:00
epCode
239eca8988 make mob's not switch armor lying on the ground if they are already equiped. 2022-10-27 01:14:04 +00:00
epCode
86eef8827a Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
epCode
6c0e29891d Fix a problem with smooth turning 2022-10-26 19:03:33 +00:00
epCode
306db6b609 make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383 Fix villager work times 2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9 Clean up and add pathfinding constant 2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556 Villagers will now path through doors. Villagers don't stand around whne not working. 2022-10-26 00:11:55 +01:00
epCode
65289de86e Mobs jump over 1-2 block pits 2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c fix passive mobs twisting their heads unnaturally 2022-10-25 19:18:08 +00:00
epCode
de4c40f60a When mobs stop, don't stop animations easier
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7 Attacking mobs don't care if they cant make a jump.
they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d Give mobs more room to judge a jump 2022-10-25 18:52:51 +00:00
epCode
b89a9375da Some performance improvements
also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
AFCMS
4d6e79b07f Rewrite mcl_dripping README to Markdown, add API exemple and update infos 2022-10-25 12:00:03 +02:00
AFCMS
3432734c37 Refactor mcl_dripping 2022-10-25 12:00:03 +02:00
epCode
970011e02b make mob constant for velocity rotate with mob.
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
epCode
97c062a1ef fix cave spiders not the correct size/eyes being damageable 2022-10-24 20:14:37 +00:00
cora
ae0b5381e4 Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' (#2816) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
epCode
063325082d undelcared global yaw in mob api fix
Fixes #2839
2022-10-23 21:23:50 +00:00
ancientmarinerdev
b9d58c2f79 Cows and villagers can go into attack state and become non-functional 2022-10-23 22:16:35 +01:00
cora
ddb64421d0 Add missing texture for zombie horse
the one in pixelperfection seems to be the mc one - this one is
made from horse_grey and horse_skeleton by me, cora, cc0
2022-10-23 18:46:02 +02:00
cora
34dcba0b70 Protect on_pick_up against unsafe usage 2022-10-23 13:46:27 +02:00
ancientmarinerdev
ccf7b54481 Fix work times 2022-10-23 01:17:51 +01:00
ancientmarinerdev
e1b685429d Texture now changes when villager loses job. 2022-10-23 01:12:19 +01:00
ancientmarinerdev
a8b336381d Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed 2022-10-22 01:28:45 +01:00
cora
9245c85296 Fix crash when golem tries to pickup item 2022-10-21 01:40:37 +02:00
epCode
3ae3bc7f4e fix non-moving entities having no animations 2022-10-20 03:35:16 +00:00
epCode
14e7fea6c2 Make mob walk velocity be more normal
fixes: #2819
2022-10-20 03:35:16 +00:00
epCode
18283fb593 fix zpigmen textures 2022-10-19 11:02:20 -07:00
ancientmarinerdev
d148e6d4ba Villagers - Work, sleep and wander. Check and claim beds etc. 2022-10-19 01:10:16 +01:00
Johannes Fritz
cb2c01b1e2 Fix chest boat model 2022-10-18 08:14:20 -05:00
cora
663900bee3 Add hoglin to piglin attack list
doesn't appear to work though
2022-10-17 13:57:42 -06:00
cora
88de3656b1 Fix possible crash when spawning piglin 2022-10-17 13:57:42 -06:00
cora
d13d50333f Don't drop trades inside nodes 2022-10-17 13:57:42 -06:00
cora
bb640b4f1c make villager item pickup use new api feature 2022-10-17 13:57:42 -06:00
cora
1ac0da335a on_pick_up api: remove empty stack entities 2022-10-17 13:57:41 -06:00
cora
efb3072458 Add spawn egg colors, fix translator 2022-10-17 13:57:41 -06:00
cora
0b9fcae8ea document api addition 2022-10-17 13:57:41 -06:00
cora
4570226536 De-spaghettify piglin code a bit 2022-10-17 13:57:41 -06:00
cora
71ad3b91db Add hoglin and zoglin 2022-10-17 13:57:41 -06:00
cora
f7703c2889 Fix piglins taking whole stacks 2022-10-17 13:57:41 -06:00
cora
8cb73ee509 Fix on_pick_up api
accepts a returned itemstring from the callback now
2022-10-17 13:57:41 -06:00
cora
79265a596b enable zombie piglin transformation 2022-10-17 13:57:41 -06:00
cora
eed7c67f60 Fix piglin arrows 2022-10-17 13:57:41 -06:00
cora
f8777220a3 trade on item pickup instead of on_rightclick 2022-10-17 13:57:41 -06:00
cora
5b3480860a Add piglin from mcl5 2022-10-17 13:57:41 -06:00
epCode
4834b01091 fix punching ghast not getting velocity 2022-10-17 12:38:51 -07:00
cora
7c15b929fa Fix possible crash 2022-10-17 11:42:27 +02:00
cora
2e01180fc8 Fix "hibernating" mobs flying upwards 2022-10-17 11:42:27 +02:00
cora
6f6dac02e8 don't damage falling mobs landing on air or ignore 2022-10-17 11:42:27 +02:00
cora
a745075143 Allow mobs to still fall when out of range 2022-10-17 11:42:27 +02:00
epCode
74ba2a105c fix mob death animation 2022-10-17 11:41:17 +02:00
cora
f61efce434 Fix crash throwing snowball at (runaway=true) mobs 2022-10-16 22:20:06 +02:00
epCode
677fcb48c9 fix mob floping 2022-10-15 12:09:25 -07:00
epCode
8e28c296ca fix mobs flying out of thier element, and increase mob gravity closer to MC 2022-10-15 11:57:53 -07:00
epCode
22e6731261 various mob improvments 2022-10-15 11:25:26 -07:00
cora
a6a98fb7ae Fix crash when getting attacked by mob while in boat 2022-10-15 01:58:19 +02:00
epCode
f242655b13 make mobs predict jumps before even getting too close to a bock. 2022-10-15 01:47:43 +02:00
epCode
44ba08cb8b make die animation more smooth for all mobs 2022-10-15 01:47:43 +02:00
epCode
ba127ecb12 fine-tune mob velocity 2022-10-15 01:47:43 +02:00
epCode
82153c2af9 make mob movment more fluid 2022-10-15 01:47:43 +02:00
cora
224bbff56b Open minecart inv with regular rightclick 2022-10-15 00:40:03 +02:00
cora
0c993294fb Make choat collisionbox a bit taller 2022-10-14 21:52:57 +00:00
cora
1b57650317 fix boat collisonbox to fit the model better
it says in a comment to not *lower* it - i made it higher. All
seems to work - boat does not fall through the world.
2022-10-14 21:52:57 +00:00
cora
e245ff02c2 Place player in front of choat, disallow passenger 2022-10-14 21:52:57 +00:00
cora
0ec4cb5502 Open inv on shift+rightclick 2022-10-14 21:52:57 +00:00
cora
cb7df652f7 Fix title double display in boats and minecarts 2022-10-14 21:52:57 +00:00
cora
d90b3c046a give mobs a slightly heigher jump height
so they don't need 2 tries to jump on a node
2022-10-14 02:44:23 +02:00
cora
c855f51829 fix mobs not jumping anymore 2022-10-14 02:40:25 +02:00
cora
c044cf8e74 Fix debug line 2022-10-14 02:31:23 +02:00
cora
93f8f2aa3b only count despawnable mobs for global caps 2022-10-14 02:31:23 +02:00
cora
976b9da7d7 Despawn out of range mobs when immobile 2022-10-14 02:31:23 +02:00
cora
c146124a2c spawning: check for room accrd. to collisionbox 2022-10-14 02:31:23 +02:00
cora
ea48be3f4c Add global and per-player mob caps 2022-10-14 02:31:23 +02:00
cora
cd862888d1 Fix indentation 2022-10-14 02:31:23 +02:00
cora
ba25e57eac don't run on_spawn twice 2022-10-14 02:31:23 +02:00
cora
546b9ade6f Make mobs outside of player radius stop moving 2022-10-14 02:31:23 +02:00
cora
5db7680cd1 mitigate high cpu usage due to excessive mob counting
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
effac327f5 Fix baby Z-pigman visual size 2022-10-14 02:31:23 +02:00
cora
97f9614818 Log the node a mob spawns on 2022-10-14 02:31:23 +02:00
cora
cba176be4a make horny mobs move towards each other 2022-10-14 02:31:23 +02:00
cora
39a0353a49 Add spawn counts per mob to /mobstats 2022-10-14 02:31:23 +02:00
cora
83f17fd9a7 Cats keep their color 2022-10-14 02:31:23 +02:00
cora
976b1eb153 don't despawn pillager, evoker and witch 2022-10-14 02:31:23 +02:00