Commit Graph

79 Commits

Author SHA1 Message Date
Brandon
4a35ad3fd1 Correct issue where all items are replaced with drinking potions in creative 2020-06-26 16:55:22 -04:00
Brandon
1d5a04acb3 Update to reset player_physics on log out or death. Fix mobs die with potions. 2020-06-25 19:21:16 -04:00
Brandon
fceffa6f1c Smooth out FOV changes, add specificity to potion effects to avoid overlap 2020-06-23 21:36:55 -04:00
Brandon
b75075a135 Correct ability to kill players with harm potions. 2020-06-23 17:57:11 -04:00
Brandon
266713631a Correct sounds heard at distance and blast resistance for brewing stand. 2020-06-21 08:39:08 -04:00
Brandon
44536dd75d put some rudementary night vision together 2020-06-20 21:30:26 -04:00
Brandon
9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
Brandon
162faa7e60 Add fire resistance groundwork. 2020-06-20 21:00:57 -04:00
Brandon
7827e0019f Add check for player properties to ensure entity/player didn't die or leave. 2020-06-20 18:11:35 -04:00
Brandon
12d0c3019e Move timing functions out to globalstep 2020-06-20 15:50:58 -04:00
Brandon
3dbaac7549 Update invisibility potions and poisons to utilize globalstep. Seems smoother. 2020-06-20 13:30:35 -04:00
Brandon
a8beeb9f9b Minor formatting. 2020-06-20 12:02:42 -04:00
Brandon
ec2d700c95 Prevent compound regeneration 2020-06-20 10:16:00 -04:00
Brandon
d929ca19a8 Add persistent particle spawner. 2020-06-20 09:00:53 -04:00
Brandon
a5e3b259fa Keep poisons from killing the player and prevent compounding poison effects. 2020-06-19 20:22:32 -04:00
Brandon
bd9fd780eb Add potion sprite effects when drinking 2020-06-18 21:04:31 -04:00
Brandon
70fd9db0c3 Fix crash with non-player objects when adding player_physics attributes to object. 2020-06-18 20:22:44 -04:00
Brandon
7dc36368b0 Add poison. Update times/potency. 2020-06-18 20:08:00 -04:00
Brandon
38a4e6ed89 Correct regeneration amount - 1/2 heart per cycle 2020-06-18 19:44:29 -04:00
Brandon
3ab5035312 Add regeneration 2020-06-18 18:14:51 -04:00
Brandon
d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon
58cde1c9e9 Correct super zombie. 2020-06-18 17:17:56 -04:00
Brandon
4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon
9f5bce29cb Add more lingering options. Adjust lingering cloud size. 2020-06-18 12:27:09 -04:00
Brandon
64cd19218f Cleanup brewing stand code. Add lingering base structure add splash river water and water. 2020-06-18 07:43:50 -04:00
Brandon
56a8940510 Correct for splash invisibility. Add weakness + and splash potions. 2020-06-17 22:17:16 -04:00
Brandon
2c6f62354b pull potions out of init.lua to better organize 2020-06-17 17:50:18 -04:00
Brandon
7c0996b03c Correct issue with drinking potion not resulting in an empty bottle 2020-06-17 17:44:03 -04:00
Brandon
454a9c231e Correct issues with splash potions disappearing immediately when thrown. 2020-06-17 17:36:15 -04:00
Brandon
b8256cd447 remove redundant code and add lingering potions -TODO: Add lingering effect 2020-06-17 17:05:44 -04:00
Brandon
021492994a Update the available perturbations of brewing. Include splash enhancement. 2020-06-17 16:49:52 -04:00
Brandon
9fe15c7e12 Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max. 2020-06-16 22:29:35 -04:00
bzoss
54c1be724d Increase collision box to fix issues with splash potions not breaking at feet. 2020-06-16 08:25:42 -04:00
bzoss
724ff56bbf Fix a missed call to mcl_potions:invisible. 2020-06-16 08:13:10 -04:00
bzoss
7766368f64 Change splash effect with distance. 2020-06-13 17:50:33 -04:00
bzoss
7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00
bzoss
2c322977a6 Add invisibility potion - includes splash and plus 2020-06-12 19:11:06 -04:00
bzoss
b674e74387 Correct redstone alias and Add poison and regeneration potions - THESE DON'T CURRENTLY WORK 2020-06-09 20:09:32 -04:00
bzoss
a5dc19cd7c Initial commit to correct branch... 2020-06-08 17:47:53 -04:00
bzoss
bcdb37800d Shift to table lookup for brewing combinations. Fix issue with brewing only if all slots filled. 2020-05-27 21:15:46 -04:00
bzoss
861aedbfa3 Updated potion offering - moved alchemy matrix to mcl_potions 2020-05-27 18:36:10 -04:00
bzoss
2ad28f1fac Update with sounds, and turn on some potion items. 2020-05-26 21:16:52 -04:00
bzoss
c9ff19d02a Some small doc string updates. 2020-05-26 18:15:50 -04:00
bzoss
cae4940e70 Updated a few simple potions. TODO: Stop fuel burn once the potion is complete. 2020-05-26 18:10:20 -04:00
bzoss
b5b0020997 Laid the framework to brew potions...TODO make it actually swap for the potion. 2020-05-25 15:31:35 -04:00
bzoss
4eb1bf05d3 Updated Formspec background. Established initial brewing timer framework. 2020-05-23 16:39:55 -04:00
Wuzzy
1a0e979b0c Update incomplete license information and credits 2020-05-11 17:18:04 +02:00
Rocher Laurent
4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy
c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy
feba60cad8 Translate all extended tooltips to German 2020-03-12 01:35:11 +01:00