Commit Graph

29 Commits

Author SHA1 Message Date
teknomunk
4265f0b428 Implement initial rail connection logic (no vertical track yet), experiment with texture modifiers and gravel underlay for display (not working) 2024-06-15 14:08:29 +02:00
teknomunk
57ad709bdd Start implementing new rail nodes 2024-06-15 14:08:29 +02:00
teknomunk
8c6b011c91 Change connected railcar behavior to fix unreliable end of track stopping, set maximum acceleration of powered rails to 8 blocks per second (per https://minecraft.fandom.com/wiki/Powered_Rail), stop powered rails from powering the block underneath it (allows below rail hopper to work while the rail is powered like in https://www.youtube.com/watch?v=szjO0-duTAk), modify mcl_hoppers to allow triggering a hopper pull once the minecart is stopped on top of the hopper and wait before allowing the cart to move to allow redstone circuits time to process 2024-06-15 14:08:29 +02:00
teknomunk
8a91f04cf0 Complete rewrite of minecart movement that resolves https://git.minetest.land/MineClone2/MineClone2/issues/2446 and https://git.minetest.land/MineClone2/MineClone2/issues/247#issuecomment-50960 but has a bug where carts will synchronize movements that I am still investigating 2024-06-15 14:08:29 +02:00
nixnoxus
08b41a3b39 accelerate non-moving carts on mcl_minecarts:golden_rail_on (#4097)
accelerate a non-moving minecart away from a solid opaque block the powered rail is facing

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4097
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-03-24 05:29:44 +00:00
SmokeyDope
71671f8b5f Make minecart rails unable to be broken with lava 2023-02-09 01:53:52 +00:00
SmokeyDope
c4d60e50cc Make minecart rails unable to be broken with water 2023-02-09 01:53:52 +00:00
cora
9cea10a706 fix more blast resistance and hardness values 2022-06-13 02:48:00 +02:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS
9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
Wuzzy
ba74546d48 Add extended tooltips 2020-02-19 04:54:17 +01:00
Wuzzy
1d2da1f01a TNT minecart and activator rail no longer WIP 2020-01-30 22:31:44 +01:00
Wuzzy
9dc9c12f29 Implement TNT minecart 2020-01-30 22:05:18 +01:00
Wuzzy
1ed1bdfadb Use minetest.raillike_group for rails 2019-04-11 17:03:41 +02:00
Wuzzy
1217d9fa88 New translation system, part 1: entities 2019-03-07 20:43:39 +01:00
Wuzzy
a285827980 Change powered rail texture names to fix MTG clash 2019-02-04 12:38:36 +01:00
Wuzzy
d34c48cb59 Insta-drop minecart when its rail is destroyed 2019-01-30 03:37:47 +01:00
Wuzzy
83829ec358 Hide a couple of very incomplete items in Creative 2018-05-08 01:40:31 +02:00
Wuzzy
cc32c54d87 Draw full set of activator rail textures 2018-01-25 05:18:35 +01:00
Wuzzy
b62075afcb Fix rail rules (kinda) 2018-01-22 17:33:06 +01:00
Wuzzy
c9ef3f8536 Use default redstone rules for rails again 2018-01-17 21:01:26 +01:00
Wuzzy
f612d1b584 Rework core rules of most redstone components 2018-01-13 03:37:41 +01:00
Wuzzy
3980beff1d Fix incorrect node drops of powered rails 2018-01-13 01:39:18 +01:00
Wuzzy
77ab3ed9d6 Add more detector rail textures 2017-09-02 17:18:48 +02:00
Wuzzy
b85df95bb2 Add dummy nodes: Activator rail, detector rail 2017-08-29 00:13:18 +02:00
Wuzzy
abb2db9948 Refactor rails code 2017-08-28 23:41:48 +02:00
Wuzzy
c9856dbcdf Make powered rails act like conductors 2017-08-28 17:06:25 +02:00
Wuzzy
36319afbbe Basic powered rails implementation 2017-08-28 16:59:10 +02:00
Wuzzy
e90b80ab26 Move 3 mods to ENTITIES 2017-07-27 04:07:38 +02:00