the-real-herowl
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41c6773fd4
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Merge pull request 'Spawning: fix random weighted choice' (#4025) from Bakawun/MineClone2:random_select into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4025
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2024-01-20 03:15:24 +00:00 |
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the-real-herowl
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27c3760da1
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Merge pull request 'Ghast: align attributes with mc' (#4014) from Bakawun/MineClone2:ghast into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4014
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2024-01-20 03:14:16 +00:00 |
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bakawun
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4d90dfab0e
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Spawning: add a comment to clarify what the random select is doing
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2024-01-10 11:22:13 +01:00 |
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bakawun
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b2b63266b7
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Spawning: break mob selection loop when out of bounds
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2024-01-10 11:22:13 +01:00 |
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bakawun
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d151e79fb9
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Spawning: remove unused summary_chance
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2024-01-10 11:22:13 +01:00 |
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bakawun
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e419e6d63b
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Spawning: remove another unused perlin var
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2024-01-10 11:22:13 +01:00 |
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cora
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55517154bd
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Mob spawning: Remove unused vars
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2024-01-10 11:22:13 +01:00 |
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bakawun
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402e4e7b79
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Spawning: fix random weighted choice
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2024-01-10 11:22:13 +01:00 |
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the-real-herowl
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3c2247d7c8
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Merge pull request 'mobs:piglin: use (alt) zombified piglin sounds' (#4083) from Bakawun/MineClone2:piglin_sounds into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4083
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2024-01-08 08:47:16 +00:00 |
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the-real-herowl
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324fd0dc4a
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Merge pull request 'Add missing Hoglin/Zoglin sounds' (#4082) from Bakawun/MineClone2:hoglin_sounds into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4082
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2024-01-08 08:45:33 +00:00 |
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bakawun
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cd033aa4ff
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mobs:zoglin:sounds: adress review comment
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2024-01-08 09:30:12 +01:00 |
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bakawun
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1f3c7913dd
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mobs:piglin:sounds: adress review comment
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2024-01-08 09:26:03 +01:00 |
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the-real-herowl
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d11526f8e8
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Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' (#4078) from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2023-12-30 04:21:18 +00:00 |
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the-real-herowl
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a2a4da5aed
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Added shepherd functionality
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2023-12-24 05:48:41 +01:00 |
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the-real-herowl
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dd7d56a385
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Merge pull request 'br_pt_translation by JoseDouglas26' (#4095) from br_pt_translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4095
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2023-12-23 20:31:49 +00:00 |
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the-real-herowl
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8071d0fbef
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Merge pull request 'Nerfed vexes and evokers' (#4076) from vex_evoker_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4076
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2023-12-23 20:19:24 +00:00 |
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the-real-herowl
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60c0483c12
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Merge pull request 'Nerfed slime and magma cube attack range' (#4075) from slime_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4075
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2023-12-23 20:18:23 +00:00 |
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cora
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29d40ef553
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Mix down new mob sounds to mono
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2023-12-23 09:39:12 +01:00 |
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JoseDouglas26
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947d20ae96
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mcl_mobs pt_BR translation
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2023-12-22 23:45:07 +01:00 |
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JoseDouglas26
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5c06c28b0f
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mobs_mc pt_BR translation
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2023-12-22 23:45:07 +01:00 |
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JoseDouglas26
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df02770470
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mcl_minecarts pt_BR translation
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2023-12-22 23:45:07 +01:00 |
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JoseDouglas26
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51dc10c9ea
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mcl_paintings pt_BR translation
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2023-12-22 23:45:07 +01:00 |
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JoseDouglas26
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2370d155c9
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mcl_falling_nodes pt_BR translation
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2023-12-22 23:45:07 +01:00 |
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JoseDouglas26
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ad3ec48ec9
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mcl_boats pt_BR translation
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2023-12-22 23:45:07 +01:00 |
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bakawun
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cc470b9d88
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mobs:hoglin: fix conversion of tabs to spaces
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2023-12-18 11:08:09 +01:00 |
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bakawun
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ee51a500b2
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mobs:piglin: use (alt) zombified piglin sounds
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2023-12-18 10:57:39 +01:00 |
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bakawun
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7f823f0155
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mobs:hoglin:add licence information
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2023-12-18 10:38:23 +01:00 |
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bakawun
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f5ba0b7981
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mobs:zoglin: use hoglin sound .2
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2023-12-18 10:31:08 +01:00 |
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bakawun
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e202f20869
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mobs:hoglin: use sound .1 for random and
reuse hurt sound for death
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2023-12-18 09:58:37 +01:00 |
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bakawun
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692b101212
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mobs:hoglin: add missing sounds
these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
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2023-12-18 09:51:58 +01:00 |
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the-real-herowl
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07147e9d5b
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Make slime+magmacube collision boxes rotate properly
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2023-12-18 02:56:43 +01:00 |
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the-real-herowl
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d44b00a20e
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Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2023-12-18 00:54:04 +00:00 |
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Eliy21
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ae169b2814
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Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 (#4079)
Add fix to #4062 by JoseDouglas26 https://git.minetest.land/MineClone2/MineClone2/issues/4062#issuecomment-74045
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
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2023-12-15 03:09:48 +00:00 |
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bakawun
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cee5bbc206
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mobs:fix typo in homing function
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2023-12-14 16:50:23 +01:00 |
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Eliy21
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ed507d8509
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Remove unnecessary space in the attack reach limit on mobs code
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2023-12-14 08:15:55 +00:00 |
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the-real-herowl
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a2c8d13f04
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Nerfed vexes and evokers
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2023-12-13 04:51:56 +01:00 |
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the-real-herowl
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ed205190e4
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Nerfed slime and magma cube attack range
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2023-12-13 04:10:01 +01:00 |
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bakawun
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bc101314df
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mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
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2023-12-13 02:42:08 +01:00 |
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the-real-herowl
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69903aa4ec
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Fixed crashes
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2023-12-13 02:42:08 +01:00 |
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bakawun
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686646b86d
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Shulker: align armor value with mc and set it to 0 when opened
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2023-12-13 02:42:08 +01:00 |
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bakawun
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789c9a9a6d
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Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
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2023-12-13 02:42:08 +01:00 |
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cora
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cf51c60527
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Fix shulker bullets ignoring armor
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2023-12-13 02:42:08 +01:00 |
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cora
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55fe71d73b
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Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
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2023-12-13 02:42:08 +01:00 |
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cora
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58bb26a7ef
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Make shulker bullets homing
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2023-12-13 02:42:08 +01:00 |
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cora
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f5079f1568
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Add an option for mob arrows to be "homing"
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2023-12-13 02:42:08 +01:00 |
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Bakawun
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b4511fb8c7
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Shulker, add missing false statement
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2023-12-13 02:42:08 +01:00 |
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Bakawun
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b02a3deec7
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Shulker; fix attack open animation, improve peek
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2023-12-13 02:42:08 +01:00 |
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Bakawun
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26cfdf0b7c
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Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
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2023-12-13 02:42:08 +01:00 |
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Bakawun
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8d34ff2a9a
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Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
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2023-12-13 02:42:08 +01:00 |
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Bakawun
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e6ddc03d3c
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Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
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2023-12-13 02:42:08 +01:00 |
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