Commit graph

3405 commits

Author SHA1 Message Date
Wuzzy
fceee430b3 Remove minetest.inventorycube call from rs lamps 2018-05-16 18:27:19 +02:00
Wuzzy
7c434d85ed Also save cmd block on enter key 2018-05-16 18:16:17 +02:00
Wuzzy
689aa84c28 Make cmd block errors red 2018-05-16 18:02:37 +02:00
Wuzzy
b1154be71b Command blocks now use 2-letter placeholders 2018-05-16 17:58:32 +02:00
Wuzzy
dd380963ce Add “@@” placeholder to cmd blocks 2018-05-16 17:31:01 +02:00
Wuzzy
a91e0cc537 Add @commander placeholder to command blocks 2018-05-16 17:07:11 +02:00
Wuzzy
51b6d07d0c Make cmd blocks execute cmds on behalf of placer 2018-05-16 16:55:52 +02:00
Wuzzy
88ca7c9a7e Red v6 sand must now be crafted with nether wart 2018-05-16 15:53:00 +02:00
Wuzzy
fcc53f4151 Remove inventory images of some internal nodes 2018-05-14 16:31:17 +02:00
Wuzzy
6894721e8d Fix trunk of balloon oak 1 not being force-placed 2018-05-13 18:53:42 +02:00
Wuzzy
d5d65f4a84 Tweaking of the new tree schematics 2018-05-13 18:39:47 +02:00
Wuzzy
b992100106 More variations of mega spruces and large oaks 2018-05-13 18:03:57 +02:00
Wuzzy
f62f627443 Add end portal frame with eye into creative inv. 2018-05-13 05:23:38 +02:00
Wuzzy
bf37c06de4 Add inner nodeboxes for banner nodes 2018-05-13 01:52:38 +02:00
Wuzzy
91fad8072d Register itemframe alias 2018-05-13 00:57:32 +02:00
Wuzzy
a62b5de79e Cake+cauldron+endportalfr. put signal 4 comparator 2018-05-13 00:33:26 +02:00
Wuzzy
acd58f6fe5 Fix jukeboxes destroying music disc metadata 2018-05-12 23:57:49 +02:00
Wuzzy
44dc8d10bb Comparators now detect itemframes as container 2018-05-12 23:50:17 +02:00
Wuzzy
bae1fa072c Remove dead code 2018-05-12 22:53:21 +02:00
Wuzzy
e38f19b5f3 Comparator now detects jukebox as container 2018-05-12 22:48:49 +02:00
Wuzzy
1ce9ab22bf Turn jukebox into a container (part 1) 2018-05-12 21:50:56 +02:00
Wuzzy
a14ba4d9ff Change jukebox top texture 2018-05-12 21:04:29 +02:00
Wuzzy
7f24912a35 Increase arrow hit range from 2 to 3 2018-05-12 19:52:40 +02:00
Wuzzy
8fd2097526 Itemframes: Show item name as info text 2018-05-12 19:21:41 +02:00
Wuzzy
1a786bc64f Itemframes: Refactor entity 2018-05-12 19:13:15 +02:00
Wuzzy
35b1f72559 Add minimal itemframe LBM for compatability 2018-05-12 18:50:44 +02:00
Wuzzy
d8ff91e089 Rename itemframes mod to mcl_itemframes 2018-05-12 18:18:17 +02:00
Wuzzy
0ec411b868 Fix arrows getting stuck in impossible ways 2018-05-12 15:10:34 +02:00
Wuzzy
c7949bf703 Arrows: Fix reverse flying arrows after long fly 2018-05-12 07:00:16 +02:00
Wuzzy
fab5d17a5d Remove help button from furnace formspec 2018-05-09 19:58:22 +02:00
Wuzzy
f0b732d7e0 Place boats in the placer direction 2018-05-09 18:43:07 +02:00
Wuzzy
294be0f302 Players must be closer to grab arrows 2018-05-09 18:19:42 +02:00
Wuzzy
7ca61b7185 Fix button pushed by arrows from wrong direction 2018-05-09 18:04:34 +02:00
Wuzzy
1823aba35a Merge branch 'stuck_arrow' 2018-05-09 17:39:22 +02:00
Wuzzy
1bef0775ce Implement stuck arrow timeout properly 2018-05-09 17:31:04 +02:00
Wuzzy
f6c5117bf7 Update arrow help 2018-05-09 17:04:13 +02:00
Wuzzy
e783ab17dc Force stuck arrows to be rechecked after punch 2018-05-09 16:49:37 +02:00
Wuzzy
b61576e529 Tweak arrow collisionbox 2018-05-09 16:37:13 +02:00
Wuzzy
50eaaa15fa Rework arrow box appearance 2018-05-09 16:29:57 +02:00
Wuzzy
763d9458bf Fix arrows not getting stuck when flying up 2018-05-09 15:17:19 +02:00
Wuzzy
af8515b6e4 Stuck arrows: Deflection, check stuck state, yaw 2018-05-09 15:10:56 +02:00
Wuzzy
0d60b5218a Destroy arrow if inside solid node 2018-05-09 02:00:34 +02:00
Wuzzy
76356ed1e5 Merge branch 'stuck_arrow' of http://repo.or.cz/MineClone/MineClone2 into stuck_arrow 2018-05-09 00:06:29 +02:00
Wuzzy
19dd11dfb8 Fix mesecons crash caused by arrow 2018-05-08 18:30:57 +02:00
Wuzzy
c43b8baff4 Refactor arrow→button hit 2018-05-08 18:22:08 +02:00
Wuzzy
f392e23719 Implement staticdata for arrow entities 2018-05-08 17:16:11 +02:00
Wuzzy
fff3eb1ee7 Rename mcl_autogroup to _mcl_autogroup
This should fix some autogroup-related issues due to loading order.
2018-05-08 16:43:25 +02:00
Wuzzy
5ca5811bc8 Refactor how the misc creative category works 2018-05-08 15:58:26 +02:00
Wuzzy
4339c80fd8 Make arrows stick in solid nodes propery, trigger wooden buttons 2018-05-08 14:35:15 +02:00
Wuzzy
af0025debc Wooden buttons stay pushed by arrow 2018-05-08 13:46:39 +02:00
Wuzzy
467018128a Merge branch 'master' into stuck_arrow 2018-05-08 13:08:04 +02:00
Wuzzy
83829ec358 Hide a couple of very incomplete items in Creative 2018-05-08 01:40:31 +02:00
Wuzzy
64f7e0a076 Fix active buttons staying on after restart 2018-05-08 00:48:07 +02:00
Wuzzy
47d067d9ec Make arrow stuck when they hit solid node (WIP) 2018-05-08 00:38:00 +02:00
Wuzzy
fb8c5300cd Slow down arrows in liquids
This is a rought first implementation, very basic.
2018-05-08 00:10:20 +02:00
Wuzzy
32f612469f Re-colorize bow entity textures 2018-05-07 23:30:20 +02:00
Wuzzy
39e34b8f4e Fix charged bows being placable in itemframes 2018-05-07 23:22:54 +02:00
Wuzzy
4be5f89829 Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
Wuzzy
e55a1a6211 Play sound when hitting other player with arrow 2018-05-07 22:23:15 +02:00
Wuzzy
254a12b8af Use sneak speed when using bow 2018-05-07 20:37:45 +02:00
Wuzzy
fc9b57950f Slow player down when using bow 2018-05-07 20:31:40 +02:00
Wuzzy
2c4eae353c Use mcl_playerphysics to handle player physics
This fixes some issues with speed overrides and gets rid of ugly workarounds.
2018-05-07 20:10:53 +02:00
Wuzzy
da03b6af6a Add playerphysics framework 2018-05-07 19:56:48 +02:00
Wuzzy
7a208e3cd8 Drop charging bows as uncharged bow 2018-05-07 17:59:53 +02:00
Wuzzy
adc86232ee Also reset charging bows after shoot 2018-05-07 17:46:52 +02:00
Wuzzy
9a5f4e41cb Bow: Fix broken bow charging when switching bows during charge 2018-05-07 17:43:39 +02:00
Wuzzy
b19b1f5a2d Rewrite bow/arrow help texts 2018-05-07 17:06:00 +02:00
Wuzzy
db755036c3 Just some sanity checks for bow charging 2018-05-07 16:45:12 +02:00
Wuzzy
88ef857fb4 Increase arrow damage smooth dmg/speed increase
Currently using linear increase.
2018-05-07 16:25:46 +02:00
Wuzzy
90363edd59 Charge bow faster and with higher time precision 2018-05-07 15:53:16 +02:00
Wuzzy
72d4940bf2 Remove unused code in mcl_throwing 2018-05-07 15:39:08 +02:00
Wuzzy
3f5079d2b9 Update mcl_throwing license 2018-05-07 15:34:16 +02:00
Wuzzy
33bdad095b Refactor bow code in mcl_throwing 2018-05-07 15:29:17 +02:00
Wuzzy
b477d35cdc Implement smooth bow charging, based on [bows]
[bows] mod by Arcelmi:

https://github.com/Arcelmi/minetest-bows
2018-05-07 15:25:41 +02:00
Wuzzy
9b47ec2797 Add controls mod by arcelmi 2018-05-07 14:52:53 +02:00
Wuzzy
9376edeeda Re-add nametags which were removed accidentally 2018-03-31 21:58:52 +02:00
Wuzzy
11be72e635 Disable mob health display 2018-03-31 03:54:55 +02:00
Wuzzy
8060928237 Fix some creeper issues
- Fix fuse sound sometimes not playing
- Timer = 1.5s
- Distance behaviour like in MC
2018-03-31 03:53:11 +02:00
Wuzzy
d6228145c6 Fix random mob teleportations once and for all! 2018-03-31 00:21:55 +02:00
Wuzzy
7be5914463 Update Mobs Redo 2018-03-31 00:18:40 +02:00
Wuzzy
2606c264b9 Update doc modpack (1.2.2) 2018-03-27 15:08:31 +02:00
Wuzzy
ed63c32f07 Rename “subgame” to “game” in mcl_doc_basics 2018-03-25 22:28:41 +02:00
Wuzzy
318415307c Update mobs_mc 2018-03-25 22:27:06 +02:00
Wuzzy
bb6f2f7770 Rename “subgame” to “game” (partial fix) 2018-03-25 22:20:32 +02:00
Wuzzy
7821a69226 Make saplings break when pushed by piston 2018-03-13 02:47:54 +01:00
Bu-Gee
d2f01c68f5 Pistons: When pushing a dropper node, dig it
Instead of calling handle_node_drops, etc.
2018-03-13 02:46:21 +01:00
Wuzzy
e19271398d Make pumpkins and melons opaque again 2018-03-13 02:38:57 +01:00
Yukitty
d73651424c Updated TNT fuse particles.
Fixed quirky integer math.random which was clearly intended to be floating point.
2018-03-12 00:05:43 +01:00
Wuzzy
1fa141d972 Custom node drops now ignore Creative Mode 2018-03-05 13:35:14 +01:00
Bu-Gee
3ae8119498 Fix crash when pushing pumpkin by piston 2018-03-05 12:53:16 +01:00
Wuzzy
34333c6b54 Add prismarine and prismarine brick stairs/slabs 2018-02-18 00:50:09 +01:00
Wuzzy
30be3e742f Damage anvil after falling 2018-02-05 19:58:31 +01:00
Wuzzy
32561ec658 Deal anvil falling damage more reliably 2018-02-05 19:20:14 +01:00
Wuzzy
e4a1134d4f More anvil smashing fixes 2018-02-05 19:17:16 +01:00
Wuzzy
c71bd9588d Generalize anvil damage 2018-02-05 19:03:56 +01:00
Wuzzy
584ef08266 Fix anvil repair sometimes destroying items 2018-02-05 18:35:12 +01:00
Wuzzy
0d4bb1a723 Falling nodes: Workaround for inv crash (MT#7020) 2018-02-05 17:26:36 +01:00
Wuzzy
d713cd193c Move falling anvil handling to other mod 2018-02-05 17:18:28 +01:00
Wuzzy
eef6c44e4a Anvils: Allow to use up to 4 materials at once 2018-02-05 16:09:29 +01:00
Wuzzy
42cf5b38d2 Remove player privilege 2018-02-05 03:02:25 +01:00