Commit graph

15 commits

Author SHA1 Message Date
teknomunk
349337042d Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile 2024-11-12 01:00:42 +01:00
teknomunk
6bcf1ad181 Revert entity->object for three lines 2024-11-12 01:00:42 +01:00
teknomunk
343fe3bc88 Fix typo _ -> . 2024-11-12 01:00:42 +01:00
teknomunk
83e6a4323d Fix typo in api.md, add TODO, change entity -> object 2024-11-12 01:00:42 +01:00
teknomunk
3f22887639 Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-11-12 01:00:42 +01:00
teknomunk
fd144466e4 Resolve more review comments, fix crash 2024-11-12 01:00:42 +01:00
teknomunk
aacb915ec6 Fix documentation for raycast_collides_with_entities 2024-11-12 01:00:42 +01:00
teknomunk
b1f2ec60e1 Add API documentation, minor API cleanup 2024-11-12 01:00:42 +01:00
teknomunk
cc1d0ce55e Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-11-12 01:00:42 +01:00
teknomunk
85fc508284 Fix crash on startup 2024-11-12 01:00:42 +01:00
teknomunk
ab9fff400f More refactoring to generalize arrow code into projectile 2024-11-12 01:00:42 +01:00
teknomunk
3961a32fb4 Start mcl_bows:arrow_entity refactor 2024-11-12 01:00:42 +01:00
teknomunk
21465e4efc Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code 2024-11-12 01:00:42 +01:00
teknomunk
152d200df2 Finish reworking all items in mcl_throwing 2024-11-12 01:00:42 +01:00
teknomunk
e9ec77e932 Add in vl_projectile, add mcl_util.match_node_to_filter 2024-11-12 01:00:42 +01:00