AFCMS
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2fa7e870ee
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fix many codestyle issues
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2021-04-26 00:27:25 +00:00 |
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jordan4ibanez
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f95efc61de
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Add lua locals into mcl_dungeons for performance
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2021-04-26 00:11:21 +00:00 |
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Elias Fleckenstein
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3c1a38904a
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Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
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2021-04-07 09:25:44 +02:00 |
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Elias Fleckenstein
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b2c09c8ba0
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Add gateway portals
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2021-04-07 09:17:13 +02:00 |
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kay27
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069e089ae4
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[mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes
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2021-04-07 03:34:15 +04:00 |
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Elias Fleckenstein
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430f958fae
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Move end exit portal to 0, 0; Add end gateway portals (WIP)
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2021-04-06 20:08:20 +02:00 |
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Elias Fleckenstein
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ea08fee9ba
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Make the dragon stay within a 50 blocks range of the portal
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2021-04-06 16:38:23 +02:00 |
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Elias Fleckenstein
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83b9cf3ad2
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End exit portal openng / closing on dragon death / spawn
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2021-04-06 15:48:17 +02:00 |
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Elias Fleckenstein
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a348909ba3
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Enderdragon: Proper Egg and XP spawning
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2021-04-06 12:50:36 +02:00 |
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Elias Fleckenstein
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1144006cdd
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Add End main island generation
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2021-04-04 15:16:06 +02:00 |
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Elias Fleckenstein
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49446bbb7b
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Make enderdragon spawn upon exit portal generation
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2021-04-04 12:01:45 +02:00 |
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kay27
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d1a0299b92
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[mcl_dungeons] Remove empty code section, add debug info
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2021-03-29 03:34:41 +04:00 |
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kay27
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80d845adb6
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[mcl_mapgen_core] Fix Nether generation chain reaction
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2021-03-29 03:18:17 +04:00 |
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kay27
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1818fcf592
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[mcl_mapgen_core] Remove water from End, fix https://git.minetest.land/MineClone2/MineClone2/issues/1394
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2021-03-29 02:43:08 +04:00 |
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kay27
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cb2aae5a55
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[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
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2021-03-28 22:57:11 +04:00 |
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kay27
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03feb36558
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Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls
Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267
Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Implement object queue not to trigger the same search again
Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
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2021-03-21 23:14:33 +00:00 |
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AFCMS
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558fa57cc6
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Solve quartz not generating in the nether
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2021-03-18 09:48:18 +01:00 |
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AFCMS
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8f30e223e2
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I hate reverting something xD
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2021-03-16 17:39:06 +01:00 |
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kay27
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6e6809f360
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Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
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2021-03-08 04:14:03 +04:00 |
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kay27
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15fa1e5b7a
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Fix https://git.minetest.land/MineClone2/MineClone2/issues/1060 - attempt number 3
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2021-03-08 03:05:43 +04:00 |
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AFCMS
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bddc4a3ac7
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make village tool experimental
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2021-03-07 17:07:55 +01:00 |
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kay27
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8ed28adf7c
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Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix https://git.minetest.land/MineClone2/MineClone2/issues/1212#issuecomment-16139
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2021-03-07 06:31:43 +04:00 |
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kay27
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66febf158a
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Speedify dungeons a little and fix chest places (linear, not square)
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2021-03-07 06:00:49 +04:00 |
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kay27
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45c0c576f7
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Implement /spawnstruct dungeon
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2021-03-07 03:49:34 +04:00 |
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Elias Fleckenstein
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d57db0444f
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Use mod.conf in all mods, part 1
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2021-03-04 15:22:14 +01:00 |
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kay27
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05a3b4e60c
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Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker
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2021-02-28 16:35:21 +04:00 |
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kay27
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abc0bb9e8e
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Fix dir_to_rotation()
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2021-02-27 23:20:57 +04:00 |
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kay27
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21e6c5ad1f
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Fix https://git.minetest.land/MineClone2/MineClone2/issues/1216
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2021-02-27 22:44:34 +04:00 |
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kay27
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2ce5c5415a
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Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209
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2021-02-27 03:33:51 +04:00 |
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Elias Fleckenstein
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d859d94a63
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Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1208
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2021-02-26 16:26:46 +00:00 |
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AFCMS
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41e715ef39
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Fix #1204
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2021-02-26 15:57:44 +00:00 |
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kay27
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a5168721b1
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Fix https://git.minetest.land/MineClone2/MineClone2/issues/1186
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2021-02-25 17:36:42 +04:00 |
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kay27
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e23ad6cabf
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Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1174
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2021-02-25 10:04:13 +00:00 |
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kay27
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54cd5007ed
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Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
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2021-02-25 01:03:41 +04:00 |
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AFCMS
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f0348d99d9
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Use setting to generate Quartz ore
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2021-02-22 19:12:33 +00:00 |
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kay27
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47db5c5917
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Make mcl_loot/get_random_slots() deterministic
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2021-02-22 21:58:35 +04:00 |
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AFCMS
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0e6177ee1f
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Add setting to dissable ores generation #874
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2021-02-22 12:33:28 +00:00 |
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kay27
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89e55e9065
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Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
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2021-02-22 03:15:32 +04:00 |
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Elias Fleckenstein
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100e37183d
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Update noise_params to the minetest 5.4 convention
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2021-02-18 11:54:51 +01:00 |
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kay27
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a73f5dabbd
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Cleanup
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2021-02-10 15:36:32 +00:00 |
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kay27
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1d792a650f
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Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work)
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2021-02-10 13:07:32 +00:00 |
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MysticTempest
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dc9ca16321
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Enable villager spawning.
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2021-02-09 06:06:19 -06:00 |
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MysticTempest
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e716ebd911
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Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode.
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2021-02-01 15:45:22 -06:00 |
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kay27
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30b4b9661c
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Villages cleanup
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2021-01-29 23:03:39 +04:00 |
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MysticTempest
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2fe5ac8569
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Add experimental, pseudobiome-based village variation.
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2021-01-28 23:59:01 -06:00 |
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kay27
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9a668204cb
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Remove inter-village distance check
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2021-01-28 23:12:16 +04:00 |
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MysticTempest
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ff38a44454
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Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots.
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2021-01-28 01:24:43 -06:00 |
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kay27
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ff2cd808d5
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Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022
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2021-01-28 03:17:11 +04:00 |
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MysticTempest
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0c23406531
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Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27.
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2021-01-27 02:56:53 -06:00 |
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MysticTempest
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cbd3a491f6
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Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants.
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2021-01-25 20:23:38 -06:00 |
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