Commit graph

543 commits

Author SHA1 Message Date
Wuzzy
d6749ecc51 Spawn large ferns in jungles 2017-03-15 03:55:08 +01:00
Wuzzy
246b4703e3 Spawn fern in jungles, spawn double tallgrass 2017-03-15 03:08:00 +01:00
Wuzzy
aa9a36161f Tweak grass/fern mapgen 2017-03-15 02:15:31 +01:00
Wuzzy
d0b1f843ee Move tall grass to mcl_flowers mod
Alias registered
2017-03-14 20:05:07 +01:00
Wuzzy
c5cf3f0e0e Fix town structure 2017-03-12 04:32:13 +01:00
Wuzzy
3bf5dfa0f8 Cacti and dead bushes min Y limit increased by 1 2017-03-10 05:29:00 +01:00
Wuzzy
7873bddf4f Rename crafting mod to mcl_inventory 2017-03-09 17:16:50 +01:00
Wuzzy
7549fc42bf v6: Replace dark oak trees with spruce trees 2017-03-07 22:30:11 +01:00
Wuzzy
6d366d810e Use sandstone in non-v6 desert mapgen 2017-03-05 01:57:04 +01:00
Wuzzy
6d2a6d7c00 Complete re-balancing of coal ore spawn 2017-03-05 01:46:50 +01:00
Wuzzy
1e1283752d mcl_mapgen_core depends on mcl_util 2017-03-05 00:55:06 +01:00
Wuzzy
fe489291de Convert coal spawn to mcl_util 2017-03-05 00:54:35 +01:00
Wuzzy
cc1fddd882 Tweak spawn height of all ores (except coal) 2017-03-05 00:39:22 +01:00
Wuzzy
33c92b553b Replace ore heights with mcl_vars limits 2017-03-04 23:03:23 +01:00
Wuzzy
2495676e54 Rename mapgen variables 2017-03-04 23:00:23 +01:00
Wuzzy
ef9eae3c2f Increase minimum iron ore cluster size by 1 2017-03-04 07:08:07 +01:00
Wuzzy
0d80690145 Tweak spawn rate of gold ore 2017-03-04 06:49:40 +01:00
Wuzzy
9d4be7e24b Tweak diamond ore spawn height 2017-03-04 06:35:50 +01:00
Wuzzy
72b5a87f02 Emerald ore is now rarer and only spawns alone 2017-03-04 06:29:22 +01:00
Wuzzy
5edec9f76d Tweak redstone generation 2017-03-04 06:10:41 +01:00
Wuzzy
0aeaf99781 Tweak coal generation and gen. it in deep levels 2017-03-04 05:45:03 +01:00
Wuzzy
dd4fdbc7e4 Reduce maximum size of andesite/diorite/granite 2017-03-03 17:57:46 +01:00
Wuzzy
6a66d74f14 Generate diorite, andesite, granite, dirt in stone 2017-03-03 17:47:22 +01:00
Wuzzy
d05fb0c15f Removed unused get_content_id 2017-02-24 03:36:14 +01:00
Wuzzy
23edc81f9d Set sane default mapgen flags for flat, v6, etc. 2017-02-23 01:14:27 +01:00
Wuzzy
b1cb7eafa7 Don't generate v6 decos if not v6 mapgen 2017-02-23 00:45:32 +01:00
Wuzzy
a244b43bf2 Remove unused flower aliases 2017-02-23 00:32:31 +01:00
Wuzzy
36217e2834 Move flowers mapgen to new mod 2017-02-23 00:31:31 +01:00
Wuzzy
73957c46b2 Partially re-implement Superflat 2017-02-23 00:15:47 +01:00
Wuzzy
85ce127e6b Add some simple experimental biomes for non-v6 2017-02-22 23:21:13 +01:00
Wuzzy
aa5ef41015 Globalize bedrock generation position 2017-02-20 07:10:03 +01:00
Wuzzy
0f2787cd16 Handle player void handling in playerplus 2017-02-20 06:56:17 +01:00
Wuzzy
0b375f00cd Generate deadly Void below the final bedrock layer 2017-02-20 06:24:04 +01:00
Wuzzy
e0539a77f0 Generate empty space below bedrock 2017-02-20 06:10:49 +01:00
Wuzzy
89c091dffc Proper bedrock generating code 2017-02-20 05:56:44 +01:00
Wuzzy
bb734ea820 Enable sand temples again! :-) 2017-02-18 02:40:07 +01:00
Wuzzy
35f1e4b1d2 Better documentation of /spawnstruct
Also require debug priv
2017-02-18 02:22:46 +01:00
Wuzzy
80f7008800 Add dependency list to random_struct 2017-02-18 02:17:16 +01:00
Wuzzy
c11048ea71 Fix all outdated node names in random_struct 2017-02-18 02:15:47 +01:00
Wuzzy
501a4347a3 Mapgen rework: Dead bush, sugarcane, cactus, tall grass
All those now use decorations
2017-02-17 07:14:54 +01:00
Wuzzy
57167f2eee Remove unused legacy mapgen code 2017-02-17 06:54:34 +01:00
Wuzzy
425ec6774d Move main mapgen code into new mod 2017-02-17 00:09:05 +01:00
Wuzzy
3696ee3761 Organize mods into modpacks for better overview 2017-02-16 01:45:21 +01:00