the-real-herowl
1ac81e440c
Added haste and fatigue
2024-05-22 21:02:25 +02:00
the-real-herowl
bf82241e82
Added dolphin's grace
2024-05-22 21:02:25 +02:00
the-real-herowl
456d205161
Added strength and weakness effects
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* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl
0e33947258
Renamed some functions and variables
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* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-05-22 21:02:25 +02:00
the-real-herowl
03c73b7820
Improved descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl
e039642446
Improved nausea
2024-05-22 21:02:25 +02:00
the-real-herowl
b6484a6d15
Added time_override to FOV API
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time_override can be used when applying or removing modifiers
2024-05-22 21:02:25 +02:00
the-real-herowl
394b090c83
Improved the darkness effect
2024-05-22 21:02:25 +02:00
the-real-herowl
65b923c43c
Added darkness
2024-05-22 21:02:25 +02:00
the-real-herowl
aa4ff1827d
Added nausea
2024-05-22 21:02:25 +02:00
the-real-herowl
92a77a7dbb
Fixed graphical features of some effects
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* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-05-22 21:02:25 +02:00
the-real-herowl
31adc45da9
Added blindness effect
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(also improved TT descriptions of some effects)
2024-05-22 21:02:25 +02:00
the-real-herowl
5610fa1c4b
Added frost effect
2024-05-22 21:02:25 +02:00
the-real-herowl
3f5cea3046
Added HP hudbar look modifier API
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(for now in mcl_potions)
2024-05-22 21:02:25 +02:00
the-real-herowl
a8054e8112
Add hero of the village effect
2024-05-22 21:02:25 +02:00
the-real-herowl
007500613a
Added food poisoning and saturation effects
2024-05-22 21:02:24 +02:00
the-real-herowl
fce73ab2bf
Added some missing effects and improved API
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* added a way to have a damage modifier relying on type instead of flag
* added Slow Falling
* added Levitation
* added Health Boost
* added Absorption
2024-05-22 21:02:24 +02:00
the-real-herowl
08942d3b25
Improved damage mods in effects, resistance effect
2024-05-22 21:02:24 +02:00
the-real-herowl
a6c9bc8a01
Improved effects HUD and fixes
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* Fixed some effects not being replaced correctly with higher levels
* Implemented an old FIXME (MTE 5.3.0 fixed underlying bug)
* Added a way to obtain an approximate level of effect from factor
* Added effect level to HUD under the icon
* Added effect timer to HUD under the icon
2024-05-22 21:02:24 +02:00
the-real-herowl
209299b791
Improved /effect command return messages
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Also improved the name of a variable
2024-05-22 21:02:24 +02:00
the-real-herowl
b84d36b3ff
Registered dragon breath and pruned code
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* removed old registration code
* added to the API the `nocreative` field
* registered the bottled dragon's breath as an item
2024-05-22 21:02:24 +02:00
the-real-herowl
eac63f93d5
Re-registered potions under new API
2024-05-22 21:02:24 +02:00
the-real-herowl
3663a62374
Added a constant to the API
2024-05-22 21:02:24 +02:00
the-real-herowl
a429a462cd
Fixed tipped arrow descriptions
2024-05-22 21:02:24 +02:00
the-real-herowl
5a7a533bf6
Added missing effect descriptions
2024-05-22 21:02:24 +02:00
the-real-herowl
0b1cc6ad57
Fixed splash and lingering potions
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* descriptions
* scaling
2024-05-22 21:02:24 +02:00
the-real-herowl
93572d71f2
Added support for varied descriptions
2024-05-22 21:02:24 +02:00
the-real-herowl
7d3e2d3dbc
Implemented missing potion registering functionality
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* improved support for custom (non-status) effects
* added support for splash potions
* added support for lingering potions
* added support for tipped arrows
* removed the old registration
2024-05-22 21:02:24 +02:00
the-real-herowl
83530b4298
Improved potion descriptions
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* added support for effect descriptions
* added descriptions for some effects
* fixed a crash
2024-05-22 21:02:24 +02:00
the-real-herowl
dc35f43bfa
Potions registering API fully works with creative
2024-05-22 21:02:24 +02:00
the-real-herowl
a8fcae0f51
Fixed variable definitions ("undeclared global")
2024-05-22 21:02:24 +02:00
the-real-herowl
6d927ab1a1
Creative inventory using new potions API
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-creative inventory utilizes the new potions API
-the new fancy tooltips are used there
2024-05-22 21:02:24 +02:00
the-real-herowl
ef2ce7e0d7
Added new potion tooltip handling
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-potion tooltips are now utilizing the power of the new API
-potion names change based on metadata
-nothing triggers loading the new tooltips beyond the names for now
2024-05-22 21:02:24 +02:00
the-real-herowl
9383b903ef
Added new potions registering API
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-added comprehensive potions registering API
-new API registers only drinkable potions for now
-new API is compatible with very complex tooltips
-new API can have multiple effects per potion
-no hardcoding for specific potions in the new API
2024-05-22 21:02:24 +02:00
the-real-herowl
f1e9c3b563
Translatable effect names and cleanup
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-added translatable effect names to the API
-made /effect utilize those descriptions
-cleaned up variables/constants to go with further API changes
2024-05-22 21:02:24 +02:00
the-real-herowl
d85e582e8c
Arabic-to-Roman converter redo
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-rewrote the Arabic-to-Roman number converter
-moved it to mcl_util
2024-05-22 21:02:24 +02:00
the-real-herowl
5827a7638d
Reimplemented /effect heal and fixed bugs
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-heal subcommand to the /effect reimplemented
-healing_func() from old API standardized, included in new API
-(the last point is due to it being substantially different from others)
-fixed a few bugs, potential crashes
-fixed incorrect withering effect progression
-standardized variable naming
2024-05-22 21:02:24 +02:00
the-real-herowl
d1ca0f23f0
Resolved merge conflict
2024-05-22 21:02:24 +02:00
the-real-herowl
5750284e8f
Improved /effect command and fixes
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-improved the /effect command, allowing to use effect levels
-fixed a bug in level-to-factor conversions
-renamed effect icons to follow the new convention
2024-05-22 21:02:24 +02:00
the-real-herowl
8477d13c79
General effects API overhaul
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- added a `register_effect()` function
- added the withering effect
- registered all the old effects under the new API
- unified effect names
- updated the main effect checker to use the new API
- changed some hardcoded values to support the unified effect naming
- added new namespaced metadata effects strings
- added support for legacy effect player metadata
- potions are still using the old effects API
- added glue between old API calls and the new API
- renamed the effect icons to support the unified effect naming
2024-05-22 21:02:24 +02:00
the-real-herowl
753545d714
Merge pull request 'Rover and Stalker' ( #4282 ) from rover_stalker into master
...
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4282
2024-05-22 19:01:14 +00:00
the-real-herowl
48e6ffa935
Improved tool tooltips ( #4306 )
...
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
2024-05-22 18:55:07 +00:00
teknomunk
bbc20d5f06
Fix undefined global warning when using milk bucket ( #4287 )
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Fix undeclared global variable warning when drinking milk and additional code cleanup.
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4287
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-22 18:45:18 +00:00
teknomunk
0279dde3d0
Limit check to +/- 16 nodes from goal position (maximum 33 nodes, 3 map blocks)
2024-05-22 15:25:38 +00:00
teknomunk
2a014ca79c
Change y range calculation to use outer zone distance and not middle to let mobs spawn far away from the player
2024-05-22 15:25:38 +00:00
teknomunk
1bc0a0b411
Implement a continuous distribution function using a piecewise linear function for selecting the distance from the player to spawn mobs with, fix crash when no nodes are found under air at the goal position
2024-05-22 15:25:38 +00:00
teknomunk
bd6c8d35c3
Change y_min/y_max calculations
2024-05-22 15:25:38 +00:00
teknomunk
3850fc1a9f
Limit y range to the same hemisphere (top/bottom)
2024-05-22 15:25:38 +00:00
teknomunk
74cf14ef0f
Close if statement
2024-05-22 15:25:38 +00:00
teknomunk
3a4a8799ea
Change mob spawning randomization from polar coordinates to spherical coordinates, move position validation code from find_spawning_position to get_next_mob_spawn_pos, minimize code remaining in find_spawning_position
2024-05-22 15:25:38 +00:00