Commit graph

167 commits

Author SHA1 Message Date
William Goodspeed
a6136ad158 Removing absorption bar on damage disabled servers
The absorption effect won't work on damage disabled servers and the
health bar and hunger bar is also hidden leaving the absorption bar
alone which makes it look not good. So not initializing it on those
servers might be a good idea.
2024-08-18 05:48:37 +02:00
the-real-herowl
173f8a0bca Effect loading fixes (#4425)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4425
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-13 13:21:36 +02:00
teknomunk
1f32b47208 Fix crash while fighting whither (#4392)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4392
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-12 14:18:03 +02:00
teknomunk
ca033d0e8d Correctly refresh enchantment tool capabilities in mcl_potions haste/fatigue effects (#4355)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4355
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-01 23:25:42 +00:00
teknomunk
95228500a9 Don't crash when name == nil 2024-05-30 10:51:45 +00:00
teknomunk
c7e43e31d4 Convert crash to a warning 2024-05-30 10:51:45 +00:00
the-real-herowl
cae554bc2b Defensive checks (#4328)
Fixes rare crashes related to some effects

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4328
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-26 15:32:41 +00:00
the-real-herowl
dc7b1869b7 Move most of the game to the new API 2024-05-22 21:03:43 +02:00
the-real-herowl
bdaff930e0 Documentation update 2024-05-22 21:03:43 +02:00
the-real-herowl
9e9507efeb Plant placement and drop fixes 2024-05-22 21:03:43 +02:00
the-real-herowl
e806d5f3ce Fixed effects still being handled after mob death 2024-05-22 21:03:43 +02:00
the-real-herowl
914e3c6c2a Effects persist on loads for mobs too 2024-05-22 21:03:43 +02:00
the-real-herowl
8f4d5d2e27 Added the ominous potion 2024-05-22 21:03:43 +02:00
the-real-herowl
70d8dfe558 Improved API mob support
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
  water breathing, dolphin's grace, leaping, swiftness,
  slowness, slow falling, night vision, darkness, frost,
  health boost, absorption, fire resistance, resistance,
  luck, bad luck, blindness, nausea, hunger, saturation,
  haste, fatigue, conduit power
* the following effects should work with mobs:
  invisibility, regeneration, poison, withering,
  strength, weakness, levitation, glowing
* the following effects have no effect on mobs
  (but can be applied with the API):
  bad omen, hero of the village
2024-05-22 21:03:38 +02:00
the-real-herowl
9b501bfa7e Allowed infinite effect duration 2024-05-22 21:02:25 +02:00
the-real-herowl
75e5ca8d49 Added the option to remove and clear effects...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-05-22 21:02:25 +02:00
the-real-herowl
dcbc9d2398 Allowed giving effect without particles
...both with API and the /effect command
2024-05-22 21:02:25 +02:00
the-real-herowl
7c1f9805e2 Tooltip and color fixes 2024-05-22 21:02:25 +02:00
the-real-herowl
8cfe96a955 Added potions for new effects
* also added some new brewing recipes
2024-05-22 21:02:25 +02:00
the-real-herowl
ced2741686 Added strength and weakness potions
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl
09be413e3f Added glowing effect
Also added on_save_effect callback to run cleanup
2024-05-22 21:02:25 +02:00
the-real-herowl
7ae31790bf Fixed running on_end for effects that aren't ending 2024-05-22 21:02:25 +02:00
the-real-herowl
6dab6158b9 Reserve some more keywords in register_effect() 2024-05-22 21:02:25 +02:00
the-real-herowl
b28467d348 Added mcl_luck API
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-05-22 21:02:25 +02:00
the-real-herowl
c503a5fb8c Added luck and bad luck effects
They're no-op for now
2024-05-22 21:02:25 +02:00
the-real-herowl
bbe2964d48 Added some effect descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl
5263740a80 Added conduit power 2024-05-22 21:02:25 +02:00
the-real-herowl
ddbc7cd826 Haste and fatigue expanded and improved
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-05-22 21:02:25 +02:00
the-real-herowl
6d7fe91047 Capped fatigue effect on punching
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-05-22 21:02:25 +02:00
the-real-herowl
0c4094596e Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl
1ac81e440c Added haste and fatigue 2024-05-22 21:02:25 +02:00
the-real-herowl
bf82241e82 Added dolphin's grace 2024-05-22 21:02:25 +02:00
the-real-herowl
456d205161 Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl
0e33947258 Renamed some functions and variables
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-05-22 21:02:25 +02:00
the-real-herowl
03c73b7820 Improved descriptions 2024-05-22 21:02:25 +02:00
the-real-herowl
e039642446 Improved nausea 2024-05-22 21:02:25 +02:00
the-real-herowl
394b090c83 Improved the darkness effect 2024-05-22 21:02:25 +02:00
the-real-herowl
65b923c43c Added darkness 2024-05-22 21:02:25 +02:00
the-real-herowl
aa4ff1827d Added nausea 2024-05-22 21:02:25 +02:00
the-real-herowl
92a77a7dbb Fixed graphical features of some effects
* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-05-22 21:02:25 +02:00
the-real-herowl
31adc45da9 Added blindness effect
(also improved TT descriptions of some effects)
2024-05-22 21:02:25 +02:00
the-real-herowl
5610fa1c4b Added frost effect 2024-05-22 21:02:25 +02:00
the-real-herowl
3f5cea3046 Added HP hudbar look modifier API
(for now in mcl_potions)
2024-05-22 21:02:25 +02:00
the-real-herowl
a8054e8112 Add hero of the village effect 2024-05-22 21:02:25 +02:00
the-real-herowl
007500613a Added food poisoning and saturation effects 2024-05-22 21:02:24 +02:00
the-real-herowl
fce73ab2bf Added some missing effects and improved API
* added a way to have a damage modifier relying on type instead of flag
* added Slow Falling
* added Levitation
* added Health Boost
* added Absorption
2024-05-22 21:02:24 +02:00
the-real-herowl
08942d3b25 Improved damage mods in effects, resistance effect 2024-05-22 21:02:24 +02:00
the-real-herowl
a6c9bc8a01 Improved effects HUD and fixes
* Fixed some effects not being replaced correctly with higher levels
* Implemented an old FIXME (MTE 5.3.0 fixed underlying bug)
* Added a way to obtain an approximate level of effect from factor
* Added effect level to HUD under the icon
* Added effect timer to HUD under the icon
2024-05-22 21:02:24 +02:00
the-real-herowl
5a7a533bf6 Added missing effect descriptions 2024-05-22 21:02:24 +02:00
the-real-herowl
83530b4298 Improved potion descriptions
* added support for effect descriptions
* added descriptions for some effects
* fixed a crash
2024-05-22 21:02:24 +02:00