Commit graph

3668 commits

Author SHA1 Message Date
cora
0d8436b343 fix soul fire 2022-05-24 13:25:45 +02:00
cora
29c16eaa75 remove superfluous torch models 2022-05-24 13:25:45 +02:00
cora
2d81d31139 Fix soul torch to use the actual mcl_torches api 2022-05-24 13:25:45 +02:00
cora
a9be3f0f96 remove excessive newlines 2022-05-24 13:25:45 +02:00
cora
181a7d3b11 make nether gold gen. respect mcl_generate_ores 2022-05-24 13:25:45 +02:00
cora
430dc7fd8c remove packed ice recipe 2022-05-24 13:25:45 +02:00
cora
c6312e7bdd use vector.new instead of normal tables 2022-05-24 13:25:45 +02:00
cora
d9f2db5950 adapt readme to mcl2 2022-05-24 13:25:45 +02:00
cora
6b058d6f38 remove changelog.md 2022-05-24 13:25:45 +02:00
cora
dd928db9ea fix soul torch recipe 2022-05-24 13:25:45 +02:00
cora
67e026cb12 blackstone: remove soul lantern dupe(mcl_lanterns) 2022-05-24 13:25:45 +02:00
cora
4a0a9ba482 move depends.txt to mod.conf, add author field 2022-05-24 13:25:45 +02:00
debian044
16d79996c0 Add blackstone via cp -r & git add * ^^ 2022-05-24 13:25:45 +02:00
cora
d34191f00c villagers go to the bell if it's rung(for now)
this will help with further testing pathfinding until villagers
get a proper schedule and do more things
2022-05-22 02:01:21 +02:00
cora
e9f4f500d9 bell: slightly tweak bottom texture 2022-05-21 12:35:22 +02:00
cora
63b6a1d176 Update README.md 2022-05-20 21:54:42 +02:00
cora
1ba12aec60 Add new textures, make bell a nodebox
thx erlehmann for the nodebox <3
2022-05-20 21:27:12 +02:00
cora
4ba570e3b4 remove mesecons dependency 2022-05-20 13:45:45 +02:00
cora
bf1a939564 fix bell sound 2022-05-20 13:44:17 +02:00
cora
fe164e5f41 add basic mcl2 node properties 2022-05-20 13:36:41 +02:00
kay27
a6e9afbb93 Add bell from mcl5 2022-05-20 13:33:39 +02:00
Nils Dagsson Moskopp
c9c14d6ff0 Add noise to christmas chest textures 2022-05-20 04:13:13 +02:00
Nils Dagsson Moskopp
ff384c9588 Reskin chests as presents on December 24th to 26th 2022-05-20 04:13:01 +02:00
cora
c4e51650f8 smoker & bfurnace: More concise short descriptions 2022-05-18 13:37:34 +02:00
cora
8426e7826a Fix smoker fuel not being burned at twice the rate. 2022-05-18 13:30:00 +02:00
MysticTempest
d10f8944ed Fix blast_furnace fuel not being consumed at twice the rate. 2022-05-18 05:30:05 -05:00
PrairieWind
d93704fa0e Merge branch 'master' into furnaces 2022-05-17 18:33:20 +00:00
PrairieAstronomer
4af0a4daae Updated GROUPS.md and fixed blast furnace group name. 2022-05-17 10:34:44 -06:00
PrairieAstronomer
fd18c0d213 Removed Unneeded Code from Blast Furnace, and updated description. 2022-05-17 10:27:41 -06:00
PrairieAstronomer
7ac2593164 Removed Unneed code and fixed description of Smoker 2022-05-17 10:03:15 -06:00
PrairieAstronomer
29e18015b8 Make Fish and Salmon Smokable 2022-05-17 09:48:51 -06:00
PrairieAstronomer
e1a6baffe9 Smoker 2022-05-16 21:11:10 -06:00
PrairieAstronomer
f1a80876de Make Copper Ore Blastable 2022-05-16 20:59:19 -06:00
PrairieAstronomer
3558541648 Blast Furnace 2022-05-16 20:45:45 -06:00
MysticTempest
dd1a58b01e Implement piston fixes:
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.

Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
PrairieAstronomer
fec5650711 Removed dependancies 2022-05-14 16:01:14 -06:00
PrairieAstronomer
dead4069b0 Removed incorrect groups 2022-05-14 15:48:33 -06:00
PrairieAstronomer
4bc67a174b Loom 2022-05-14 15:34:08 -06:00
PrairieAstronomer
c71b036e6a Cartography Table 2022-05-14 15:24:44 -06:00
PrairieAstronomer
046698c64f Fletching Table 2022-05-14 15:14:50 -06:00
chmodsayshello
00dba67cd8 remove lodestone compass from creative inventory 2022-05-12 19:06:13 +02:00
kabou
872b708465 Remove unused variable.
* Removed unused variable `stack_max`.
2022-05-11 21:45:15 +02:00
kabou
74e70b674e Fix return value of get_compass_image().
* `get_compass_image()` did not actually return the image number.
2022-05-11 21:43:52 +02:00
kabou
14c882f982 Fix lodestone compass meta handling.
* The nature of a compass was being determined by looking at its meta.
  This caused lodestone compasses with unset meta to turn into regular
  compasses.  Fixed by using string matching on the itemname.
* Changed lodestone rightclick handler to explicitly set the correct
  name and frame of the compass used on it instead of waiting for
  globalstep to do this.
2022-05-11 21:31:50 +02:00
kabou
8ae605165b Fix lodestone compass stack_max.
* Lodestone compasses are stackable.
* Remove hardcoded `stack_max` setting, use default.
2022-05-11 17:53:41 +02:00
kabou
aca4aca79b Add German translation.
* Add "de" (German) translation by chmodsayshello.
2022-05-11 17:43:57 +02:00
kabou
bacc7613b5 Fix crash in mt 5.4 with vector ops.
* `vector.from_string()` is not available in mt pre-5.5.  Replace with
  `minetest.string_to_pos()`.
2022-05-11 17:41:10 +02:00
kabou
8a4b8707fa Add new compass API.
* Add API.md
* Update mcl_itemframes to use the new API.
* Revert old exported function back to original API.
2022-05-10 23:38:28 +02:00
kabou
a8c231da34 Refactor compass code.
* Split up `get_compass_image()` into smaller functions.  This allows
  for better code sharing between old and new API and globalstep fn.
* Add `get_compass_itemname()` function.  It will be the new API of
  choice, `get_compass_image() will be deprecated soon.
* Remove function declaration out of globalstep function.
* Various other performance improvements.
* Add local aliases for global functions
* Lodestone compasses can only stack 1 item.
* Document functions and variables.
* Fix lodetone compass inaccurately reusing compass descriptions.
* Add usage descriptions to node definitions
* Refactor craftitem registration code.
* Update translation templates.
2022-05-10 22:43:03 +02:00
MysticTempest
44b1d583a7 Potion Fixes:
Ensure all potion icons disappear after their effect is gone.
Stop Breath bar from flashing when water_breathing is in effect.
2022-05-09 05:18:59 -05:00