Commit graph

8 commits

Author SHA1 Message Date
Elias Fleckenstein
0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
Elias Fleckenstein
c41bd3932c Add global smoke spawning API 2021-04-14 18:14:21 +02:00
Wuzzy
87ffe2e8f5 Set default node particle level to "none" 2020-08-23 12:05:08 +02:00
Wuzzy
c2afc82754 Disable some demanding particles by default
Fire smoke, lava droplets
2020-08-19 20:39:05 +02:00
Wuzzy
8a39474793 Add smoke particles at torches 2020-08-19 19:14:37 +02:00
Wuzzy
9f43d6a5a5 Add setting to disable node particles 2020-08-19 16:37:28 +02:00
Wuzzy
2a1273b7e3 Add flame particles to torches and furnaces 2020-08-19 16:32:46 +02:00
Wuzzy
cfcf22f0de Add bubble particles for players being underwater 2017-05-22 22:04:42 +02:00