Elias Fleckenstein
0b27b6bec3
Mob API: Merge mobs_mc and mcl_mobs into one mod
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DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
Elias Fleckenstein
4b327bcf99
Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players
2021-05-05 14:41:23 +02:00
Elias Fleckenstein
35a2a2b912
Workaround to prevent double death messages
2021-05-05 13:27:30 +02:00
Elias Fleckenstein
f53ff8418f
mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages
2021-05-05 13:24:23 +02:00
Elias Fleckenstein
f5b2a5f5c1
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-05-05 09:25:20 +02:00
Elias Fleckenstein
be0cf5788d
mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead
2021-05-05 09:24:51 +02:00
Elias Fleckenstein
1eaf662833
Add updated tga_encoder
2021-05-02 17:47:46 +02:00
Elias Fleckenstein
bd74dbe321
Revert "Use PNG instead of TGA"
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This reverts commit ca9cd8cbe0
.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein
ca9cd8cbe0
Use PNG instead of TGA
2021-05-02 12:55:04 +02:00
Elias Fleckenstein
5d3e74c844
Remove useless tga_encoder files
2021-05-01 17:20:23 +02:00
Elias Fleckenstein
c6e80b5882
Add Real Maps
2021-05-01 16:52:16 +02:00
Elias Fleckenstein
199488cc74
Add nil check for crash prevention
2021-04-29 11:18:22 +02:00
NO11
7a00e8acf7
New particle textures for sponge
2021-04-28 14:32:40 +00:00
Elias Fleckenstein
edc89898bb
Integrate fire resistance
2021-04-25 20:51:13 +02:00
Elias Fleckenstein
302175691a
Integrate death messages
2021-04-25 16:42:38 +02:00
Elias Fleckenstein
6aecae6eea
Simplify damage pipeline; Add on_death and on_damage callbacks
2021-04-25 13:50:07 +02:00
Elias Fleckenstein
9f7b371bfc
Merge branch 'master' into damage
2021-04-22 13:29:32 +02:00
Elias Fleckenstein
acbdc937b4
Fix crash when trying to explode an unknown node
2021-04-22 13:19:44 +02:00
Elias Fleckenstein
c9b4ddb923
Add command damage type (This is Non-MC)
2021-04-18 20:22:18 +02:00
Elias Fleckenstein
53b0ad7347
Implement magic damage
2021-04-18 20:21:11 +02:00
Elias Fleckenstein
d9195cc520
Redesign damage modifier execution
2021-04-18 20:08:08 +02:00
Elias Fleckenstein
d08a226a51
Integrate critical hits
2021-04-18 19:50:48 +02:00
Elias Fleckenstein
2827542002
Implement food poisoning damage properly~
2021-04-18 18:49:00 +02:00
Elias Fleckenstein
3ad5b30ea5
Add cramming and fireworks damage types for future use
2021-04-18 17:38:19 +02:00
Elias Fleckenstein
4f0bb444fe
Integrate armor stand
2021-04-18 16:03:23 +02:00
Elias Fleckenstein
5d9bb7cacd
Fix armor not actually protecting lol
2021-04-14 19:06:11 +02:00
Elias Fleckenstein
ad3defdfb3
Merge branch 'master' into damage
2021-04-14 18:29:42 +02:00
Elias Fleckenstein
c41bd3932c
Add global smoke spawning API
2021-04-14 18:14:21 +02:00
Elias Fleckenstein
875bb3db84
Use fire-like damage types properly
2021-04-14 17:20:51 +02:00
Elias Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
Elias Fleckenstein
f350fa6272
Add bossbars
2021-04-06 14:50:34 +02:00
AFCMS
28402ca663
store tool wield scale in a global var
2021-04-05 10:16:56 +02:00
AFCMS
0740854b5d
Merge branch 'master' into doc-refactoring
2021-03-30 22:28:48 +02:00
kay27
cb2aae5a55
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
2021-03-28 22:57:11 +04:00
AFCMS
890a569b13
add API documentation to mcl_worlds
2021-03-28 07:40:36 +02:00
AFCMS
cdb67d96a6
add API documentation to mcl_explosions
2021-03-28 01:00:18 +01:00
AFCMS
6f9c1856b8
add API documentation to mcl_colors (!)
2021-03-28 00:48:24 +01:00
AFCMS
e56d9d2ab8
add API documentation to controls
2021-03-28 00:44:36 +01:00
AFCMS
52939ff6a4
add API documentation to flowlib (part 5)
2021-03-28 00:32:52 +01:00
AFCMS
39ac3f208d
add API documentation to flowlib (part 4)
2021-03-28 00:25:54 +01:00
AFCMS
2a5dcd1634
add API documentation to flowlib (part 3)
2021-03-28 00:23:57 +01:00
AFCMS
19db2a479f
add API documentation to flowlib (part 2)
2021-03-28 00:18:19 +01:00
AFCMS
fb50b256ed
add API documentation to flowlib (part 1)
2021-03-28 00:12:41 +01:00
AFCMS
ce123d4676
add API documentation to mcl_autogroup
2021-03-28 00:02:35 +01:00
Elias Åström
0d7c2c4988
Fix #1358 for real
2021-03-23 12:02:00 +01:00
kay27
03feb36558
Improve Nether Portals ( #1315 ) (as a squash)
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Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void ) to avoid lots of ```emerge_area()``` calls
Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267
Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Implement object queue not to trigger the same search again
Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
Elias Åström
0996a83ba0
Assert that both parts of mcl_autogroup exist
2021-03-20 19:32:04 +01:00
Elias Åström
1621c23308
Rename "tool_multiplier" to "speed" for tools
2021-03-20 19:25:47 +01:00
Elias Åström
10154d5778
Fix #1348
2021-03-20 11:02:16 +01:00
Elias Åström
0f2c487dca
Remove _mcl_autogroup depends on mcl_autogroup
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It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods. Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-03-18 13:59:22 +01:00