Commit graph

11268 commits

Author SHA1 Message Date
teknomunk
6b37618b72 Remove dip into the ground that occured when gravity caused the cart to reverse directions 2024-12-31 02:36:18 +01:00
teknomunk
8709ba7be8 Implement gravity, move orientation update to own function, fix cart stopping in process_acceleration 2024-12-31 02:36:18 +01:00
teknomunk
2e78e9cdad Change connected railcar behavior to fix unreliable end of track stopping, set maximum acceleration of powered rails to 8 blocks per second (per https://minecraft.fandom.com/wiki/Powered_Rail), stop powered rails from powering the block underneath it (allows below rail hopper to work while the rail is powered like in https://www.youtube.com/watch?v=szjO0-duTAk), modify mcl_hoppers to allow triggering a hopper pull once the minecart is stopped on top of the hopper and wait before allowing the cart to move to allow redstone circuits time to process 2024-12-31 02:36:18 +01:00
teknomunk
f082e4a554 Make minecart always stop at correct location at end of track, fix crash when placing chest minecart after changing how staticdata is handled 2024-12-31 02:36:18 +01:00
teknomunk
05aef66668 Modify do_movement_step to move to always move to the edge of the current rail segment before updating the direction to prevent oscillations at corners, fix end of track stop location with new movement behavior, disable experimental controls, swap code to detach the driver on float with a call to detach_driver() 2024-12-31 02:36:18 +01:00
teknomunk
960192024f Add DEBUG flag, stop small do_movement_step's from occuring (this improves but doesn't eliminate the bug I with the a6be179ed commit), add recovery when staticdata field gets lost 2024-12-31 02:36:18 +01:00
teknomunk
70aa9004be Fix initial_properties for minecarts 2024-12-31 02:36:18 +01:00
teknomunk
0c46c2fcc2 Change left,right and back vectors to matrix math results with no branching 2024-12-31 02:36:18 +01:00
teknomunk
c489e0c380 Remove now unused properties from minecart definition, convert more vectors to use vector.new syntax 2024-12-31 02:36:18 +01:00
teknomunk
d9d5245d59 Complete rewrite of minecart movement that resolves https://git.minetest.land/MineClone2/MineClone2/issues/2446 and https://git.minetest.land/MineClone2/MineClone2/issues/247#issuecomment-50960 but has a bug where carts will synchronize movements that I am still investigating 2024-12-31 02:36:18 +01:00
teknomunk
d1550d9e84 Change staticdata serialization (with migration from old data), disable debugging code used to investigate https://git.minetest.land/MineClone2/MineClone2/issues/2446 2024-12-31 02:36:18 +01:00
teknomunk
087d5f0f64 Change to vector.new from {x=...}, relocate movement code to own function for future changes 2024-12-31 02:36:18 +01:00
SmokeyDope
473590efbc update overlay texture in stonecutter code 2024-12-31 02:25:13 +01:00
kno10
28c0a3072c set_yaw for shulker returns nil, causing a nil arithmetic error. (#4775)
Fixes a prevented crash error.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4775
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-31 01:23:47 +01:00
kno10
f83d8c07ad No timer for crying obsidian with a solid node below (#4754)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4754
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-30 19:40:07 +01:00
kno10
0631319a00 Fix crash with crossbow rockets (#4771)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4771
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-30 19:13:00 +01:00
teknomunk
cf5fe25b7d Fix typos (#4768)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4768
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-12-29 16:59:31 +01:00
kno10
11e8cbc39b Use all three schematics when growing crimson/warped funghi (#4758)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-29 16:37:07 +01:00
kno10
cb1814f6ae tooldef can be nil (#4767)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4767
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-29 15:56:57 +01:00
the-real-herowl
44cf59b769 Added grey sand 2024-12-29 08:09:33 +01:00
the-real-herowl
6a6f033197 Spear throw charging
- spear throw has to be charged for full power
- bow charging is improved and compatible with spears
- fixed a crash
2024-12-29 08:09:33 +01:00
the-real-herowl
fa41870bb5 Reworked bow loading code 2024-12-29 08:09:33 +01:00
the-real-herowl
14ec7fe98f Fixed a crash 2024-12-29 08:09:33 +01:00
the-real-herowl
8a252342a5 Minor improvements 2024-12-29 08:09:33 +01:00
teknomunk
3f46519954 Remove duplicate function (manual rebase error) 2024-12-29 08:09:33 +01:00
teknomunk
87d62092cc Add mirrored spear crafting recipe 2024-12-29 08:09:33 +01:00
teknomunk
127840dc4c Remove debug logging 2024-12-29 08:09:33 +01:00
teknomunk
23c74cf159 Wear spears when thrown, add spear recipe 2024-12-29 08:09:33 +01:00
teknomunk
911ebde12b Add initial craft recipe for hammers 2024-12-29 08:09:33 +01:00
teknomunk
62dc013787 Fix item duplication bug, drop spears that start sliding 2024-12-29 08:09:33 +01:00
teknomunk
7fa0441d7a Remove debug print, remove dead code, replace magic numbers in tool uses with uses.* 2024-12-29 08:09:33 +01:00
teknomunk
bdf926daa2 Remove old spear implementation, make spears drop as an item when removed 2024-12-29 08:09:33 +01:00
teknomunk
ba2af67c0b Start rewriting spears using vl_projectile API 2024-12-29 08:09:33 +01:00
teknomunk
c1691e65a8 Implement mcl_util.remove_entity() and convert projectile code to use it 2024-12-29 08:09:33 +01:00
the-real-herowl
5b7c1a8d4c Reworked hammer crushing
- crushing is now done by digging with a hammer
- cobble is now crushable
2024-12-29 08:09:33 +01:00
the-real-herowl
bf77996b57 Added spears 2024-12-29 08:09:33 +01:00
teknomunk
bc94bc4a41 Resolve merge conflict 2024-12-29 08:09:33 +01:00
the-real-herowl
ce95290fa8 Added hammers 2024-12-29 08:09:33 +01:00
the-real-herowl
8f33a0678e Renamed the group 2024-12-29 08:08:52 +01:00
the-real-herowl
c9bc8ecbd2 Fixed firework star description 2024-12-29 08:08:52 +01:00
the-real-herowl
f8f30b7311 Firework rockets are no longer infinite in survival 2024-12-29 08:08:52 +01:00
the-real-herowl
8e77fece50 Review commemts implemented 2024-12-29 08:08:52 +01:00
the-real-herowl
954ba26bb6 Predefined firework explosion size 2024-12-29 08:08:52 +01:00
the-real-herowl
d4ca99f09e Added firework stars
- empty fireworks now have a simple boom
- fireworks with generic stars have a colorful boom
2024-12-29 08:08:52 +01:00
the-real-herowl
36b8689bf4 Slight vl_fireworks reorganisation 2024-12-29 08:08:52 +01:00
the-real-herowl
9365fb68d3 Firework static saving improvements 2024-12-29 08:08:52 +01:00
the-real-herowl
30f64eeb16 Show fireworks properly in creative search
...also fixes potions there, this time for real
2024-12-29 08:08:52 +01:00
the-real-herowl
67592d13ee Improve firework direction correction math
...to allow shooting them from narrow tunnels
2024-12-29 08:08:52 +01:00
the-real-herowl
4254b9311c Dispenser shoots fireworks where it's looking 2024-12-29 08:08:52 +01:00
the-real-herowl
a65684e875 Fireworks are now craftable 2024-12-29 08:08:52 +01:00
the-real-herowl
e69bd1412e Fireworks now fly in arches 2024-12-29 08:08:52 +01:00
the-real-herowl
8b0534437a Add metadata-based firework duration and force 2024-12-29 08:08:52 +01:00
the-real-herowl
a9187ab9de Squashed all rockets into one item 2024-12-29 08:08:52 +01:00
the-real-herowl
1a98c9ad2e One firework entity to rule them all 2024-12-29 08:08:52 +01:00
the-real-herowl
9ef0738a2e Dispensers work with fireworks 2024-12-29 08:08:52 +01:00
the-real-herowl
93a6ce6824 Renamed mcl_fireworks to vl_fireworks 2024-12-29 08:08:52 +01:00
the-real-herowl
3291786c1f Moved particle explosion to mcl_fireworks API
- crossbow rockets use the API
- fireworks use it obviously
- fireworks fly a bit faster too
2024-12-29 08:08:52 +01:00
the-real-herowl
6066e0dc46 Change firework explosion code 2024-12-29 08:08:52 +01:00
the-real-herowl
57f743a0c5 Adjusted firework entity size 2024-12-29 08:08:52 +01:00
teknomunk
50e54a375a Add pitch_offset to correct rocket orientation 2024-12-29 08:08:52 +01:00
the-real-herowl
00ef72c646 Graphical changes and preparations
- added mesh
- added adjusted texture
- marked lines in need of attention
2024-12-29 08:08:52 +01:00
teknomunk
326ad65158 Correct damage_groups return (ObjectRef:get_velocity() returns a vector not the required number) 2024-12-29 08:08:52 +01:00
the-real-herowl
902393926f Initial firework projectile 2024-12-29 08:08:52 +01:00
the-real-herowl
43539e1392 Make sure self.rotate is not nil before use (#4759)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4759
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-12-29 08:05:52 +01:00
Mikita Wiśniewski
a93690c6fb Prevent crashes when dispensers/droppers operate on/with unknowns (#4764)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4764
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-12-29 08:04:59 +01:00
kno10
20f01a8ef7 paramtype light fixes from MCLA (#4763)
`paramtype` , not `paramtype1`

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4763
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-29 01:43:02 +01:00
kno10
f1181d956a Store mapgen version (#4762)
Store the version used to initialize the map in the map_env.txt file.

- if a version is stored in the map_env.txt file, it is used.
- if the map is new, the current game version is used.
- if the map is old, 0.87 is assumed for compatibility.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4762
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-29 00:00:46 +01:00
kno10
0faedea137 Make trees, funghi not ground content, they get damaged by cavegen (#4757)
Prevents trees and funghi from being damaged by cavegen across map chunk boundaries.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4757
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-27 12:23:31 +01:00
kno10
631162e24c Switch from deg to rad. 2024-12-27 10:48:00 +07:00
kno10
dd165ec0e9 Update to set_bone_override 2024-12-27 10:48:00 +07:00
the-real-herowl
1c36a4e07c Fixed potion appearance in creative menu (search) (#4760)
This fixes potion appearance in creative menu, in the search tab. Proper potions appear there now.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4760
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-12-27 01:13:38 +01:00
teknomunk
6ff0bb5614 Fix snowmen throwing snowballs and fix mcl_throwing when player throws things 2024-12-26 12:31:05 -06:00
the-real-herowl
2860832890 Allow changing maximum projectile time live 2024-12-26 03:00:38 +01:00
the-real-herowl
67f45bd6fb Fix potion registering not working with other mods 2024-12-25 23:25:19 +01:00
teknomunk
ddba0408e1 Correct behavior of projectiles sticking in players forcing the projectile to survive 2024-12-25 11:52:24 +01:00
teknomunk
7de503770f Address review concerns 2024-12-25 11:52:24 +01:00
teknomunk
2732976404 Move fireball redirection service award check to ghast from fireball 2024-12-25 11:52:24 +01:00
teknomunk
5c1881753b Change object alive check so that projectiles are still removed when the object dies 2024-12-25 11:52:24 +01:00
teknomunk
60e3c139cc Change mcl_mobs to use mcl_util.remove_entity() when killing mobs, add guard in vl_projectile against removed mobs 2024-12-25 11:52:24 +01:00
teknomunk
b8d2f67dfd Update api.md with rotational offset fields 2024-12-25 11:52:24 +01:00
teknomunk
0d82c8f725 Replace magic numbers with named constants, add missing 'local' 2024-12-25 11:52:24 +01:00
teknomunk
bb934d09ee Break long lines, add space between functions in vl_projectile/init.lua 2024-12-25 11:52:24 +01:00
teknomunk
bc321ccae4 Add _vl_projectile.can_punch() to mob API and move hard-coded entity behavior from arrow to rover code 2024-12-25 11:52:24 +01:00
teknomunk
a2167e7dfc Change to use nil radius in within_limits(pos,radius) check 2024-12-25 11:52:24 +01:00
teknomunk
88cd54a03b Add reference to Projectile API documentatino from mob API documentation 2024-12-25 11:52:24 +01:00
teknomunk
5db55dde3c Update { ... } to {...} 2024-12-25 11:52:24 +01:00
teknomunk
0d8f7515c6 Update minetest->Luanti in affected documentation, update minetest. -> core. in affected code, factor out common subexpressions in mods/ITEMS/vl_projectile/init.lua 2024-12-25 11:52:24 +01:00
teknomunk
7c8da2eba7 Rework self.timer and _owner collision conditions 2024-12-25 11:52:24 +01:00
teknomunk
6566304b43 Fix bug in solid node collision code (not updating _last_velocity, making delta_v larger if length was small) 2024-12-25 11:52:24 +01:00
teknomunk
5f0244ebb1 Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity 2024-12-25 11:52:24 +01:00
teknomunk
537f49d57e Rearrange conditions to minimize executed code 2024-12-25 11:52:24 +01:00
teknomunk
51ebb26abe Stop infinite loop of arrows stuck in yourself punching you 2024-12-25 11:52:24 +01:00
teknomunk
73c66dc888 Sound fix, preserve _itemstring as well 2024-12-25 11:52:24 +01:00
teknomunk
1e165155d8 Add _arrow_item to list of perserved fields 2024-12-25 11:52:24 +01:00
teknomunk
f426d96ef5 Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load 2024-12-25 11:52:24 +01:00
teknomunk
d42797d48d Make stuck arrows stop processing all other behaviors 2024-12-25 11:52:24 +01:00
teknomunk
f1a0c04f52 Make it possible to pick up arrows in creative mode 2024-12-25 11:52:24 +01:00
teknomunk
17f063c4e5 Fix tipped arrow behavior, remove debug code 2024-12-25 11:52:24 +01:00
teknomunk
33c70fd677 Rework projectile pickup code (to prevent item duplication bugs), always update _last_pos, short circuit processing behaviors if the entity was removed by a behavior but didn't report it 2024-12-25 11:52:24 +01:00
teknomunk
d1fe8de1b6 Fix crash when respawning 2024-12-25 11:52:24 +01:00