bzoss
0959c15c34
Fix Redstone alias issue. Defined local variable "brew_output".
2020-06-08 17:33:58 -04:00
bzoss
ca3fd26353
Shorten brewing stand finish sound
2020-06-08 17:15:33 -04:00
bzoss
8a151f154c
Correct alias
2020-06-08 17:07:51 -04:00
bzoss
d6e3c0f6cf
inital push to Wuzzy's bzoss_brew branch.
2020-06-08 17:04:41 -04:00
Wuzzy
e14fe15d26
Add is_ground_content=false to all liquids
2020-06-07 21:32:55 +02:00
Wuzzy
6a6e294c19
Fix blast not removing chorus plant
2020-06-07 21:31:52 +02:00
Elias Åström
455f490b4e
Remove TNT node when it is ignited by an explosion
...
After 6f12adcb
TNT nodes would not be removed when ignited by
explosions, this fixes that.
2020-06-07 20:44:17 +02:00
Wuzzy
6f12adcb03
Fix broken blast handling for chest/shulkerbox
2020-06-06 16:57:19 +02:00
Wuzzy
505f853e54
Fix bucket not being able to pick up liquids
2020-06-06 16:16:39 +02:00
Wuzzy
28710bb819
Add label to observer ABM
2020-06-04 16:04:46 +02:00
Wuzzy
a08152d8fb
Localize some variables in mcl_core
2020-06-03 20:19:27 +02:00
Elias Åström
13b941fdbf
Merge branch 'treecheck'
2020-06-02 20:13:30 +02:00
Elias Åström
2e79f1f0ed
Check if there is room for tree to grow
...
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.
To solve this, checks are added for nodes around the trees. The volume
checked depends on the tree type. The volume for each tree has been set
so reject trees where branches would grow into other nodes. Some nodes
types like torches, plants and wood are ignored in the checks.
Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree. Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy
d1d7c026e1
Buckets are no longer liquids_pointable
2020-05-20 21:59:37 +02:00
MysticTempest
a20637f68c
Fix redstone dust climbing up doors, and fix redstone dust not turning off when redstone torch is destroyed through the destruction of an attached block
2020-05-13 21:11:17 +02:00
Wuzzy
1a0e979b0c
Update incomplete license information and credits
2020-05-11 17:18:04 +02:00
Wuzzy
c156398fb5
Merge branch 'translate-fr' of https://git.minetest.land/lrocher/MineClone2 into translate_fr
2020-05-09 18:57:40 +02:00
Wuzzy
728db50baf
Fire doesn't destroy flammable=-1 nodes
2020-05-09 18:55:50 +02:00
Wuzzy
621946546b
Ignite TNT by fire
2020-05-09 18:52:03 +02:00
Wuzzy
ffcad31871
Update falling nodes when fire replaces a block
2020-05-09 17:53:32 +02:00
Wuzzy
bfb1e3e447
Add age to of fire to greatly limit fire spread
2020-05-09 17:44:23 +02:00
Rocher Laurent
e058ee8487
Fix some template.txt
2020-05-05 21:02:48 +02:00
Rocher Laurent
c9a37d0dbc
Translate In French
2020-05-05 21:02:21 +02:00
Rocher Laurent
4957bd1118
Translate In French
2020-05-03 22:39:07 +02:00
Wuzzy
bc740efafe
Add fire explosions
2020-05-02 19:05:56 +02:00
Wuzzy
00acbf8a2a
Remove unused TNT functions
2020-05-02 18:51:59 +02:00
Wuzzy
56d484f69b
Make mobs and bed use mcl_explosions
2020-05-02 18:50:25 +02:00
Wuzzy
6a576c50a0
Add puncher to tnt_explosions
2020-05-02 18:24:53 +02:00
Wuzzy
3087621b11
Merge branch 'mcl_explosions'
2020-04-30 20:55:10 +02:00
Wuzzy
eea07f0ce7
Fix incomplete dry grass replacement LBM
2020-04-27 14:05:09 +02:00
Wuzzy
0929ce4f20
Remove fire below air
2020-04-22 01:31:30 +02:00
Elias Åström
64c767ad8c
Make TNT behave like Minecraft
...
TNT entities are now knocked back by explosions. When a TNT block
becomes triggered by an explosion, its fuse time is set to a random
value between 0.5 and 1.5 seconds.
2020-04-19 13:08:36 +02:00
Elias Åström
6315490b14
Update the rest of the blast resistance values
...
The values have been updated according to this list:
https://minecraft.gamepedia.com/Module:Blast_resistance_values
2020-04-19 13:08:36 +02:00
Elias Åström
fd05259202
Make TNT and TNT Minecart use the explosions API
...
The old api from mcl_tnt is still left in the code, and used by the
mobs.
2020-04-19 13:08:36 +02:00
Elias Åström
ca7c8c23c7
Add entity damage and player knockback
...
Could not find a way to add knockback to entities. After adding a
velocity to them they will just slide around indefinitely. Because of
this, knockback is only enabled on players for now.
2020-04-19 13:08:36 +02:00
Wuzzy
e268370452
Add fire metadata to many nodes (unused for now)
2020-04-18 23:24:42 +02:00
Wuzzy
6a77a54034
Increase z_index values to match new convention
2020-04-17 21:27:45 +02:00
Elias Åström
063595ac3c
Change blast resistance of nodes in mcl_core
...
The new blast resistance values are copied from the Minecraft wiki.
https://minecraft.gamepedia.com/Explosion
2020-04-17 20:47:12 +02:00
Wuzzy
24ab3e8f84
Fix LBM typos
2020-04-16 12:22:50 +02:00
Wuzzy
ab56d592ae
Add snow particles on snowball impact
2020-04-11 04:06:24 +02:00
Wuzzy
a2785041dd
Remove mod startup debug messages
2020-04-11 02:56:46 +02:00
Wuzzy
88927c8a6b
Remove furnace craftguide btn cuz MT weirdness
2020-04-08 17:23:12 +02:00
Wuzzy
3bd1cded03
Furnace: Fix output slot image being misplaced
2020-04-08 13:29:27 +02:00
Wuzzy
d9cff3ef82
Make bark nodes usable as fuel
2020-04-08 13:15:22 +02:00
Wuzzy
20eba63b94
Fix bark stairs+slabs being not flammable
2020-04-08 13:08:33 +02:00
Wuzzy
8664a5c484
Make mobs vulnerable to TNT explosions
2020-04-08 12:41:52 +02:00
Wuzzy
71c9d20fff
Use larger wield scale for tools
2020-04-08 04:07:16 +02:00
Wuzzy
a1ea41e760
Lava: Don't ignite 2 blocks above if 1 layer above is blocked
2020-04-08 03:17:34 +02:00
Wuzzy
f27615d77e
Add z_index to HUD elements
2020-04-07 13:03:10 +02:00
Wuzzy
c5e4ec5e27
Use ephemeral sounds
2020-04-07 00:55:45 +02:00