cora
5dafeaadc6
Fix indentation in mcl_mobs/api.txt
2022-05-21 12:36:57 +02:00
cora
2b63866c14
spawn villagers (and golem) immediately after mg
2022-05-21 12:36:57 +02:00
cora
27d0d778e2
Update TODO list
2022-05-21 12:36:57 +02:00
cora
a74fcab06b
Make iron golem stay near set _home position
2022-05-21 12:36:57 +02:00
cora
e51ea1e079
initialize inventory nodes on mapgen
2022-05-21 12:36:57 +02:00
cora
e5806215f0
fix possible crash
2022-05-21 12:36:57 +02:00
cora
08b36e3eb3
Add textures for all professions
2022-05-21 12:36:57 +02:00
cora
53df441c1b
Don't pick up near player, add more breeding stuff
2022-05-21 12:36:57 +02:00
cora
873e018faf
Dynamically add trading tier badge to texture
2022-05-21 12:36:57 +02:00
cora
b58422a584
write villager id into bed nodemeta
2022-05-21 12:36:57 +02:00
cora
3ff4ea576d
spawn iron golem on villagegen
2022-05-21 12:36:57 +02:00
cora
539c31e8d6
fix trading crash
2022-05-21 12:36:57 +02:00
cora
db865ede56
villagers open doors in daytime and close at night
2022-05-21 12:36:57 +02:00
cora
0d56ef1a90
add jobsites to villagegen schematics
2022-05-21 12:36:57 +02:00
cora
67939f7b7a
pathfinding: find doors close to target as well
2022-05-21 12:36:57 +02:00
cora
9ccbf91706
mobs api: document api additions
2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9
mobs: add nofollow option so v. dont follow bread
2022-05-21 12:36:57 +02:00
cora
9a866e873e
breed by throwing bread at villagers
2022-05-21 12:36:57 +02:00
cora
e6b65af3b4
add mobs item pickup
2022-05-21 12:36:57 +02:00
cora
4ac41a793e
fix two crashes in pathfinding
2022-05-21 12:36:57 +02:00
cora
98231f15ae
change function name go_wplist -> gopath
2022-05-21 12:36:57 +02:00
cora
e3bb7fe4be
codestyle: replace inline functions
2022-05-21 12:36:57 +02:00
cora
f8fc111b4a
pathfind to jobsites
2022-05-21 12:36:57 +02:00
cora
dbc5564d02
move movement code to mcl_mobs
2022-05-21 12:36:57 +02:00
cora
ce7a882c86
Show trade tier in formspec
2022-05-21 12:36:57 +02:00
cora
12bc8f1a3b
initial pathfinding experiments
...
to test rightclick a villager and it will try to path find to
0,9,0 (i'm using flat mapgen for testing for now).
2022-05-21 12:36:57 +02:00
cora
0598aa35c0
add simple jobsite logic
2022-05-21 12:36:57 +02:00
cora
e9f4f500d9
bell: slightly tweak bottom texture
2022-05-21 12:35:22 +02:00
cora
63b6a1d176
Update README.md
2022-05-20 21:54:42 +02:00
cora
1ba12aec60
Add new textures, make bell a nodebox
...
thx erlehmann for the nodebox <3
2022-05-20 21:27:12 +02:00
cora
4ba570e3b4
remove mesecons dependency
2022-05-20 13:45:45 +02:00
cora
bf1a939564
fix bell sound
2022-05-20 13:44:17 +02:00
cora
fe164e5f41
add basic mcl2 node properties
2022-05-20 13:36:41 +02:00
kay27
a6e9afbb93
Add bell from mcl5
2022-05-20 13:33:39 +02:00
Nils Dagsson Moskopp
c9c14d6ff0
Add noise to christmas chest textures
2022-05-20 04:13:13 +02:00
Nils Dagsson Moskopp
ff384c9588
Reskin chests as presents on December 24th to 26th
2022-05-20 04:13:01 +02:00
cora
c4e51650f8
smoker & bfurnace: More concise short descriptions
2022-05-18 13:37:34 +02:00
cora
8426e7826a
Fix smoker fuel not being burned at twice the rate.
2022-05-18 13:30:00 +02:00
MysticTempest
d10f8944ed
Fix blast_furnace fuel not being consumed at twice the rate.
2022-05-18 05:30:05 -05:00
PrairieWind
d93704fa0e
Merge branch 'master' into furnaces
2022-05-17 18:33:20 +00:00
PrairieAstronomer
fe36d579eb
Add Blast Furnace and Smoker to Villager Workstations
2022-05-17 10:37:55 -06:00
PrairieAstronomer
4af0a4daae
Updated GROUPS.md and fixed blast furnace group name.
2022-05-17 10:34:44 -06:00
PrairieAstronomer
fd18c0d213
Removed Unneeded Code from Blast Furnace, and updated description.
2022-05-17 10:27:41 -06:00
PrairieAstronomer
7ac2593164
Removed Unneed code and fixed description of Smoker
2022-05-17 10:03:15 -06:00
PrairieAstronomer
29e18015b8
Make Fish and Salmon Smokable
2022-05-17 09:48:51 -06:00
PrairieAstronomer
e1a6baffe9
Smoker
2022-05-16 21:11:10 -06:00
PrairieAstronomer
f1a80876de
Make Copper Ore Blastable
2022-05-16 20:59:19 -06:00
PrairieAstronomer
3558541648
Blast Furnace
2022-05-16 20:45:45 -06:00
cora
5282a63bcb
add options for nametagged mobs and range
2022-05-15 20:04:09 +00:00
cora
e5de4bba65
keep nametagged mobs, add "all" argument
2022-05-15 20:04:09 +00:00
cora
628686ce79
Add a command to safely remove all mob objects
2022-05-15 20:04:09 +00:00
rudzik8
37e72e333b
Improve /seed command (now it looks like in modern MC) and update RU locale
2022-05-15 20:27:30 +07:00
MysticTempest
dd1a58b01e
Implement piston fixes:
...
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.
Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
PrairieAstronomer
fec5650711
Removed dependancies
2022-05-14 16:01:14 -06:00
PrairieAstronomer
5abfa555eb
Added new workstations to villager jobsite definitions
2022-05-14 15:52:37 -06:00
PrairieAstronomer
dead4069b0
Removed incorrect groups
2022-05-14 15:48:33 -06:00
PrairieAstronomer
4bc67a174b
Loom
2022-05-14 15:34:08 -06:00
PrairieAstronomer
c71b036e6a
Cartography Table
2022-05-14 15:24:44 -06:00
PrairieAstronomer
046698c64f
Fletching Table
2022-05-14 15:14:50 -06:00
cora
31b8ea26a2
add jobsites to professions table
2022-05-14 00:32:15 +02:00
cora
fd6f2be485
update cleric trades
2022-05-14 00:32:15 +02:00
cora
07e0a90051
update tool smith trades
2022-05-14 00:32:15 +02:00
cora
f073d4d420
update weapon smith trades
2022-05-14 00:32:15 +02:00
cora
89aaf6b709
update butcher trades
2022-05-14 00:32:15 +02:00
cora
f09b578034
update leatherworker trades
2022-05-14 00:32:15 +02:00
cora
0ce1a92282
update armorer trades
2022-05-14 00:32:15 +02:00
cora
135ee97b21
update cartographer trades
2022-05-14 00:32:15 +02:00
cora
51cf92a909
update librarian trades
2022-05-14 00:32:15 +02:00
cora
2d47ad3e5f
update fletcher trades
2022-05-14 00:32:15 +02:00
cora
c28d700caf
update fisherman trades
2022-05-14 00:32:15 +02:00
cora
ba861d7b74
update farmer trades
2022-05-14 00:32:15 +02:00
cora
9b8b7ce6b4
refactor go home logic
2022-05-14 00:32:15 +02:00
cora
354d17a14c
enable simple villager breeding
2022-05-14 00:30:44 +02:00
rudzik8
7f3ba7d4a2
Enable placing carpets on llamas and add textures for it
2022-05-13 22:00:09 +00:00
cora
a1209b14a1
playerplus: fix deprc. add_player_velocity calls
2022-05-12 23:30:39 +00:00
kabou
baf8e0b79c
Update item entity for lodestone compass.
...
* Added another special case to the item entity registration for
lodestone compasses, without this a dropped lodestone compass would
turn into a regular compass on being dropped.
* Update the compass and lodestone compass frame number to be the
stereotype frame.
2022-05-12 21:08:52 +02:00
chmodsayshello
00dba67cd8
remove lodestone compass from creative inventory
2022-05-12 19:06:13 +02:00
kabou
872b708465
Remove unused variable.
...
* Removed unused variable `stack_max`.
2022-05-11 21:45:15 +02:00
kabou
74e70b674e
Fix return value of get_compass_image()
.
...
* `get_compass_image()` did not actually return the image number.
2022-05-11 21:43:52 +02:00
kabou
14c882f982
Fix lodestone compass meta handling.
...
* The nature of a compass was being determined by looking at its meta.
This caused lodestone compasses with unset meta to turn into regular
compasses. Fixed by using string matching on the itemname.
* Changed lodestone rightclick handler to explicitly set the correct
name and frame of the compass used on it instead of waiting for
globalstep to do this.
2022-05-11 21:31:50 +02:00
kabou
8ae605165b
Fix lodestone compass stack_max.
...
* Lodestone compasses are stackable.
* Remove hardcoded `stack_max` setting, use default.
2022-05-11 17:53:41 +02:00
kabou
aca4aca79b
Add German translation.
...
* Add "de" (German) translation by chmodsayshello.
2022-05-11 17:43:57 +02:00
kabou
bacc7613b5
Fix crash in mt 5.4 with vector ops.
...
* `vector.from_string()` is not available in mt pre-5.5. Replace with
`minetest.string_to_pos()`.
2022-05-11 17:41:10 +02:00
kabou
8a4b8707fa
Add new compass API.
...
* Add API.md
* Update mcl_itemframes to use the new API.
* Revert old exported function back to original API.
2022-05-10 23:38:28 +02:00
kabou
a8c231da34
Refactor compass code.
...
* Split up `get_compass_image()` into smaller functions. This allows
for better code sharing between old and new API and globalstep fn.
* Add `get_compass_itemname()` function. It will be the new API of
choice, `get_compass_image() will be deprecated soon.
* Remove function declaration out of globalstep function.
* Various other performance improvements.
* Add local aliases for global functions
* Lodestone compasses can only stack 1 item.
* Document functions and variables.
* Fix lodetone compass inaccurately reusing compass descriptions.
* Add usage descriptions to node definitions
* Refactor craftitem registration code.
* Update translation templates.
2022-05-10 22:43:03 +02:00
cora
12a943e222
Make villagers homeless when bed is gone on return
2022-05-09 10:29:58 +00:00
cora
8d0afede37
don't block mapgen on village generation
2022-05-09 10:29:57 +00:00
cora
0288581407
increase wait til village generated
2022-05-09 10:29:57 +00:00
cora
3774044f86
Walk back to bed instead of teleporting
2022-05-09 10:29:57 +00:00
cora
46dbf8c0ab
Spawn villagers on villagegen, stay in village
...
This spawns a villager per bed on village gen and saves the bed
position in the entity. If it moves too far from the village
it gets teleported (for now) back.
2022-05-09 10:29:57 +00:00
MysticTempest
44b1d583a7
Potion Fixes:
...
Ensure all potion icons disappear after their effect is gone.
Stop Breath bar from flashing when water_breathing is in effect.
2022-05-09 05:18:59 -05:00
cora
5a25e42fd3
fix the 2nd nether dust warning ^^
2022-05-09 12:06:28 +02:00
kabou
4e3a2a7b4c
Fix list of spawnable biomes for rabbits.
...
* Rabbits spawn in Desert biome.
* Rabbits do no spawn in Forest and Swamp biomes.
2022-05-08 19:59:04 +00:00
chmodsayshello
6cb08a3c87
update dependencies
2022-05-08 19:57:09 +00:00
chmodsayshello
31a8ddabb8
minor changed (see long description)
...
This commit makes charged respawn anchors light sources, all respawn anchors can no longer be pushed by pistons and always drop the uncharged one
2022-05-08 19:57:09 +00:00
chmodsayshello
6806ea311d
code from inital PR
2022-05-08 19:57:09 +00:00
cora
e1ed990f58
sp. farm animals on grass, villagers near beds
2022-05-08 18:50:37 +00:00
cora
e4c5f81524
make husks spawn only in deserts, zombies not
2022-05-08 18:50:37 +00:00
kay27
53042b6f48
Adopt mob spawning from mcl5
2022-05-08 18:50:37 +00:00
Elias Fleckenstein
34e5bb0334
Add Wither Spawning
2022-05-06 19:40:39 +00:00
Elias Fleckenstein
c05a2d3a9d
Add wither spawning schems
2022-05-06 19:40:39 +00:00
cora
f1fc84b31b
fix referencing mistake with cracked deepslate
2022-05-06 10:48:02 +00:00
AFCMS
f9a2dacdd4
Fix texture and sound names in mcl_amethyst
2022-05-05 22:49:23 +02:00
AFCMS
00c70014c7
Fix codestyle and translation of mcl_amethyst
2022-05-05 22:49:23 +02:00
3raven
f4020ebd31
mcl_amethyst.fr.tr
...
Translation
2022-05-05 22:49:23 +02:00
kay27
74322ead49
#11 Polish amethyst stuff
2022-05-05 22:49:23 +02:00
kay27
1a83f50505
Fix amethyst buds light levels again
2022-05-05 22:49:23 +02:00
kay27
206c98e354
Fix various amethyst errors, better seed function
2022-05-05 22:49:23 +02:00
kay27
69e83d5c0a
#11 Spawn buds
2022-05-05 22:49:23 +02:00
kay27
d3dfd13f78
#11 Fix the style, add template.txt, add Russian translation
2022-05-05 22:49:23 +02:00
kay27
e28ccd9a80
#11 Put tabs instead of each 2 spaces
2022-05-05 22:49:23 +02:00
kay27
a5fba06a2c
#11 Remove amethyst screenshot
2022-05-05 22:49:23 +02:00
Emojigit
6c36c83a18
AMethyst Growing
2022-05-05 22:49:23 +02:00
Emojigit
48a4e069f9
craft bugfix
2022-05-05 22:49:23 +02:00
Emojigit
60e04438e0
typo missing space
2022-05-05 22:49:23 +02:00
Emojigit
0b01d299ea
更新 'mods/ITEMS/mcl_amethyst/init.lua'
2022-05-05 22:49:23 +02:00
Emojigit
ebdf944dda
amethyst bud
2022-05-05 22:49:23 +02:00
Emojigit
794e10df4e
[mcl_amethyst] INIT
...
* Amethyst Block
* Budding Amethyst (won't grow amethyst now)
* New spyglass recipe
* Tinted Glass
* Calcite
2022-05-05 22:49:23 +02:00
cora
6a2fe2eb4f
remove ancient backup "init_new.lua"
2022-05-05 04:05:08 +00:00
kabou
1266396e1d
Add cobbled deepslate to cobble group.
...
By adding cobbled deepslate to the group "cobble", it automatically
inherits all crafting recipes and tool repair capabilities that apply
to that group.
* Add `cobble=1` to cobbled deepslate node definition groups. This
requires a little refactoring of the deepslate variants registration
function.
* Remove stone tools, furnace and brewing stand crafting recipes.
2022-05-05 01:45:03 +02:00
kabou
f5abc28190
Allow smelting of deepslate ores.
...
* Register "cooking" crafting recipe for deepslate ores that enables
smelting these ores in furnaces.
* Extend deepslate ore registration function to allow passing cooking
result as argument.
* Update the deepslate ore table to include smelting results.
* Put deepslate w/ lapis drops in a separate table, making the deepslate
ores table less unwieldly.
2022-05-04 23:35:07 +00:00
AFCMS
f8f6ea22c8
Fix codestyle issues with mcl_deepslate
, mcl_copper
, mcl_raw_ores
2022-05-04 23:35:07 +00:00
cora
b0b8ef3921
Comment out ore registrations for now
...
The discussion about how to handle the new ores is still ongoing.
This PR was originally only intended to add the new nodes so
that's what it does now.
2022-05-04 23:35:07 +00:00
cora
be6d2db7d4
remove redundant license files
2022-05-04 23:35:07 +00:00
cora
dc40ed18b3
remove raw_ores item override
2022-05-04 23:35:07 +00:00
cora
1b99de73d2
remove screenshots from original mods
2022-05-04 23:35:07 +00:00
NO11
c97e0cd631
Add deepslate
2022-05-04 23:35:07 +00:00
NO11
8c7a8a61d2
Add Copper
2022-05-04 23:35:07 +00:00
NO11
6bdaa9f2d1
Add raw ores
2022-05-04 23:35:06 +00:00
kabou
dceb48bf94
Fix undefined variable in mcl_enchanting/engine.lua.
2022-05-04 23:31:54 +00:00
AFCMS
8a47a195f6
Remove preview files
2022-05-04 23:15:11 +00:00
AFCMS
d0b60e2399
Fix player armor enchanting overlay ( #2161 )
2022-05-04 23:15:11 +00:00
AFCMS
3ca40cd4e4
Remove 2D preview
2022-05-04 23:15:11 +00:00
kabou
920b8b9654
Bookshelves are deco blocks, not building blocks.
2022-05-04 23:06:05 +00:00
kabou
f1a494ea62
Change stone tool repair materal to group:cobble.
...
* Update repair material for stone tools (pick, shovel, axe, sword and
hoe) to use any cobble group stone.
2022-05-05 01:01:29 +02:00
kabou
64bb50dfd5
Change some crafting recipes to use group:cobble.
...
* Update crafting recipes for stone tools (pick, shovel, axe, sword and
hoe), furnace and brewing stand to use any cobble group stone.
2022-05-04 15:54:12 +02:00
kabou
9edb40b5c5
Add cobblestone to the cobble
group.
2022-05-04 15:14:23 +02:00
chmodsayshello
3699ca5535
update translation template
2022-05-03 15:21:18 +00:00
chmodsayshello
9c652df8a2
update german translation
2022-05-03 14:59:49 +00:00
chmodsayshello
390802a344
fix crash when achievements are disabled and /awards is being used
...
This commit fixes https://git.minetest.land/MineClone2/MineClone2/issues/2164 , which crashes the game whenever /awards is called with arguments other than enable
2022-05-03 14:58:44 +00:00
cora
61a999fe5a
Fix warning in mcl_weather
2022-05-02 21:47:33 +02:00
kabou
ed8995acec
Fix add_large_plant()
argument mismatch.
...
* In commit 86b2cd70f9
an extra argument
was added to the `add_large_plant()` function in order to handle silk
touch. For some reason, the callers for "double_grass" and
"double_fern" were updated with two new arguments. Because of this,
silk touch likely never worked on these nodes. This commit removes
the unused `nil` argument from both callers.
* This commit fixes #2155 .
2022-05-01 10:31:01 +00:00
chmodsayshello
f1c60a48e0
remove debug logging
2022-04-30 10:02:04 +00:00
chmodsayshello
c97fc42b68
upload textures 2/2
2022-04-30 09:02:17 +00:00
chmodsayshello
92cd3381ad
upload textures 1/2
2022-04-30 09:01:57 +00:00
chmodsayshello
f7a5862df2
update mcl_itemframes to use get_compass_image correctly
2022-04-30 08:59:25 +00:00
chmodsayshello
ba8e072265
update mcl_compass dependencies
2022-04-30 08:58:04 +00:00
chmodsayshello
f9d8b61dc1
update mcl_compass init.lua
2022-04-30 08:57:03 +00:00
Nils Dagsson Moskopp
057051aa6d
Add packed ice crafting recipe
2022-04-27 00:33:01 +02:00
Nils Dagsson Moskopp
cbf3dc49aa
Replace grass path with dirt path
...
If a player wants to make a path when there is no dirt with grass on the
ground it means they need to either have silk touch to collect dirt with
grass or place dirt beside dirt with grass and wait for the grass cover
to spread before they can create the new paths …
Since the former is not possible early in the game and the latter is not
easy, this patch imitates Minecraft 1.17 behaviour; the following nodes
can now be turned into path nodes by right-clicking them with a shovel:
• Dirt (mcl_core:dirt)
• Coarse Dirt (mcl_core:coarse_dirt)
• Dirt with Grass (mcl_core:dirt_with_grass)
• Mycelium (mcl_core:mycelium)
• Podzol (mcl_core:podzol)
A group “path_creation_possible” has been added to mark nodes that can
be turned into a dirt path with a shovel. One obvious objection to that
addition might be that the “dirt” group already exists. Even though all
existing nodes that can be turned into a dirt path do indeed belong to
the “dirt” group, it is not a good idea: Changing what “dirt” means to
“any node that can be turned into a dirt path” would make it harder to
maintain the code.
2022-04-25 15:33:01 +02:00