Merge pull request 'Add second pillager outpost schematic' (#2905) from 2nd_pillager_outpost_schem into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2905
Reviewed-by: epCode <epcode@noreply.git.minetest.land>
This commit is contained in:
cora 2022-11-05 00:23:48 +00:00
commit ffc5fe06ed
2 changed files with 10 additions and 5 deletions

View file

@ -3,7 +3,7 @@ local S = minetest.get_translator(modname)
local modpath = minetest.get_modpath(modname) local modpath = minetest.get_modpath(modname)
local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false) local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false)
local spawnon = {"mcl_core:stripped_oak"} local spawnon = {"mcl_core:stripped_oak","mcl_stairs:slab_birchwood_top"}
mcl_structures.register_structure("pillager_outpost",{ mcl_structures.register_structure("pillager_outpost",{
place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:sand"}, place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:sand"},
@ -11,13 +11,16 @@ mcl_structures.register_structure("pillager_outpost",{
flags = "place_center_x, place_center_z", flags = "place_center_x, place_center_z",
solid_ground = true, solid_ground = true,
make_foundation = true, make_foundation = true,
sidelen = 23, sidelen = 32,
y_offset = 0, y_offset = 0,
chunk_probability = 600, chunk_probability = 600,
y_max = mcl_vars.mg_overworld_max, y_max = mcl_vars.mg_overworld_max,
y_min = 1, y_min = 1,
biomes = { "Desert", "Plains", "Savanna", "IcePlains", "Taiga" }, biomes = { "Desert", "Plains", "Savanna", "IcePlains", "Taiga" },
filenames = { modpath.."/schematics/mcl_structures_pillager_outpost.mts" }, filenames = {
modpath.."/schematics/mcl_structures_pillager_outpost.mts",
modpath.."/schematics/mcl_structures_pillager_outpost_2.mts"
},
loot = { loot = {
["mcl_chests:chest_small" ] ={ ["mcl_chests:chest_small" ] ={
{ {
@ -58,10 +61,12 @@ mcl_structures.register_structure("pillager_outpost",{
}} }}
}, },
after_place = function(p,def,pr) after_place = function(p,def,pr)
local p1 = vector.offset(p,-7,0,-7) local p1 = vector.offset(p,-9,0,-9)
local p2 = vector.offset(p,7,14,7) local p2 = vector.offset(p,9,32,9)
mcl_structures.spawn_mobs("mobs_mc:evoker",spawnon,p1,p2,pr,1) mcl_structures.spawn_mobs("mobs_mc:evoker",spawnon,p1,p2,pr,1)
mcl_structures.spawn_mobs("mobs_mc:pillager",spawnon,p1,p2,pr,5) mcl_structures.spawn_mobs("mobs_mc:pillager",spawnon,p1,p2,pr,5)
mcl_structures.spawn_mobs("mobs_mc:parrot",{"mesecons_pressureplates:pressure_plate_stone_off"},p1,p2,pr,3)
mcl_structures.spawn_mobs("mobs_mc:iron_golem",{"mesecons_button:button_stone_off"},p1,p2,pr,1)
mcl_structures.construct_nodes(p1,p2,{"group:wall"}) mcl_structures.construct_nodes(p1,p2,{"group:wall"})
end end
}) })