diff --git a/mods/ITEMS/mcl_fire/depends.txt b/mods/ITEMS/mcl_fire/depends.txt deleted file mode 100644 index 97699f211..000000000 --- a/mods/ITEMS/mcl_fire/depends.txt +++ /dev/null @@ -1,5 +0,0 @@ -mcl_core -mcl_worlds -mcl_sounds -mcl_particles -mcl_portals? diff --git a/mods/ITEMS/mcl_fire/fire_charge.lua b/mods/ITEMS/mcl_fire/fire_charge.lua index dcf4ddb00..f4d2da321 100644 --- a/mods/ITEMS/mcl_fire/fire_charge.lua +++ b/mods/ITEMS/mcl_fire/fire_charge.lua @@ -1,5 +1,8 @@ local S = minetest.get_translator("mcl_fire") +local get_node = minetest.get_node +local add_entity = minetest.add_entity + -- Fire Charge minetest.register_craftitem("mcl_fire:fire_charge", { description = S("Fire Charge"), @@ -11,7 +14,7 @@ minetest.register_craftitem("mcl_fire:fire_charge", { stack_max = 64, on_place = function(itemstack, user, pointed_thing) -- Use pointed node's on_rightclick function first, if present - local node = minetest.get_node(pointed_thing.under) + local node = get_node(pointed_thing.under) if user and not user:get_player_control().sneak then if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack @@ -45,7 +48,7 @@ minetest.register_craftitem("mcl_fire:fire_charge", { _on_dispense = function(stack, pos, droppos, dropnode, dropdir) -- Throw fire charge local shootpos = vector.add(pos, vector.multiply(dropdir, 0.51)) - local fireball = minetest.add_entity(shootpos, "mobs_mc:blaze_fireball") + local fireball = add_entity(shootpos, "mobs_mc:blaze_fireball") local ent = fireball:get_luaentity() ent._shot_from_dispenser = true local v = ent.velocity or 1 diff --git a/mods/ITEMS/mcl_fire/flint_and_steel.lua b/mods/ITEMS/mcl_fire/flint_and_steel.lua index 54c2f1fac..b0e711e0a 100644 --- a/mods/ITEMS/mcl_fire/flint_and_steel.lua +++ b/mods/ITEMS/mcl_fire/flint_and_steel.lua @@ -1,4 +1,6 @@ local S = minetest.get_translator("mcl_fire") +local get_node = minetest.get_node +local add_node = minetest.add_node -- Flint and Steel minetest.register_tool("mcl_fire:flint_and_steel", { @@ -12,7 +14,7 @@ minetest.register_tool("mcl_fire:flint_and_steel", { groups = { tool = 1, }, on_place = function(itemstack, user, pointed_thing) -- Use pointed node's on_rightclick function first, if present - local node = minetest.get_node(pointed_thing.under) + local node = get_node(pointed_thing.under) if user and not user:get_player_control().sneak then if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack @@ -33,7 +35,7 @@ minetest.register_tool("mcl_fire:flint_and_steel", { ) local used = false if pointed_thing.type == "node" then - local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name] + local nodedef = minetest.registered_nodes[get_node(pointed_thing.under).name] if nodedef and nodedef._on_ignite then local overwrite = nodedef._on_ignite(user, pointed_thing) if not overwrite then @@ -56,7 +58,7 @@ minetest.register_tool("mcl_fire:flint_and_steel", { _on_dispense = function(stack, pos, droppos, dropnode, dropdir) -- Ignite air if dropnode.name == "air" then - minetest.add_node(droppos, {name="mcl_fire:fire"}) + add_node(droppos, {name="mcl_fire:fire"}) if not minetest.is_creative_enabled("") then stack:add_wear(65535/65) -- 65 uses end diff --git a/mods/ITEMS/mcl_fire/init.lua b/mods/ITEMS/mcl_fire/init.lua index 50303e3b2..6739c8d9c 100644 --- a/mods/ITEMS/mcl_fire/init.lua +++ b/mods/ITEMS/mcl_fire/init.lua @@ -1,10 +1,29 @@ -- Global namespace for functions mcl_fire = {} +local modpath = minetest.get_modpath(minetest.get_current_modname()) local S = minetest.get_translator("mcl_fire") local N = function(s) return s end +local has_mcl_portals = minetest.get_modpath("mcl_portals") + +local set_node = minetest.set_node +local get_node = minetest.get_node +local add_node = minetest.add_node +local remove_node = minetest.remove_node +local swap_node = minetest.swap_node +local get_node_or_nil = minetest.get_node_or_nil + +local find_nodes_in_area = minetest.find_nodes_in_area +local find_node_near = minetest.find_node_near +local get_item_group = minetest.get_item_group + +local get_connected_players = minetest.get_connected_players + +local vector = vector +local math = math + -- inverse pyramid pattern above lava source, floor 1 of 2: local lava_fire= { @@ -90,7 +109,7 @@ local fire_timer = function(pos) end local spawn_fire = function(pos, age) - minetest.set_node(pos, {name="mcl_fire:fire", param2 = age}) + set_node(pos, {name="mcl_fire:fire", param2 = age}) minetest.check_single_for_falling({x=pos.x, y=pos.y+1, z=pos.z}) end @@ -120,28 +139,28 @@ minetest.register_node("mcl_fire:fire", { groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston=1, destroys_items=1, set_on_fire=8}, floodable = true, on_flood = function(pos, oldnode, newnode) - if minetest.get_item_group(newnode.name, "water") ~= 0 then + if get_item_group(newnode.name, "water") ~= 0 then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) end end, on_timer = function(pos) - local node = minetest.get_node(pos) + local node = get_node(pos) -- Age is a number from 0 to 15 and is increased every timer step. -- "old" fire is more likely to be extinguished local age = node.param2 - local flammables = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"}) - local below = minetest.get_node({x=pos.x, y=pos.z-1, z=pos.z}) - local below_is_flammable = minetest.get_item_group(below.name, "flammable") > 0 + local flammables = find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"}) + local below = get_node({x=pos.x, y=pos.z-1, z=pos.z}) + local below_is_flammable = get_item_group(below.name, "flammable") > 0 -- Extinguish fire if (not fire_enabled) and (math.random(1,3) == 1) then - minetest.remove_node(pos) + remove_node(pos) return end if age == 15 and not below_is_flammable then - minetest.remove_node(pos) + remove_node(pos) return elseif age > 3 and #flammables == 0 and not below_is_flammable and math.random(1,4) == 1 then - minetest.remove_node(pos) + remove_node(pos) return end local age_add = 1 @@ -149,14 +168,14 @@ minetest.register_node("mcl_fire:fire", { if (not fire_enabled) then if age + age_add <= 15 then node.param2 = age + age_add - minetest.set_node(pos, node) + set_node(pos, node) end -- Restart timer fire_timer(pos) return end -- Spawn fire to nearby flammable nodes - local is_next_to_flammable = minetest.find_node_near(pos, 2, {"group:flammable"}) ~= nil + local is_next_to_flammable = find_node_near(pos, 2, {"group:flammable"}) ~= nil if is_next_to_flammable and math.random(1,2) == 1 then -- The fire we spawn copies the age of this fire. -- This prevents fire from spreading infinitely far as the fire fire dies off @@ -166,10 +185,10 @@ minetest.register_node("mcl_fire:fire", { local burntype = math.random(1,2) if burntype == 1 then -- Spawn fire in air - local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"}) + local nodes = find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"}) while #nodes > 0 do local r = math.random(1, #nodes) - if minetest.find_node_near(nodes[r], 1, {"group:flammable"}) then + if find_node_near(nodes[r], 1, {"group:flammable"}) then spawn_fire(nodes[r], age_next) break else @@ -178,12 +197,12 @@ minetest.register_node("mcl_fire:fire", { end else -- Burn flammable block - local nodes = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"}) + local nodes = find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"group:flammable"}) if #nodes > 0 then local r = math.random(1, #nodes) - local nn = minetest.get_node(nodes[r]).name + local nn = get_node(nodes[r]).name local ndef = minetest.registered_nodes[nn] - local fgroup = minetest.get_item_group(nn, "flammable") + local fgroup = get_item_group(nn, "flammable") if ndef and ndef._on_burn then ndef._on_burn(nodes[r]) elseif fgroup ~= -1 then @@ -195,7 +214,7 @@ minetest.register_node("mcl_fire:fire", { -- Regular age increase if age + age_add <= 15 then node.param2 = age + age_add - minetest.set_node(pos, node) + set_node(pos, node) end -- Restart timer fire_timer(pos) @@ -205,14 +224,14 @@ minetest.register_node("mcl_fire:fire", { -- Turn into eternal fire on special blocks, light Nether portal (if possible), start burning timer on_construct = function(pos) local bpos = {x=pos.x, y=pos.y-1, z=pos.z} - local under = minetest.get_node(bpos).name + local under = get_node(bpos).name local dim = mcl_worlds.pos_to_dimension(bpos) if under == "mcl_nether:magma" or under == "mcl_nether:netherrack" or (under == "mcl_core:bedrock" and dim == "end") then - minetest.swap_node(pos, {name = "mcl_fire:eternal_fire"}) + swap_node(pos, {name = "mcl_fire:eternal_fire"}) end - if minetest.get_modpath("mcl_portals") then + if has_mcl_portals then mcl_portals.light_nether_portal(pos) end @@ -251,17 +270,17 @@ minetest.register_node("mcl_fire:eternal_fire", { groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1, set_on_fire=8}, floodable = true, on_flood = function(pos, oldnode, newnode) - if minetest.get_item_group(newnode.name, "water") ~= 0 then + if get_item_group(newnode.name, "water") ~= 0 then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) end end, on_timer = function(pos) if fire_enabled then - local airs = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"}) + local airs = find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"}) while #airs > 0 do local r = math.random(1, #airs) - if minetest.find_node_near(airs[r], 1, {"group:flammable"}) then - local node = minetest.get_node(airs[r]) + if find_node_near(airs[r], 1, {"group:flammable"}) then + local node = get_node(airs[r]) local age = node.param2 local age_next = math.min(15, age + math.random(0, 1)) spawn_fire(airs[r], age_next) @@ -278,7 +297,7 @@ minetest.register_node("mcl_fire:eternal_fire", { on_construct = function(pos) fire_timer(pos) - if minetest.get_modpath("mcl_portals") then + if has_mcl_portals then --Calling directly minetest.get_modpath consumes 4x more compute time mcl_portals.light_nether_portal(pos) end spawn_smoke(pos) @@ -313,7 +332,7 @@ if flame_sound then local ppos = player:get_pos() local areamin = vector.subtract(ppos, radius) local areamax = vector.add(ppos, radius) - local fpos, num = minetest.find_nodes_in_area( + local fpos, num = find_nodes_in_area( areamin, areamax, {"mcl_fire:fire", "mcl_fire:eternal_fire"} @@ -384,7 +403,7 @@ if flame_sound then end timer = 0 - local players = minetest.get_connected_players() + local players = get_connected_players() for n = 1, #players do mcl_fire.update_player_sound(players[n]) end @@ -416,7 +435,7 @@ minetest.register_abm({ chance = 1, catch_up = false, action = function(pos, node, active_object_count, active_object_count_wider) - minetest.remove_node(pos) + remove_node(pos) minetest.sound_play("fire_extinguish_flame", {pos = pos, max_hear_distance = 16, gain = 0.15}, true) end, @@ -429,8 +448,8 @@ local function has_flammable(pos) local npos, node for n, v in ipairs(alldirs) do npos = vector.add(pos, v) - node = minetest.get_node_or_nil(npos) - if node and node.name and minetest.get_item_group(node.name, "flammable") ~= 0 then + node = get_node_or_nil(npos) + if node and node.name and get_item_group(node.name, "flammable") ~= 0 then return npos end end @@ -447,7 +466,7 @@ if not fire_enabled then interval = 10, chance = 10, catch_up = false, - action = minetest.remove_node, + action = remove_node, }) else -- Fire enabled @@ -465,12 +484,12 @@ else -- Fire enabled i = math.random(1,9) dir = lava_fire[i] target = {x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z} - node = minetest.get_node(target) + node = get_node(target) if not node or node.name ~= "air" then i = ((i + math.random(0,7)) % 9) + 1 dir = lava_fire[i] target = {x=pos.x+dir.x, y=pos.y+dir.y, z=pos.z+dir.z} - node = minetest.get_node(target) + node = get_node(target) if not node or node.name ~= "air" then return end @@ -480,7 +499,7 @@ else -- Fire enabled local dir2, target2, node2 dir2 = lava_fire[i2] target2 = {x=target.x+dir2.x, y=target.y+dir2.y, z=target.z+dir2.z} - node2 = minetest.get_node(target2) + node2 = get_node(target2) if node2 and node2.name == "air" then f = has_flammable(target2) if f then @@ -521,9 +540,9 @@ mcl_fire.set_fire = function(pointed_thing, player, allow_on_fire) else pname = player:get_player_name() end - local n = minetest.get_node(pointed_thing.above) - local nu = minetest.get_node(pointed_thing.under) - if allow_on_fire == false and minetest.get_item_group(nu.name, "fire") ~= 0 then + local n = get_node(pointed_thing.above) + local nu = get_node(pointed_thing.under) + if allow_on_fire == false and get_item_group(nu.name, "fire") ~= 0 then return end if minetest.is_protected(pointed_thing.above, pname) then @@ -531,7 +550,7 @@ mcl_fire.set_fire = function(pointed_thing, player, allow_on_fire) return end if n.name == "air" then - minetest.add_node(pointed_thing.above, {name="mcl_fire:fire"}) + add_node(pointed_thing.above, {name="mcl_fire:fire"}) end end @@ -549,5 +568,5 @@ minetest.register_alias("mcl_fire:basic_flame", "mcl_fire:fire") minetest.register_alias("fire:basic_flame", "mcl_fire:fire") minetest.register_alias("fire:permanent_flame", "mcl_fire:eternal_fire") -dofile(minetest.get_modpath(minetest.get_current_modname()).."/flint_and_steel.lua") -dofile(minetest.get_modpath(minetest.get_current_modname()).."/fire_charge.lua") +dofile(modpath.."/flint_and_steel.lua") +dofile(modpath.."/fire_charge.lua") diff --git a/mods/ITEMS/mcl_fire/mod.conf b/mods/ITEMS/mcl_fire/mod.conf index 23de4da69..da94d9278 100644 --- a/mods/ITEMS/mcl_fire/mod.conf +++ b/mods/ITEMS/mcl_fire/mod.conf @@ -1 +1,3 @@ name = mcl_fire +depends = mcl_core, mcl_worlds, mcl_sounds, mcl_particles +optional_depends = mcl_portals \ No newline at end of file