mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-19 17:41:06 +01:00
Merge pull request 'Fix item drop on laggy servers' (#1435) from jordan4ibanez/MineClone2-FixItemDrop:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1435
This commit is contained in:
commit
fd51910b89
1 changed files with 61 additions and 95 deletions
|
@ -1,6 +1,6 @@
|
||||||
local has_awards = minetest.get_modpath("awards")
|
local has_awards = minetest.get_modpath("awards")
|
||||||
|
|
||||||
mcl_item_entity = {}
|
local mcl_item_entity = {}
|
||||||
|
|
||||||
--basic settings
|
--basic settings
|
||||||
local item_drop_settings = {} --settings table
|
local item_drop_settings = {} --settings table
|
||||||
|
@ -74,114 +74,70 @@ local disable_physics = function(object, luaentity, ignore_check, reset_movement
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--this is a 0.2 second tick globally across all players
|
||||||
|
local item_check_ticker = 0
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
for _,player in pairs(minetest.get_connected_players()) do
|
item_check_ticker = item_check_ticker + dtime
|
||||||
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
if item_check_ticker >= 0.2 then
|
||||||
local pos = player:get_pos()
|
item_check_ticker = 0
|
||||||
local inv = player:get_inventory()
|
print(dtime)
|
||||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
|
||||||
|
|
||||||
--magnet and collection
|
for _,player in pairs(minetest.get_connected_players()) do
|
||||||
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
||||||
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
local pos = player:get_pos()
|
||||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
local inv = player:get_inventory()
|
||||||
local collected = false
|
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||||
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
||||||
|
|
||||||
-- Collection
|
--magnet and collection
|
||||||
if vector.distance(checkpos, object:get_pos()) <= item_drop_settings.radius_collect and not object:get_luaentity()._removed then
|
for _,object in pairs(minetest.get_objects_inside_radius(checkpos, item_drop_settings.xp_radius_magnet)) do
|
||||||
-- Ignore if itemstring is not set yet
|
if not object:is_player() and vector.distance(checkpos, object:get_pos()) < item_drop_settings.radius_magnet and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||||
if object:get_luaentity().itemstring ~= "" then
|
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
||||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
local collected = false
|
||||||
minetest.sound_play("item_drop_pickup", {
|
if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||||
pos = pos,
|
|
||||||
max_hear_distance = 16,
|
-- Collection
|
||||||
gain = 1.0,
|
if not object:get_luaentity()._removed then
|
||||||
}, true)
|
-- Ignore if itemstring is not set yet
|
||||||
check_pickup_achievements(object, player)
|
if object:get_luaentity().itemstring ~= "" then
|
||||||
|
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||||
|
minetest.sound_play("item_drop_pickup", {
|
||||||
|
pos = pos,
|
||||||
|
max_hear_distance = 16,
|
||||||
|
gain = 1.0,
|
||||||
|
}, true)
|
||||||
|
check_pickup_achievements(object, player)
|
||||||
|
|
||||||
|
|
||||||
-- Destroy entity
|
object:move_to(checkpos, false)
|
||||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
|
||||||
object:get_luaentity()._removed = true
|
|
||||||
object:remove()
|
|
||||||
collected = true
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Magnet
|
-- Destroy entity
|
||||||
else
|
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||||
|
object:get_luaentity()._removed = true
|
||||||
|
|
||||||
object:get_luaentity()._magnet_active = true
|
collected = true
|
||||||
object:get_luaentity()._collector_timer = 0
|
|
||||||
|
|
||||||
-- Move object to player
|
|
||||||
disable_physics(object, object:get_luaentity())
|
|
||||||
|
|
||||||
local opos = object:get_pos()
|
|
||||||
local vec = vector.subtract(checkpos, opos)
|
|
||||||
vec = vector.add(opos, vector.divide(vec, 2))
|
|
||||||
object:move_to(vec)
|
|
||||||
|
|
||||||
|
|
||||||
--fix eternally falling items
|
|
||||||
minetest.after(0, function(object)
|
|
||||||
local lua = object:get_luaentity()
|
|
||||||
if lua then
|
|
||||||
object:set_acceleration({x=0, y=0, z=0})
|
|
||||||
end
|
|
||||||
end, object)
|
|
||||||
|
|
||||||
|
|
||||||
--this is a safety to prevent items flying away on laggy servers
|
|
||||||
if item_drop_settings.collection_safety == true then
|
|
||||||
if object:get_luaentity().init ~= true then
|
|
||||||
object:get_luaentity().init = true
|
|
||||||
minetest.after(1, function(args)
|
|
||||||
local playername = args[1]
|
|
||||||
local player = minetest.get_player_by_name(playername)
|
|
||||||
local object = args[2]
|
|
||||||
local lua = object:get_luaentity()
|
|
||||||
if player == nil or not player:is_player() or object == nil or lua == nil or lua.itemstring == nil then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
||||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
|
||||||
if not object:get_luaentity()._removed then
|
|
||||||
minetest.sound_play("item_drop_pickup", {
|
|
||||||
pos = pos,
|
|
||||||
max_hear_distance = 16,
|
|
||||||
gain = 1.0,
|
|
||||||
}, true)
|
|
||||||
end
|
|
||||||
check_pickup_achievements(object, player)
|
|
||||||
object:get_luaentity()._removed = true
|
|
||||||
object:remove()
|
|
||||||
else
|
|
||||||
enable_physics(object, object:get_luaentity())
|
|
||||||
end
|
|
||||||
end, {player:get_player_name(), object})
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
if not collected then
|
if not collected then
|
||||||
if object:get_luaentity()._magnet_timer > 1 then
|
if object:get_luaentity()._magnet_timer > 1 then
|
||||||
object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time
|
object:get_luaentity()._magnet_timer = -item_drop_settings.magnet_time
|
||||||
object:get_luaentity()._magnet_active = false
|
object:get_luaentity()._magnet_active = false
|
||||||
elseif object:get_luaentity()._magnet_timer < 0 then
|
elseif object:get_luaentity()._magnet_timer < 0 then
|
||||||
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||||
|
local entity = object:get_luaentity()
|
||||||
|
entity.collector = player:get_player_name()
|
||||||
|
entity.collected = true
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
|
||||||
local entity = object:get_luaentity()
|
|
||||||
entity.collector = player:get_player_name()
|
|
||||||
entity.collected = true
|
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
@ -230,12 +186,13 @@ local function get_fortune_drops(fortune_drops, fortune_level)
|
||||||
return drop or {}
|
return drop or {}
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true)
|
||||||
|
|
||||||
function minetest.handle_node_drops(pos, drops, digger)
|
function minetest.handle_node_drops(pos, drops, digger)
|
||||||
-- NOTE: This function override allows digger to be nil.
|
-- NOTE: This function override allows digger to be nil.
|
||||||
-- This means there is no digger. This is a special case which allows this function to be called
|
-- This means there is no digger. This is a special case which allows this function to be called
|
||||||
-- by hand. Creative Mode is intentionally ignored in this case.
|
-- by hand. Creative Mode is intentionally ignored in this case.
|
||||||
|
|
||||||
local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true)
|
|
||||||
if (digger and digger:is_player() and minetest.is_creative_enabled(digger:get_player_name())) or doTileDrops == false then
|
if (digger and digger:is_player() and minetest.is_creative_enabled(digger:get_player_name())) or doTileDrops == false then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -401,6 +358,9 @@ minetest.register_entity(":__builtin:item", {
|
||||||
-- Number of seconds this item entity has existed so far
|
-- Number of seconds this item entity has existed so far
|
||||||
age = 0,
|
age = 0,
|
||||||
|
|
||||||
|
-- How old it has become in the collection animation
|
||||||
|
collection_age = 0,
|
||||||
|
|
||||||
set_item = function(self, itemstring)
|
set_item = function(self, itemstring)
|
||||||
self.itemstring = itemstring
|
self.itemstring = itemstring
|
||||||
if self.itemstring == "" then
|
if self.itemstring == "" then
|
||||||
|
@ -566,6 +526,12 @@ minetest.register_entity(":__builtin:item", {
|
||||||
|
|
||||||
on_step = function(self, dtime)
|
on_step = function(self, dtime)
|
||||||
if self._removed then
|
if self._removed then
|
||||||
|
self.object:set_acceleration({x=0,y=0,z=0})
|
||||||
|
self.object:set_velocity({x=0,y=0,z=0})
|
||||||
|
self.collection_age = self.collection_age + dtime
|
||||||
|
if self.collection_age > 0.15 then
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
self.age = self.age + dtime
|
self.age = self.age + dtime
|
||||||
|
|
Loading…
Reference in a new issue