diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index 1b5715b2a..8aed37288 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -1029,10 +1029,10 @@ local node_ok = function(pos, fallback) return minetest.registered_nodes[fallback] end -local function get_light(pos) +local function get_light(pos, tod) if math.abs(pos.x) < 31000 and math.abs(pos.y) < 31000 and math.abs(pos.z) < 31000 then local lightfunc = minetest.get_natural_light or minetest.get_node_light - return lightfunc(pos) + return lightfunc(pos, tod) else return 0 end diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua index 1d9fe2efb..a121f719c 100644 --- a/mods/ITEMS/mcl_portals/portal_nether.lua +++ b/mods/ITEMS/mcl_portals/portal_nether.lua @@ -27,9 +27,8 @@ local DELAY = 3 -- seconds before teleporting in Nether portal in Survival mo local DISTANCE_MAX = 128 local PORTAL = "mcl_portals:portal" local OBSIDIAN = "mcl_core:obsidian" -local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048) -local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max - H_MIN -local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1 +local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max, 2048) +local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_min - H_MIN -- Alpha and particles local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "none" @@ -78,6 +77,8 @@ local pos_to_string = minetest.pos_to_string local is_area_protected = minetest.is_area_protected local get_us_time = minetest.get_us_time +local dimension_to_teleport = { nether = "overworld", overworld = "nether" } + local limits = { nether = { pmin = {x=LIM_MIN, y = N_Y_MIN, z = LIM_MIN}, @@ -181,10 +182,10 @@ local function get_target(p) x, o1 = ping_pong(x, TRAVEL_X, LIM_MIN, LIM_MAX) z, o2 = ping_pong(z, TRAVEL_Z, LIM_MIN, LIM_MAX) y = floor(y * TRAVEL_Y + (o1+o2) / 16 * LIM_MAX) - y = min(max(y + mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_min), mcl_vars.mg_overworld_max) + y = min(max(y + O_Y_MIN, O_Y_MIN), O_Y_MAX) elseif d=="overworld" then x, y, z = floor(x / TRAVEL_X + 0.5), floor(y / TRAVEL_Y + 0.5), floor(z / TRAVEL_Z + 0.5) - y = min(max(y + mcl_vars.mg_nether_min, mcl_vars.mg_nether_min), mcl_vars.mg_nether_max) + y = min(max(y + N_Y_MIN, N_Y_MIN), N_Y_MAX) end return {x=x, y=y, z=z}, d end @@ -457,8 +458,8 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param) local nodes = find_nodes_in_area_under_air(pos1, pos2, {"group:building_block"}) if nodes then local nc = #nodes + log("action", "[mcl_portals] Area for destination Nether portal emerged! Found " .. tostring(nc) .. " nodes under the air around "..pos_to_string(pos)) if nc > 0 then - log("action", "[mcl_portals] Area for destination Nether portal emerged! Found " .. tostring(nc) .. " nodes under the air around "..pos_to_string(pos)) for i=1,nc do local node = nodes[i] local node1 = {x=node.x, y=node.y+1, z=node.z } @@ -474,7 +475,7 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param) return end if not distance or (distance0 < distance) or (distance0 < distance-1 and node.y > lava and pos0.y < lava) then - log("action", "[mcl_portals] found distance "..tostring(distance0).." at pos "..pos_to_string(node)) + log("verbose", "[mcl_portals] found distance "..tostring(distance0).." at pos "..pos_to_string(node)) distance = distance0 pos0 = {x=node1.x, y=node1.y, z=node1.z} end @@ -626,7 +627,7 @@ end -- Pos can be any of the inner part. -- The frame MUST be filled only with air or any fire, which will be replaced with Nether portal blocks. -- If no Nether portal can be lit, nothing happens. --- Returns number of portals created (0, 1 or 2) +-- Returns true if portal created function mcl_portals.light_nether_portal(pos) -- Only allow to make portals in Overworld and Nether local dim = mcl_worlds.pos_to_dimension(pos) @@ -636,11 +637,6 @@ function mcl_portals.light_nether_portal(pos) local orientation = random(0, 1) for orientation_iteration = 1, 2 do if check_and_light_shape(pos, orientation) then - minetest.after(0.2, function(pos) -- generate target map chunk - local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes) - local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1) - minetest.emerge_area(pos1, pos2) - end, vector.new(pos)) return true end orientation = 1 - orientation @@ -672,6 +668,7 @@ local function teleport_no_delay(obj, pos) if exit then finalize_teleport(obj, exit) else + dim = dimension_to_teleport[dim] -- need to create arrival portal create_portal(target, limits[dim].pmin, limits[dim].pmax, name, obj) end