Tweak shulker box dropping in creative mode

This commit is contained in:
Wuzzy 2017-02-08 21:16:18 +01:00
parent 8fb1553083
commit fa95ae4495

View file

@ -356,6 +356,15 @@ for color, desc in pairs(boxtypes) do
local iinv_main = minetest.deserialize(imeta)
ninv:set_list("main", iinv_main)
ninv:set_size("main", 9*3)
if minetest.setting_getbool("creative_mode") then
if not ninv:is_empty("main") then
return nil
else
return itemstack
end
else
return nil
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
@ -363,12 +372,20 @@ for color, desc in pairs(boxtypes) do
local inv = meta:get_inventory()
local items = {}
for i=1, inv:get_size("main") do
items[i] = inv:get_stack("main", i):to_string()
local stack = inv:get_stack("main", i)
items[i] = stack:to_string()
end
local data = minetest.serialize(items)
local boxitem = ItemStack("mcl_chests:"..color.."_shulker_box")
boxitem:set_metadata(data)
if minetest.setting_getbool("creative_mode") then
if not inv:is_empty("main") then
minetest.add_item(pos, boxitem)
end
else
minetest.add_item(pos, boxitem)
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-- Do not allow to place shulker boxes into shulker boxes