Fixed abnormal skull rotation

This commit is contained in:
the-real-herowl 2024-09-28 00:00:01 +02:00
parent 2a65e15b02
commit fa35be8427
2 changed files with 4 additions and 7 deletions

View file

@ -410,7 +410,6 @@ function mcl_mobs.register_arrow(name, def)
switch = 0, switch = 0,
_lifetime = def._lifetime or 7, _lifetime = def._lifetime or 7,
owner_id = def.owner_id, owner_id = def.owner_id,
rotate = def.rotate,
_vl_projectile = { _vl_projectile = {
behaviors = behaviors, behaviors = behaviors,
ignore_gravity = true, ignore_gravity = true,

View file

@ -457,13 +457,12 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull", {
textures = { textures = {
"mobs_mc_wither_projectile.png^[verticalframe:6:0", -- top "mobs_mc_wither_projectile.png^[verticalframe:6:0", -- top
"mobs_mc_wither_projectile.png^[verticalframe:6:1", -- bottom "mobs_mc_wither_projectile.png^[verticalframe:6:1", -- bottom
"mobs_mc_wither_projectile.png^[verticalframe:6:2", -- left
"mobs_mc_wither_projectile.png^[verticalframe:6:3", -- right
"mobs_mc_wither_projectile.png^[verticalframe:6:4", -- back "mobs_mc_wither_projectile.png^[verticalframe:6:4", -- back
"mobs_mc_wither_projectile.png^[verticalframe:6:5", -- front "mobs_mc_wither_projectile.png^[verticalframe:6:5", -- front
"mobs_mc_wither_projectile.png^[verticalframe:6:3", -- right
"mobs_mc_wither_projectile.png^[verticalframe:6:2", -- left
}, },
velocity = 7, velocity = 7,
rotate = 90,
_lifetime = 15, _lifetime = 15,
on_punch = function(self) end, on_punch = function(self) end,
allow_punching = function(self, _, _, object) allow_punching = function(self, _, _, object)
@ -514,13 +513,12 @@ mcl_mobs.register_arrow("mobs_mc:wither_skull_strong", {
textures = { textures = {
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:0", -- top "mobs_mc_wither_projectile_strong.png^[verticalframe:6:0", -- top
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:1", -- bottom "mobs_mc_wither_projectile_strong.png^[verticalframe:6:1", -- bottom
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:2", -- left
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:3", -- right
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:4", -- back "mobs_mc_wither_projectile_strong.png^[verticalframe:6:4", -- back
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:5", -- front "mobs_mc_wither_projectile_strong.png^[verticalframe:6:5", -- front
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:3", -- right
"mobs_mc_wither_projectile_strong.png^[verticalframe:6:2", -- left
}, },
velocity = 4, velocity = 4,
rotate = 90,
_lifetime = 25, _lifetime = 25,
on_punch = function(self) end, on_punch = function(self) end,
allow_punching = function(self, _, _, object) allow_punching = function(self, _, _, object)