From f9f74d2af7b0f8391c53f8dde5af2de0a47933b2 Mon Sep 17 00:00:00 2001 From: PrairieWind Date: Fri, 23 Sep 2022 09:24:31 -0600 Subject: [PATCH] Changed Achievements to Advancements in player visible text. --- mods/HUD/awards/api.lua | 20 +++++++-------- mods/HUD/awards/chat_commands.lua | 20 +++++++-------- mods/HUD/awards/locale/template.txt | 30 +++++++++++----------- mods/HUD/mcl_inventory/creative.lua | 2 +- mods/HUD/mcl_inventory/init.lua | 2 +- mods/HUD/mcl_inventory/locale/template.txt | 2 +- 6 files changed, 38 insertions(+), 38 deletions(-) diff --git a/mods/HUD/awards/api.lua b/mods/HUD/awards/api.lua index 49b11a6cf..fbfe7eb5c 100644 --- a/mods/HUD/awards/api.lua +++ b/mods/HUD/awards/api.lua @@ -217,7 +217,7 @@ function awards.unlock(name, award) -- Get award minetest.log("action", name.." has gotten award "..award) - minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]"))) + minetest.chat_send_all(S("@1 has made the advancement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]"))) data.unlocked[award] = award awards.save() @@ -257,9 +257,9 @@ function awards.unlock(name, award) local custom_announce = awdef.custom_announce if not custom_announce then if awdef.secret then - custom_announce = S("Secret achievement gotten:") + custom_announce = S("Secret Advancement Made:") else - custom_announce = S("Achievement gotten:") + custom_announce = S("Advancement Made:") end end @@ -283,9 +283,9 @@ function awards.unlock(name, award) elseif awards.show_mode == "chat" then local chat_announce if awdef.secret == true then - chat_announce = S("Secret achievement gotten: @1") + chat_announce = S("Secret Advancement Made: @1") else - chat_announce = S("Achievement gotten: @1") + chat_announce = S("Advancement Made: @1") end -- use the chat console to send it minetest.chat_send_player(name, string.format(chat_announce, title)) @@ -306,9 +306,9 @@ function awards.unlock(name, award) }) local hud_announce if awdef.secret == true then - hud_announce = S("Secret achievement gotten!") + hud_announce = S("Secret Advancement Made!") else - hud_announce = S("Achievement gotten!") + hud_announce = S("Advancement Made!") end local two = player:hud_add({ hud_elem_type = "text", @@ -389,10 +389,10 @@ function awards.getFormspec(name, to, sid) local def = awards.def[item.name] if def and def.secret and not item.got then - formspec = formspec .. "label[1,2.75;"..minetest.formspec_escape(S("(Secret achievement)")).."]".. + formspec = formspec .. "label[1,2.75;"..minetest.formspec_escape(S("(Secret Advancement)")).."]".. "image[1,0;3,3;awards_unknown.png]" if def and def.description then - formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..minetest.formspec_escape(S("Get this achievement to find out what it is."))..";]" + formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..minetest.formspec_escape(S("Make this advancement to find out what it is."))..";]" end else local title = item.name @@ -450,7 +450,7 @@ function awards.getFormspec(name, to, sid) first = false if def.secret and not award.got then - formspec = formspec .. "#707070" .. minetest.formspec_escape(S("(Secret Award)")) + formspec = formspec .. "#707070" .. minetest.formspec_escape(S("(Secret Advancement)")) else local title = award.name if def and def.title then diff --git a/mods/HUD/awards/chat_commands.lua b/mods/HUD/awards/chat_commands.lua index 9b990fd0c..7ae15755e 100644 --- a/mods/HUD/awards/chat_commands.lua +++ b/mods/HUD/awards/chat_commands.lua @@ -18,7 +18,7 @@ local S = minetest.get_translator(minetest.get_current_modname()) minetest.register_chatcommand("awards", { params = S("[c|clear|disable|enable]"), - description = S("Show, clear, disable or enable your achievements"), + description = S("Show, clear, disable or enable your advancements."), func = function(name, param) if param == "clear" then if awards.player(name).disabled ~= nil then @@ -30,10 +30,10 @@ minetest.register_chatcommand("awards", { end elseif param == "disable" then awards.disable(name) - minetest.chat_send_player(name, S("You have disabled your achievements.")) + minetest.chat_send_player(name, S("You have disabled your advancements.")) elseif param == "enable" then awards.enable(name) - minetest.chat_send_player(name, S("You have enabled your achievements.")) + minetest.chat_send_player(name, S("You have enabled your advancements.")) elseif param == "c" then if awards.player(name).disabled ~= nil then minetest.chat_send_player(name, S("Awards are disabled, enable them first by using /awards enable!")) @@ -50,16 +50,16 @@ minetest.register_chatcommand("awards", { end }) -minetest.register_privilege("achievements", { - description = S("Can give achievements to any player"), +minetest.register_privilege("advancements", { + description = S("Can give advancements to any player"), give_to_singleplayer = false, give_to_admin = false, }) -minetest.register_chatcommand("achievement", { - params = S("(grant ( | all)) | list"), - privs = { achievements = true }, - description = S("Give achievement to player or list all achievements"), +minetest.register_chatcommand("advancement", { + params = S("(grant ( | all)) | list"), + privs = { advancements = true }, + description = S("Give advancement to player or list all advancements"), func = function(name, param) if param == "list" then local list = {} @@ -92,7 +92,7 @@ minetest.register_chatcommand("achievement", { awards.unlock(playername, achievement) return true, S("Done.") else - return false, S("Achievement “@1” does not exist.", achievement) + return false, S("Advancement “@1” does not exist.", achievement) end end }) diff --git a/mods/HUD/awards/locale/template.txt b/mods/HUD/awards/locale/template.txt index fa05b22b3..69e8fc47c 100644 --- a/mods/HUD/awards/locale/template.txt +++ b/mods/HUD/awards/locale/template.txt @@ -11,9 +11,9 @@ (Secret Award)= = = -Achievement gotten!= -Achievement gotten:= -Achievement gotten: @1= +Advancement Made!= +Advancement Made:= +Advancement: @1= Achievement not found.= All your awards and statistics have been cleared. You can now start again.= Awards= @@ -27,16 +27,16 @@ Join the game.= List awards in chat (deprecated)= Place a block: @1= Place blocks: @1×@2= -Secret achievement gotten!= -Secret achievement gotten:= -Secret achievement gotten: @1= +Secret Advancement Made!= +Secret Advancement Made:= +Secret Advancement Made: @1= Show details of an achievement= -Show, clear, disable or enable your achievements= -Get this achievement to find out what it is.= +Show, clear, disable or enable your advancements.= +Make this advancement to find out what it is.= Write @1 chat messages.= Write something in chat.= -You have disabled your achievements.= -You have enabled your achievements.= +You have disabled your advancements.= +You have enabled your advancements.= You have not gotten any awards.= You've disabled awards. Type /awards enable to reenable.= [c|clear|disable|enable]= @@ -49,16 +49,16 @@ Place @1 block(s).= Dig @1 block(s).= Eat @1 item(s).= Craft @1 item(s).= -Can give achievements to any player= -(grant ( | all)) | list= -Give achievement to player or list all achievements= +Can give advancements to any player= +(grant ( | all)) | list= +Give advancement to player or list all advancements= @1 (@2)= Invalid syntax.= Invalid action.= Player is not online.= Done.= -Achievement “@1” does not exist.= -@1 has made the achievement @2= +Advancement “@1” does not exist.= +@1 has made the advancement @2= Mine a block: @1= Mine blocks: @1×@2= Awards are disabled, enable them first by using /awards enable!= diff --git a/mods/HUD/mcl_inventory/creative.lua b/mods/HUD/mcl_inventory/creative.lua index 278ca87b1..704641d89 100644 --- a/mods/HUD/mcl_inventory/creative.lua +++ b/mods/HUD/mcl_inventory/creative.lua @@ -392,7 +392,7 @@ function mcl_inventory.set_creative_formspec(player, start_i, pagenum, inv_size, -- Achievements button "image_button[9,3;1,1;mcl_achievements_button.png;__mcl_achievements;]" .. --"style_type[image_button;border=;bgimg=;bgimg_pressed=]" .. - "tooltip[__mcl_achievements;"..F(S("Achievements")) .. "]" .. + "tooltip[__mcl_achievements;"..F(S("Advancements")) .. "]" .. -- Switch stack size button "image_button[9,4;1,1;default_apple.png;__switch_stack;]" .. diff --git a/mods/HUD/mcl_inventory/init.lua b/mods/HUD/mcl_inventory/init.lua index 419407b7e..61d52eb2a 100644 --- a/mods/HUD/mcl_inventory/init.lua +++ b/mods/HUD/mcl_inventory/init.lua @@ -119,7 +119,7 @@ local function set_inventory(player, armor_change_only) form = form .. -- Achievements button "image_button[7,3;1,1;mcl_achievements_button.png;__mcl_achievements;]" .. - "tooltip[__mcl_achievements;" .. F(S("Achievements")) .. "]" .. + "tooltip[__mcl_achievements;" .. F(S("Advancements")) .. "]" .. -- For shortcuts "listring[current_player;main]" .. diff --git a/mods/HUD/mcl_inventory/locale/template.txt b/mods/HUD/mcl_inventory/locale/template.txt index 7f1c9769d..fcbe68580 100644 --- a/mods/HUD/mcl_inventory/locale/template.txt +++ b/mods/HUD/mcl_inventory/locale/template.txt @@ -2,7 +2,7 @@ Recipe book= Help= Select player skin= -Achievements= +Advancements= Building Blocks= Decoration Blocks= Redstone=