mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-26 18:09:33 +01:00
Make buckets work correctly in the Nether
* Water bucket can't place water in Nether * Empty bucket can take Nether lava * Lava bucket places Nether lava in Nether
This commit is contained in:
parent
c429d1af83
commit
f9e880e210
1 changed files with 68 additions and 47 deletions
|
@ -1,8 +1,6 @@
|
|||
-- Minetest 0.4 mod: bucket
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled
|
||||
|
||||
minetest.register_alias("bucket:bucket_empty", "mcl_buckets:bucket_empty")
|
||||
minetest.register_alias("bucket:bucket_water", "mcl_buckets:bucket_water")
|
||||
minetest.register_alias("bucket:bucket_lava", "mcl_buckets:bucket_lava")
|
||||
|
@ -39,18 +37,29 @@ local sound_take = function(itemname, pos)
|
|||
end
|
||||
|
||||
-- Register a new liquid
|
||||
-- source = name of the source node
|
||||
-- flowing = name of the flowing node
|
||||
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
||||
-- source_place = a string or function.
|
||||
-- * string: name of the node to place
|
||||
-- * function(pos): will returns name of the node to place with pos being the placement position
|
||||
-- source_take = table of liquid source node names to take
|
||||
-- itemname = itemstring of the new bucket item (or nil if liquid is not takeable)
|
||||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||
-- This function can be called from any mod (that depends on bucket).
|
||||
function mcl_buckets.register_liquid(source, flowing, itemname, inventory_image, name, longdesc, usagehelp)
|
||||
mcl_buckets.liquids[source] = {
|
||||
source = source,
|
||||
flowing = flowing,
|
||||
itemname = itemname,
|
||||
}
|
||||
mcl_buckets.liquids[flowing] = mcl_buckets.liquids[source]
|
||||
-- name = user-visible bucket description
|
||||
-- longdesc = long explanatory description (for help)
|
||||
-- usagehelp = short usage explanation (for help)
|
||||
-- extra_check = optional function(pos) which can returns false to avoid placing the liquid
|
||||
--
|
||||
-- This function can be called from any mod (which depends on this one)
|
||||
function mcl_buckets.register_liquid(source_place, source_take, itemname, inventory_image, name, longdesc, usagehelp, extra_check)
|
||||
for i=1, #source_take do
|
||||
mcl_buckets.liquids[source_take[i]] = {
|
||||
source_place = source_place,
|
||||
source_take = source_take[i],
|
||||
itemname = itemname,
|
||||
}
|
||||
if type(source_place) == "string" then
|
||||
mcl_buckets.liquids[source_place] = mcl_buckets.liquids[source_take[i]]
|
||||
end
|
||||
end
|
||||
|
||||
if itemname ~= nil then
|
||||
minetest.register_craftitem(itemname, {
|
||||
|
@ -67,43 +76,38 @@ function mcl_buckets.register_liquid(source, flowing, itemname, inventory_image,
|
|||
end
|
||||
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local place_pos = pointed_thing.under
|
||||
local nn = node.name
|
||||
-- Call on_rightclick if the pointed node defines it
|
||||
if user and not user:get_player_control().sneak then
|
||||
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
|
||||
return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
|
||||
return minetest.registered_nodes[nn].on_rightclick(place_pos, node, user, itemstack) or itemstack
|
||||
end
|
||||
end
|
||||
|
||||
local place_liquid = function(pos, node, source, flowing, fullness)
|
||||
sound_place(source, pos)
|
||||
if math.floor(fullness/128) == 1 or (not minetest.settings:get_bool("liquid_finite")) then
|
||||
minetest.add_node(pos, {name=source, param2=fullness})
|
||||
return
|
||||
elseif node.name == flowing then
|
||||
fullness = fullness + node.param2
|
||||
elseif node.name == source then
|
||||
fullness = LIQUID_MAX
|
||||
end
|
||||
|
||||
if fullness >= LIQUID_MAX then
|
||||
minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
|
||||
else
|
||||
minetest.add_node(pos, {name=flowing, param2=fullness})
|
||||
end
|
||||
local place_liquid = function(pos, itemstring)
|
||||
local fullness = minetest.registered_nodes[itemstring].liquid_range
|
||||
sound_place(itemstring, pos)
|
||||
minetest.add_node(pos, {name=itemstring, param2=fullness})
|
||||
end
|
||||
|
||||
local node_place
|
||||
if type(source_place) == "function" then
|
||||
node_place = source_place(place_pos)
|
||||
else
|
||||
node_place = source_place
|
||||
end
|
||||
-- Check if pointing to a buildable node
|
||||
local fullness = tonumber(itemstack:get_metadata())
|
||||
if not fullness then fullness = LIQUID_MAX end
|
||||
local item = itemstack:get_name()
|
||||
|
||||
if item == "mcl_buckets:bucket_water" and
|
||||
if extra_check and extra_check(place_pos) == false then
|
||||
-- Fail placement of liquid
|
||||
elseif item == "mcl_buckets:bucket_water" and
|
||||
(nn == "mcl_cauldrons:cauldron" or
|
||||
nn == "mcl_cauldrons:cauldron_1" or
|
||||
nn == "mcl_cauldrons:cauldron_2") then
|
||||
-- Put water into cauldron
|
||||
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_3"})
|
||||
minetest.set_node(place_pos, {name="mcl_cauldrons:cauldron_3"})
|
||||
|
||||
sound_place("mcl_core:water_source", pos)
|
||||
elseif item == "mcl_buckets:bucket_water" and nn == "mcl_cauldrons:cauldron_3" then
|
||||
|
@ -111,12 +115,12 @@ function mcl_buckets.register_liquid(source, flowing, itemname, inventory_image,
|
|||
elseif minetest.registered_nodes[nn] and minetest.registered_nodes[nn].buildable_to then
|
||||
-- buildable; replace the node
|
||||
local pns = user:get_player_name()
|
||||
if minetest.is_protected(pointed_thing.under, pns) then
|
||||
if minetest.is_protected(place_pos, pns) then
|
||||
return itemstack
|
||||
end
|
||||
place_liquid(pointed_thing.under, node, source, flowing, fullness)
|
||||
if mod_doc and doc.entry_exists("nodes", source) then
|
||||
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", source)
|
||||
place_liquid(place_pos, node_place)
|
||||
if mod_doc and doc.entry_exists("nodes", node_place) then
|
||||
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place)
|
||||
end
|
||||
else
|
||||
-- not buildable to; place the liquid above
|
||||
|
@ -127,9 +131,9 @@ function mcl_buckets.register_liquid(source, flowing, itemname, inventory_image,
|
|||
if minetest.is_protected(pointed_thing.above, pn) then
|
||||
return itemstack
|
||||
end
|
||||
place_liquid(pointed_thing.above, node, source, flowing, fullness)
|
||||
if mod_doc and doc.entry_exists("nodes", source) then
|
||||
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", source)
|
||||
place_liquid(pointed_thing.above, node_place)
|
||||
if mod_doc and doc.entry_exists("nodes", node_place) then
|
||||
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place)
|
||||
end
|
||||
else
|
||||
-- do not remove the bucket with the liquid
|
||||
|
@ -188,8 +192,7 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||
-- Check if pointing to a liquid source
|
||||
liquiddef = mcl_buckets.liquids[nn]
|
||||
local new_bucket
|
||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and (nn == liquiddef.source or
|
||||
(nn == liquiddef.flowing and minetest.settings:get_bool("liquid_finite"))) then
|
||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and (nn == liquiddef.source_take) then
|
||||
|
||||
-- Fill bucket, but not in Creative Mode
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
|
@ -234,19 +237,37 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||
})
|
||||
|
||||
if mod_mcl_core then
|
||||
-- Water bucket
|
||||
mcl_buckets.register_liquid(
|
||||
"mcl_core:water_source",
|
||||
"mcl_core:water_flowing",
|
||||
{"mcl_core:water_source"},
|
||||
"mcl_buckets:bucket_water",
|
||||
"bucket_water.png",
|
||||
"Water Bucket",
|
||||
"A bucket can be used to collect and release liquids. This one is filled with water.",
|
||||
"Right-click on any block to empty the bucket and put a water source on this spot."
|
||||
"Right-click on any block to empty the bucket and put a water source on this spot.",
|
||||
function(pos)
|
||||
local _, dim = mcl_util.y_to_layer(pos.y)
|
||||
if dim == "nether" then
|
||||
minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16})
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
)
|
||||
|
||||
-- Lava bucket
|
||||
mcl_buckets.register_liquid(
|
||||
"mcl_core:lava_source",
|
||||
"mcl_core:lava_flowing",
|
||||
function(pos)
|
||||
local _, dim = mcl_util.y_to_layer(pos.y)
|
||||
if dim == "nether" then
|
||||
return "mcl_nether:nether_lava_source"
|
||||
else
|
||||
return "mcl_core:lava_source"
|
||||
end
|
||||
end,
|
||||
{"mcl_core:lava_source", "mcl_nether:nether_lava_source"},
|
||||
"mcl_buckets:bucket_lava",
|
||||
"bucket_lava.png",
|
||||
"Lava Bucket",
|
||||
|
|
Loading…
Reference in a new issue