From f96258ca5c6eb3407dd3a2aba9b5dfa4e4243f0c Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Tue, 4 May 2021 09:01:53 +0200 Subject: [PATCH] Fix mob heads not showing their texture when worn as head armor --- mods/ITEMS/mcl_heads/init.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/ITEMS/mcl_heads/init.lua b/mods/ITEMS/mcl_heads/init.lua index ec6a5638e..0f41adb89 100644 --- a/mods/ITEMS/mcl_heads/init.lua +++ b/mods/ITEMS/mcl_heads/init.lua @@ -112,6 +112,8 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor) _mcl_armor_mob_range_mob = rangemob, _mcl_armor_mob_range_factor = rangefactor, _mcl_armor_element = "head", + _mcl_armor_texture = "mcl_heads_" .. name .. ".png", + _mcl_armor_preview = "mcl_heads_" .. name .. "_preview.png", _mcl_blast_resistance = 1, _mcl_hardness = 1, })