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Make shulker boxes preserve name when placed
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parent
dc3a991705
commit
f961a72c33
1 changed files with 16 additions and 4 deletions
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@ -830,22 +830,31 @@ for color, desc in pairs(boxtypes) do
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-- Place shulker box as node
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if minetest.registered_nodes[dropnode.name].buildable_to then
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minetest.set_node(droppos, {name = stack:get_name(), param2 = minetest.dir_to_facedir(dropdir)})
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local imeta = stack:get_metadata()
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local iinv_main = minetest.deserialize(imeta)
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local ninv = minetest.get_inventory({type="node", pos=droppos})
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local imetadata = stack:get_metadata()
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local iinv_main = minetest.deserialize(imetadata)
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9*3)
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local imeta = stack:get_meta()
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local nmeta = minetest.get_meta(droppos)
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nmeta:set_string("description", imeta:get_string("description"))
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stack:take_item()
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end
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return stack
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local nmeta = minetest.get_meta(pos)
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local imetadata = itemstack:get_metadata()
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local iinv_main = minetest.deserialize(imetadata)
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local ninv = nmeta:get_inventory()
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local imeta = itemstack:get_metadata()
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local iinv_main = minetest.deserialize(imeta)
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9*3)
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local imeta = itemstack:get_meta()
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nmeta:set_string("description", imeta:get_string("description"))
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if minetest.is_creative_enabled(placer:get_player_name()) then
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if not ninv:is_empty("main") then
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return nil
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@ -866,6 +875,9 @@ for color, desc in pairs(boxtypes) do
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end
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local data = minetest.serialize(items)
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local boxitem = ItemStack("mcl_chests:"..color.."_shulker_box")
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local boxitem_meta = boxitem:get_meta()
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boxitem_meta:set_string("description", meta:get_string("description"))
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boxitem_meta:set_string("name", meta:get_string("name"))
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boxitem:set_metadata(data)
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if minetest.is_creative_enabled("") then
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