Make shulker boxes preserve name when placed

This commit is contained in:
dBeans 2020-07-23 21:34:13 +02:00
parent dc3a991705
commit f961a72c33

View file

@ -830,22 +830,31 @@ for color, desc in pairs(boxtypes) do
-- Place shulker box as node
if minetest.registered_nodes[dropnode.name].buildable_to then
minetest.set_node(droppos, {name = stack:get_name(), param2 = minetest.dir_to_facedir(dropdir)})
local imeta = stack:get_metadata()
local iinv_main = minetest.deserialize(imeta)
local ninv = minetest.get_inventory({type="node", pos=droppos})
local imetadata = stack:get_metadata()
local iinv_main = minetest.deserialize(imetadata)
ninv:set_list("main", iinv_main)
ninv:set_size("main", 9*3)
local imeta = stack:get_meta()
local nmeta = minetest.get_meta(droppos)
nmeta:set_string("description", imeta:get_string("description"))
stack:take_item()
end
return stack
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local nmeta = minetest.get_meta(pos)
local imetadata = itemstack:get_metadata()
local iinv_main = minetest.deserialize(imetadata)
local ninv = nmeta:get_inventory()
local imeta = itemstack:get_metadata()
local iinv_main = minetest.deserialize(imeta)
ninv:set_list("main", iinv_main)
ninv:set_size("main", 9*3)
local imeta = itemstack:get_meta()
nmeta:set_string("description", imeta:get_string("description"))
if minetest.is_creative_enabled(placer:get_player_name()) then
if not ninv:is_empty("main") then
return nil
@ -866,6 +875,9 @@ for color, desc in pairs(boxtypes) do
end
local data = minetest.serialize(items)
local boxitem = ItemStack("mcl_chests:"..color.."_shulker_box")
local boxitem_meta = boxitem:get_meta()
boxitem_meta:set_string("description", meta:get_string("description"))
boxitem_meta:set_string("name", meta:get_string("name"))
boxitem:set_metadata(data)
if minetest.is_creative_enabled("") then