mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-03 16:01:17 +01:00
Grindstone menu
This commit is contained in:
parent
bf57cf3aa3
commit
f6804600ba
3 changed files with 76 additions and 58 deletions
24
.luacheckrc
24
.luacheckrc
|
@ -1,10 +1,12 @@
|
|||
---@diagnostic disable
|
||||
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
max_line_length = false
|
||||
redefined = false
|
||||
|
||||
globals = {
|
||||
"minetest", "core",
|
||||
"minetest", "core",
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
|
@ -40,16 +42,16 @@ read_globals = {
|
|||
"factorial"
|
||||
}
|
||||
},
|
||||
------
|
||||
--MODS
|
||||
------
|
||||
------
|
||||
--MODS
|
||||
------
|
||||
|
||||
--GENERAL
|
||||
"default",
|
||||
--GENERAL
|
||||
"default",
|
||||
|
||||
--ENTITIES
|
||||
"cmi",
|
||||
--ENTITIES
|
||||
"cmi",
|
||||
|
||||
--HUD
|
||||
"sfinv", "sfinv_buttons", "unified_inventory", "cmsg", "inventory_plus",
|
||||
}
|
||||
--HUD
|
||||
"sfinv", "sfinv_buttons", "unified_inventory", "cmsg", "inventory_plus",
|
||||
}
|
||||
|
|
|
@ -1,37 +1,52 @@
|
|||
-- Code based from mcl_anvils
|
||||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
local F = minetest.formspec_escape
|
||||
local C = minetest.colorize
|
||||
|
||||
local MAX_WEAR = 65535
|
||||
|
||||
-- formspecs
|
||||
local function get_grindstone_formspec()
|
||||
return "size[9,8.75]"..
|
||||
"image[3,1.5;1.5,1;gui_crafting_arrow.png]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[1,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair & Disenchant"))).."]"..
|
||||
"list[context;main;0,0;8,4;]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"list[context;input;1,1;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(1,1,1,1)..
|
||||
"list[context;input;1,2;1,1;1]"..
|
||||
mcl_formspec.get_itemslot_bg(1,2,1,1)..
|
||||
"list[context;output;6,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(6,1.5,1,1)..
|
||||
"listring[context;output]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;input]"..
|
||||
"listring[current_player;main]"
|
||||
end
|
||||
local grindstone_formspec = table.concat({
|
||||
"formspec_version[6]",
|
||||
"size[11.75,10.425]",
|
||||
|
||||
"label[0.375,0.375;" .. F(C(mcl_formspec.label_color, S("Repair & Disenchant"))) .. "]",
|
||||
|
||||
mcl_formspec.get_itemslot_bg_v4(2.875, 1.25, 1, 1),
|
||||
"list[context;input;2.875,1.25;1,1;]",
|
||||
|
||||
mcl_formspec.get_itemslot_bg_v4(2.875, 2.625, 1, 1),
|
||||
"list[context;input;2.875,2.625;1,1;1]",
|
||||
|
||||
"image[2.375,1;2,2.875;grindstone_gui_9.png;2]",
|
||||
|
||||
"image[1.875,1.5;0.5,2.875;grindstone_gui_9.png;2]",
|
||||
"image[4.375,1.5;0.5,2.875;grindstone_gui_9.png;2]",
|
||||
|
||||
"image[5.5,1.95;1.5,1;gui_crafting_arrow.png]",
|
||||
|
||||
mcl_formspec.get_itemslot_bg_v4(7.875, 1.9375, 1, 1),
|
||||
"list[context;output;7.875,1.9375;1,1;]",
|
||||
|
||||
"label[0.375,4.7;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]",
|
||||
|
||||
mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
|
||||
"list[current_player;main;0.375,5.1;9,3;9]",
|
||||
|
||||
mcl_formspec.get_itemslot_bg_v4(0.375, 9.05, 9, 1),
|
||||
"list[current_player;main;0.375,9.05;9,1;]",
|
||||
|
||||
"listring[context;output]",
|
||||
"listring[current_player;main]",
|
||||
"listring[context;input]",
|
||||
"listring[current_player;main]",
|
||||
})
|
||||
|
||||
-- Creates a new item with the wear of the items and custom name
|
||||
local function create_new_item(name_item, meta, wear)
|
||||
local new_item = ItemStack(name_item)
|
||||
if wear ~= nil then
|
||||
new_item:set_wear(wear)
|
||||
new_item:set_wear(wear)
|
||||
end
|
||||
local new_meta = new_item:get_meta()
|
||||
new_meta:set_string("name", meta:get_string("name"))
|
||||
|
@ -86,7 +101,6 @@ local function fix_stack_size(stack)
|
|||
return count
|
||||
end
|
||||
|
||||
|
||||
-- Update the inventory slots of an grindstone node.
|
||||
-- meta: Metadata of grindstone node
|
||||
local function update_grindstone_slots(meta)
|
||||
|
@ -122,8 +136,8 @@ local function update_grindstone_slots(meta)
|
|||
else
|
||||
new_output = ""
|
||||
end
|
||||
-- Check if at least one input has an item
|
||||
-- Check if the item is's an enchanted book or tool
|
||||
-- Check if at least one input has an item
|
||||
-- Check if the item is's an enchanted book or tool
|
||||
elseif (not input1:is_empty() and input2:is_empty()) or (input1:is_empty() and not input2:is_empty()) then
|
||||
if input2:is_empty() then
|
||||
local def1 = input1:get_definition()
|
||||
|
@ -168,10 +182,10 @@ end
|
|||
-- Drop any items inside the grindstone if destroyed
|
||||
local function drop_grindstone_items(pos, meta)
|
||||
local inv = meta:get_inventory()
|
||||
for i=1, inv:get_size("input") do
|
||||
for i = 1, inv:get_size("input") do
|
||||
local stack = inv:get_stack("input", i)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
local p = { x = pos.x + math.random(0, 10) / 10 - 0.5, y = pos.y, z = pos.z + math.random(0, 10) / 10 - 0.5 }
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
|
@ -181,11 +195,11 @@ local node_box = {
|
|||
type = "fixed",
|
||||
-- created with nodebox editor
|
||||
fixed = {
|
||||
{-0.25, -0.25, -0.375, 0.25, 0.5, 0.375},
|
||||
{-0.375, -0.0625, -0.1875, -0.25, 0.3125, 0.1875},
|
||||
{0.25, -0.0625, -0.1875, 0.375, 0.3125, 0.1875},
|
||||
{0.25, -0.5, -0.125, 0.375, -0.0625, 0.125},
|
||||
{-0.375, -0.5, -0.125, -0.25, -0.0625, 0.125},
|
||||
{ -0.25, -0.25, -0.375, 0.25, 0.5, 0.375 },
|
||||
{ -0.375, -0.0625, -0.1875, -0.25, 0.3125, 0.1875 },
|
||||
{ 0.25, -0.0625, -0.1875, 0.375, 0.3125, 0.1875 },
|
||||
{ 0.25, -0.5, -0.125, 0.375, -0.0625, 0.125 },
|
||||
{ -0.375, -0.5, -0.125, -0.25, -0.0625, 0.125 },
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -193,11 +207,14 @@ minetest.register_node("mcl_grindstone:grindstone", {
|
|||
description = S("Grindstone"),
|
||||
_tt_help = S("Used to disenchant/fix tools"),
|
||||
_doc_items_longdesc = S("Grindstone disenchants tools and armour except for curses, and repairs two items of the same type it is also the weapon smith's work station."),
|
||||
_doc_items_usagehelp = S("To use the grindstone, rightclick it, Two input slots (on the left) and a single output slot.").."\n"..
|
||||
S("To disenchant an item place enchanted item in one of the input slots and take the disenchanted item from the output.").."\n"..
|
||||
S("To repair a tool you need a tool of the same type and material, put both items in the input slot and the output slot will combine two items durabilities with 5% bonus.").."\n"..
|
||||
S("If both items have enchantments the player will get xp from both items from the disenchant.").."\n"..
|
||||
S("Curses cannot be removed and will be transfered to the new repaired item, if both items have a different curse the curses will be combined."),
|
||||
_doc_items_usagehelp = S("To use the grindstone, rightclick it, Two input slots (on the left) and a single output slot.")
|
||||
.. "\n" ..
|
||||
S("To disenchant an item place enchanted item in one of the input slots and take the disenchanted item from the output.")
|
||||
.. "\n" ..
|
||||
S("To repair a tool you need a tool of the same type and material, put both items in the input slot and the output slot will combine two items durabilities with 5% bonus.")
|
||||
.. "\n" ..
|
||||
S("If both items have enchantments the player will get xp from both items from the disenchant.") .. "\n" ..
|
||||
S("Curses cannot be removed and will be transfered to the new repaired item, if both items have a different curse the curses will be combined."),
|
||||
tiles = {
|
||||
"grindstone_top.png",
|
||||
"grindstone_top.png",
|
||||
|
@ -212,7 +229,7 @@ minetest.register_node("mcl_grindstone:grindstone", {
|
|||
selection_box = node_box,
|
||||
collision_box = node_box,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
groups = {pickaxey = 1, deco_block = 1},
|
||||
groups = { pickaxey = 1, deco_block = 1 },
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
@ -268,7 +285,7 @@ minetest.register_node("mcl_grindstone:grindstone", {
|
|||
local meta = minetest.get_meta(pos)
|
||||
if from_list == "output" and to_list == "input" then
|
||||
local inv = meta:get_inventory()
|
||||
for i=1, inv:get_size("input") do
|
||||
for i = 1, inv:get_size("input") do
|
||||
if i ~= to_index then
|
||||
local istack = inv:get_stack("input", i)
|
||||
istack:set_count(math.max(0, istack:get_count() - count))
|
||||
|
@ -289,8 +306,8 @@ minetest.register_node("mcl_grindstone:grindstone", {
|
|||
if not input1:is_empty() and not input2:is_empty() then
|
||||
-- Get xp earnt from the enchanted items
|
||||
xp_earnt = calculate_xp(input1) + calculate_xp(input1)
|
||||
input1:take_item()
|
||||
input2:take_item()
|
||||
input1:take_item(1)
|
||||
input2:take_item(1)
|
||||
inv:set_stack("input", 1, input1)
|
||||
inv:set_stack("input", 2, input2)
|
||||
else
|
||||
|
@ -320,14 +337,13 @@ minetest.register_node("mcl_grindstone:grindstone", {
|
|||
local inv = meta:get_inventory()
|
||||
inv:set_size("input", 2)
|
||||
inv:set_size("output", 1)
|
||||
local form = get_grindstone_formspec()
|
||||
meta:set_string("formspec", form)
|
||||
meta:set_string("formspec", grindstone_formspec)
|
||||
end,
|
||||
on_rightclick = function(pos, node, player, itemstack)
|
||||
if not player:get_player_control().sneak then
|
||||
local meta = minetest.get_meta(pos)
|
||||
update_grindstone_slots(meta)
|
||||
meta:set_string("formspec", get_grindstone_formspec())
|
||||
meta:set_string("formspec", grindstone_formspec)
|
||||
end
|
||||
end,
|
||||
_mcl_blast_resistance = 6,
|
||||
|
@ -337,7 +353,7 @@ minetest.register_node("mcl_grindstone:grindstone", {
|
|||
minetest.register_craft({
|
||||
output = "mcl_grindstone:grindstone",
|
||||
recipe = {
|
||||
{ "mcl_core:stick", "mcl_stairs:slab_stone_rough", "mcl_core:stick"},
|
||||
{ "group:wood", "", "group:wood"},
|
||||
{ "mcl_core:stick", "mcl_stairs:slab_stone_rough", "mcl_core:stick" },
|
||||
{ "group:wood", "", "group:wood" },
|
||||
}
|
||||
})
|
||||
|
|
BIN
textures/grindstone_gui_9.png
Normal file
BIN
textures/grindstone_gui_9.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 100 B |
Loading…
Reference in a new issue