diff --git a/mods/ENTITIES/mobs_mc_gameconfig/init.lua b/mods/ENTITIES/mobs_mc_gameconfig/init.lua index fbeb3d495..49cf115ad 100644 --- a/mods/ENTITIES/mobs_mc_gameconfig/init.lua +++ b/mods/ENTITIES/mobs_mc_gameconfig/init.lua @@ -192,10 +192,10 @@ mobs_mc.override.enderman_block_texture_overrides = { -- List of nodes on which mobs can spawn mobs_mc.override.spawn = { solid = { "group:solid", }, -- spawn on "solid" nodes - grassland = { mobs_mc.override.items.grass_block }, - savanna = { "group:sand", "mcl_core:sandstone", "mcl_core:redsandstone" }, - grassland_savanna = { mobs_mc.override.items.grass_block, "group:sand", "mcl_core:sandstone", "mcl_core:redsandstone" }, - desert = { "group:sand" }, + grassland = { "mcl_core:dirt_with_grass" }, + savanna = { "mcl_core:dirt_with_dry_grass" }, + grassland_savanna = { "mcl_core:dirt_with_grass", "mcl_core:dirt_with_dry_grass" }, + desert = { "mcl_core:sand", "mcl_core:sandstone" }, jungle = { "mcl_core:jungletree", "mcl_core:jungleleaves", "mcl_flowers:fern", "mcl_core:vine" }, snow = { "mcl_core:snow", "mcl_core:snowblock", "mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_dry_grass_snow" }, -- End stone added for shulkers because End cities don't generate yet