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Fix #1718 (Give potion particles the same color as in mc) part1
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parent
bcea5a35ef
commit
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1 changed files with 31 additions and 31 deletions
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@ -459,7 +459,7 @@ local healing_def = {
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_tt = S("+4 HP"),
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_tt_2 = S("+8 HP"),
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_longdesc = S("Instantly heals."),
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color = "#CC0000",
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color = "#F82423",
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effect = 4,
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instant = true,
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on_use = mcl_potions.healing_func,
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@ -473,7 +473,7 @@ local harming_def = {
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_tt = S("-6 HP"),
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_tt_II = S("-12 HP"),
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_longdesc = S("Instantly deals damage."),
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color = "#660099",
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color = "#430A09",
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effect = -6,
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instant = true,
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on_use = mcl_potions.healing_func,
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@ -486,7 +486,7 @@ local night_vision_def = {
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description = S("Night Vision"),
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_tt = nil,
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_longdesc = S("Increases the perceived brightness of light under a dark sky."),
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color = "#1010AA",
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color = "#1F1FA1",
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effect = nil,
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is_dur = true,
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on_use = mcl_potions.night_vision_func,
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@ -498,7 +498,7 @@ local swiftness_def = {
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description = S("Swiftness"),
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_tt = nil,
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_longdesc = S("Increases walking speed."),
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color = "#009999",
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color = "#7CAFC6",
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effect = 1.2,
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is_dur = true,
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on_use = mcl_potions.swiftness_func,
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@ -511,7 +511,7 @@ local slowness_def = {
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description = S("Slowness"),
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_tt = nil,
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_longdesc = S("Decreases walking speed."),
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color = "#000080",
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color = "#5A6C81",
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effect = 0.85,
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is_dur = true,
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on_use = mcl_potions.swiftness_func,
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@ -525,7 +525,7 @@ local leaping_def = {
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description = S("Leaping"),
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_tt = nil,
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_longdesc = S("Increases jump strength."),
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color = "#00CC33",
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color = "#22FF4C",
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effect = 1.15,
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is_dur = true,
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on_use = mcl_potions.leaping_func,
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@ -538,7 +538,7 @@ local poison_def = {
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description = S("Poison"),
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_tt = nil,
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_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
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color = "#447755",
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color = "#4E9331",
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effect = 2.5,
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is_dur = true,
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on_use = mcl_potions.poison_func,
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@ -552,7 +552,7 @@ local regeneration_def = {
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description = S("Regeneration"),
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_tt = nil,
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_longdesc = S("Regenerates health over time."),
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color = "#B52CC2",
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color = "#CD5CAB",
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effect = 2.5,
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is_dur = true,
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on_use = mcl_potions.regeneration_func,
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@ -565,7 +565,7 @@ local invisibility_def = {
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description = S("Invisibility"),
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_tt = nil,
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_longdesc = S("Grants invisibility."),
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color = "#B0B0B0",
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color = "#7F8392",
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is_dur = true,
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on_use = mcl_potions.invisiblility_func,
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is_plus = true,
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@ -576,7 +576,7 @@ local water_breathing_def = {
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description = S("Water Breathing"),
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_tt = nil,
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_longdesc = S("Grants limitless breath underwater."),
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color = "#0000AA",
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color = "#2E5299",
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is_dur = true,
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on_use = mcl_potions.water_breathing_func,
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is_plus = true,
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@ -587,7 +587,7 @@ local fire_resistance_def = {
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description = S("Fire Resistance"),
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_tt = nil,
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_longdesc = S("Grants immunity to damage from heat sources like fire."),
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color = "#D0A040",
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color = "#E49A3A",
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is_dur = true,
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on_use = mcl_potions.fire_resistance_func,
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is_plus = true,
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@ -611,22 +611,22 @@ end
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-- description = S("Weakness"),
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-- _tt_help = TODO,
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#6600AA"),
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-- inventory_image = potion_image("#6600AA"),
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-- wield_image = potion_image("#484D48"),
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-- inventory_image = potion_image("#484D48"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#6600AA")
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-- mcl_potions._use_potion(itemstack, user, "#484D48")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#6600AA")
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-- mcl_potions._use_potion(itemstack, user, "#484D48")
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-- return itemstack
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-- end
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-- })
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@ -635,22 +635,22 @@ end
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-- description = S("Weakness +"),
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-- _tt_help = TODO,
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#7700BB"),
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-- inventory_image = potion_image("#7700BB"),
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-- wield_image = potion_image("#484D48"),
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-- inventory_image = potion_image("#484D48"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#7700BB")
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-- mcl_potions._use_potion(itemstack, user, "#484D48")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#7700BB")
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-- mcl_potions._use_potion(itemstack, user, "#484D48")
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-- return itemstack
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-- end
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-- })
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@ -659,22 +659,22 @@ end
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-- description = S("Strength"),
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-- _tt_help = TODO,
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444D4"),
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-- inventory_image = potion_image("#D444D4"),
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-- wield_image = potion_image("#932423"),
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-- inventory_image = potion_image("#932423"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444D4")
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-- mcl_potions._use_potion(itemstack, user, "#932423")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444D4")
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-- mcl_potions._use_potion(itemstack, user, "#932423")
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-- return itemstack
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-- end
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-- })
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@ -683,22 +683,22 @@ end
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-- description = S("Strength II"),
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-- _tt_help = TODO,
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444E4"),
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-- inventory_image = potion_image("#D444E4"),
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-- wield_image = potion_image("#932423"),
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-- inventory_image = potion_image("#932423"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444E4")
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-- mcl_potions._use_potion(itemstack, user, "#932423")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444E4")
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-- mcl_potions._use_potion(itemstack, user, "#932423")
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-- return itemstack
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-- end
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-- })
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@ -707,22 +707,22 @@ end
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-- description = S("Strength +"),
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-- _tt_help = TODO,
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444F4"),
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-- inventory_image = potion_image("#D444F4"),
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-- wield_image = potion_image("#932423"),
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-- inventory_image = potion_image("#932423"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444F4")
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-- mcl_potions._use_potion(itemstack, user, "#932423")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444F4")
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-- mcl_potions._use_potion(itemstack, user, "#932423")
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-- return itemstack
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-- end
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-- })
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