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Fixed Bed Check
Checks time before distance
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1 changed files with 7 additions and 7 deletions
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@ -79,6 +79,13 @@ local function lay_down(player, pos, bed_pos, state, skip)
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awards.unlock(player:get_player_name(), "mcl:sweetDreams")
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awards.unlock(player:get_player_name(), "mcl:sweetDreams")
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end
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end
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-- Check day of time and weather
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local tod = minetest.get_timeofday() * 24000
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-- Values taken from Minecraft Wiki with offset of +6000
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if tod < 18541 and tod > 5458 and (not weather_mod or (mcl_weather.get_weather() ~= "thunder")) then
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return false, S("You can only sleep at night or during a thunderstorm.")
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end
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-- No sleeping if too far away
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-- No sleeping if too far away
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if vector.distance(bed_pos, pos) > 2 and vector.distance(bed_pos2, pos) > 2 then
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if vector.distance(bed_pos, pos) > 2 and vector.distance(bed_pos2, pos) > 2 then
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return false, S("You can't sleep, the bed's too far away!")
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return false, S("You can't sleep, the bed's too far away!")
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@ -158,13 +165,6 @@ local function lay_down(player, pos, bed_pos, state, skip)
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return false, S("It's too dangerous to sleep here!")
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return false, S("It's too dangerous to sleep here!")
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end
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end
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-- Check day of time and weather
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local tod = minetest.get_timeofday() * 24000
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-- Values taken from Minecraft Wiki with offset of +6000
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if tod < 18541 and tod > 5458 and (not weather_mod or (mcl_weather.get_weather() ~= "thunder")) then
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return false, S("You can only sleep at night or during a thunderstorm.")
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end
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mcl_beds.player[name] = 1
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mcl_beds.player[name] = 1
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mcl_beds.pos[name] = pos
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mcl_beds.pos[name] = pos
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mcl_beds.bed_pos[name] = bed_pos2
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mcl_beds.bed_pos[name] = bed_pos2
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