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Merge pull request 'Fix frequent ABM warning when lots of lava is in active block range' (#2894) from fix_lava_abms into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2894
This commit is contained in:
commit
f1cdb24545
6 changed files with 22 additions and 12 deletions
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@ -64,14 +64,15 @@ function mcl_dripping.register_drop(def)
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interval = def.interval,
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interval = def.interval,
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chance = def.chance,
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chance = def.chance,
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action = function(pos)
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action = function(pos)
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local below = minetest.get_node(vector.offset(pos,0,-1,0)).name
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if below ~= "air" then return end
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local r = math.ceil(def.interval / 20)
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local r = math.ceil(def.interval / 20)
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local nn = minetest.find_nodes_in_area(vector.offset(pos, -r, 0, -r), vector.offset(pos, r, 0, r), def.nodes)
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local nn = minetest.find_nodes_in_area(vector.offset(pos, -r, 0, -r), vector.offset(pos, r, 0, r), def.nodes)
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--start a bunch of particle cycles to be able to get away
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--start a bunch of particle cycles to be able to get away
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--with longer abm cycles
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--with longer abm cycles
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table.shuffle(nn)
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table.shuffle(nn)
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for i = 1, math.random(#nn) do
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for i = 1, math.random(#nn) do
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if minetest.get_item_group(minetest.get_node(vector.offset(nn[i], 0, 1, 0)).name, def.liquid) ~= 0
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if minetest.get_item_group(minetest.get_node(vector.offset(nn[i], 0, 1, 0)).name, def.liquid) ~= 0 then
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and minetest.get_node(vector.offset(nn[i], 0, -1, 0)).name == "air" then
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make_drop(nn[i], def.liquid, def.sound, def.interval, def.texture)
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make_drop(nn[i], def.liquid, def.sound, def.interval, def.texture)
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end
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end
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end
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end
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@ -85,7 +86,7 @@ mcl_dripping.register_drop({
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light = 1,
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light = 1,
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nodes = { "group:opaque", "group:leaves" },
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nodes = { "group:opaque", "group:leaves" },
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sound = "drippingwater_drip",
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sound = "drippingwater_drip",
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interval = 60,
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interval = 60.3,
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chance = 10,
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chance = 10,
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})
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})
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@ -95,6 +96,6 @@ mcl_dripping.register_drop({
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light = math.max(7, minetest.registered_nodes["mcl_core:lava_source"].light_source - 3),
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light = math.max(7, minetest.registered_nodes["mcl_core:lava_source"].light_source - 3),
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nodes = { "group:opaque" },
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nodes = { "group:opaque" },
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sound = "drippingwater_lavadrip",
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sound = "drippingwater_lavadrip",
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interval = 60,
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interval = 110.1,
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chance = 10,
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chance = 10,
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})
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})
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@ -153,12 +153,17 @@ minetest.register_abm({
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neighbors = {"air"},
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neighbors = {"air"},
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interval = 27,
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interval = 27,
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chance = 33,
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chance = 33,
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min_y = mcl_vars.mg_overworld_min,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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if node.name == "mcl_core:snowblock" then return end
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if (mcl_weather.state ~= "rain" and mcl_weather.state ~= "thunder" and mcl_weather.state ~= "snow")
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or not mcl_weather.has_snow(pos)
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or node.name == "mcl_core:snowblock" then
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return end
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local above = vector.offset(pos,0,1,0)
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local above = vector.offset(pos,0,1,0)
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local above_node = minetest.get_node(above)
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local above_node = minetest.get_node(above)
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if above_node.name ~= "air" then return end
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if (mcl_weather.state == "rain" or mcl_weather.state == "thunder" or mcl_weather.state == "snow") and mcl_weather.is_outdoor(pos) and mcl_weather.has_snow(pos) then
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if above_node.name == "air" and mcl_weather.is_outdoor(pos) then
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local nn = nil
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local nn = nil
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if node.name:find("snow") then
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if node.name:find("snow") then
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local l = node.name:sub(-1)
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local l = node.name:sub(-1)
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@ -196,12 +196,14 @@ mcl_stairs.register_stair_and_slab_simple("blackstone_brick_polished", "mcl_blac
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mcl_walls.register_wall("mcl_blackstone:wall", S("Blackstone Wall"), "mcl_blackstone:blackstone")
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mcl_walls.register_wall("mcl_blackstone:wall", S("Blackstone Wall"), "mcl_blackstone:blackstone")
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--lavacooling
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--lavacooling
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minetest.register_abm({
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minetest.register_abm({
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label = "Lava cooling (basalt)",
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label = "Lava cooling (basalt)",
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nodenames = {"group:lava"},
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nodenames = {"group:lava"},
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neighbors = {"mcl_core:ice"},
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neighbors = {"mcl_core:ice"},
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interval = 1,
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interval = 1,
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chance = 1,
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chance = 1,
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min_y = mcl_vars.mg_end_min,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:ice")
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:ice")
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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@ -225,6 +227,7 @@ minetest.register_abm({
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neighbors = {"mcl_core:packed_ice"},
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neighbors = {"mcl_core:packed_ice"},
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interval = 1,
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interval = 1,
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chance = 1,
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chance = 1,
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min_y = mcl_vars.mg_end_min,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:packed_ice")
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:packed_ice")
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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@ -22,6 +22,7 @@ minetest.register_abm({
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neighbors = {"group:water"},
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neighbors = {"group:water"},
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interval = 1,
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interval = 1,
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chance = 1,
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chance = 1,
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min_y = mcl_vars.mg_end_min,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "group:water")
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "group:water")
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@ -174,7 +175,7 @@ minetest.register_abm({
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nodenames = {"group:destroy_by_lava_flow"},
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nodenames = {"group:destroy_by_lava_flow"},
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neighbors = {"group:lava"},
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neighbors = {"group:lava"},
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interval = 1,
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interval = 1,
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chance = 1,
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chance = 5,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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liquid_flow_action(pos, "lava", function(pos)
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liquid_flow_action(pos, "lava", function(pos)
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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@ -236,7 +236,7 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
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minetest.register_node("mcl_crimson:shroomlight", {
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minetest.register_node("mcl_crimson:shroomlight", {
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description = S("Shroomlight"),
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description = S("Shroomlight"),
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tiles = {"shroomlight.png"},
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tiles = {"shroomlight.png"},
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groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 5, leaves = 1, deco_block = 1},
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groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1},
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light_source = minetest.LIGHT_MAX,
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light_source = minetest.LIGHT_MAX,
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_mcl_hardness = 2,
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_mcl_hardness = 2,
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})
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})
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@ -378,9 +378,9 @@ else -- Fire enabled
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minetest.register_abm({
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minetest.register_abm({
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label = "Ignite fire by lava",
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label = "Ignite fire by lava",
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nodenames = {"mcl_core:lava_source","mcl_nether:nether_lava_source"},
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nodenames = {"mcl_core:lava_source","mcl_nether:nether_lava_source"},
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neighbors = {"air","group:flammable"},
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neighbors = {"group:flammable"},
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interval = 7,
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interval = 15,
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chance = 3,
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chance = 9,
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catch_up = false,
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catch_up = false,
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action = function(pos)
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action = function(pos)
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local p=get_ignitable_by_lava(pos)
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local p=get_ignitable_by_lava(pos)
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