diff --git a/mods/ITEMS/mcl_stonecutter/init.lua b/mods/ITEMS/mcl_stonecutter/init.lua index e715d8519..5605db659 100644 --- a/mods/ITEMS/mcl_stonecutter/init.lua +++ b/mods/ITEMS/mcl_stonecutter/init.lua @@ -210,14 +210,14 @@ minetest.register_on_joinplayer(function(player) --The player might have items remaining in the slots from the previous join; this is likely --when the server has been shutdown and the server didn't clean up the player inventories. mcl_util.move_player_list(player, "stonecutter_input") - mcl_util.move_player_list(player, "stonecutter_output") + player:get_inventory():set_list("stonecutter_output", {}) end) minetest.register_on_leaveplayer(function(player) set_selected_item(player, nil) mcl_util.move_player_list(player, "stonecutter_input") - mcl_util.move_player_list(player, "stonecutter_output") + player:get_inventory():set_list("stonecutter_output", {}) end) ---Update content of the stonecutter output slot with the input slot and the selected item @@ -259,7 +259,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if fields.quit then mcl_util.move_player_list(player, "stonecutter_input") - mcl_util.move_player_list(player, "stonecutter_output") + player:get_inventory():set_list("stonecutter_output", {}) return end