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Add #1488 (sponge drying in nether makes now particles)
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1 changed files with 13 additions and 0 deletions
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@ -114,6 +114,19 @@ function place_wet_sponge(itemstack, placer, pointed_thing)
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if mcl_worlds.pos_to_dimension(pointed_thing.above) == "nether" then
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if mcl_worlds.pos_to_dimension(pointed_thing.above) == "nether" then
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minetest.item_place_node(ItemStack("mcl_sponges:sponge"), placer, pointed_thing)
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minetest.item_place_node(ItemStack("mcl_sponges:sponge"), placer, pointed_thing)
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local pos = pointed_thing.above
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for n = 0, 25 do
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minetest.add_particle({
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pos = {x = pos.x + math.random(-1, 1)*math.random()/2, y = pos.y + 0.6, z = pos.z + math.random(-1, 1)*math.random()/2},
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velocity = {x = 0, y = math.random(), z = 0},
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acceleration = {x=0, y=0, z=0},
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expirationtime = math.random(),
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collisiondetection = false,
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vertical = false,
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size = math.random(2, 5),
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texture = "mcl_particles_sponge"..math.random(1, 5)..".png",
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})
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end
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if not minetest.is_creative_enabled(name) then
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if not minetest.is_creative_enabled(name) then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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