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Updated the sleeping formspec for a better look (#4319)
This PR deals with the UI side of #3645 - no logic was changed to prevent the spam related to the `zzZ` button. The chatbox now only shows in multiplayer, where it belongs. The buttons have also been resized and moved into positions that make them look nicer. Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4319 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: Nicu <kneekoo@noreply.git.minetest.land> Co-committed-by: Nicu <kneekoo@noreply.git.minetest.land>
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1 changed files with 4 additions and 5 deletions
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@ -225,11 +225,9 @@ local function update_formspecs(finished, players)
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local button_abort = "button_exit[4,3;4,0.75;leave;"..F(S("Abort sleep")).."]"
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local button_abort = "button_exit[4,3;4,0.75;leave;"..F(S("Abort sleep")).."]"
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local bg_presleep = "bgcolor[#00000080;true]"
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local bg_presleep = "bgcolor[#00000080;true]"
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local bg_sleep = "bgcolor[#000000FF;true]"
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local bg_sleep = "bgcolor[#000000FF;true]"
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local chatbox = "field[0.2,4.5;9,1;chatmessage;"..F(S("Chat:"))..";]"
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local chatbox = "field[0.3,4.5;10,1;chatmessage;"..F(S("Chat:"))..";]"
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local chatsubmit = "button[9.2,3.75;1,2;chatsubmit;"..F(S("send!")).."]"
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local chatsubmit = "button[10,3.73;2,2;chatsubmit;"..F(S("Send")).."]"
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local defaultmessagebutton = "button[10.2,3.75;1,2;defaultmessage;zzZzzZ]"
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local defaultmessagebutton = "button[10.98,2.93;1,2;defaultmessage;zzZ]"
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form_n = form_n .. chatbox .. chatsubmit --because these should be in the formspec in ANY case, they might as well be added here already
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if finished then
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if finished then
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for name,_ in pairs(mcl_beds.player) do
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for name,_ in pairs(mcl_beds.player) do
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@ -237,6 +235,7 @@ local function update_formspecs(finished, players)
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end
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end
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return
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return
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elseif not is_sp then
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elseif not is_sp then
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form_n = form_n .. chatbox .. chatsubmit --because these should be in the formspec in ANY case, they might as well be added here already
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local text = S("Players in bed: @1/@2", player_in_bed, ges)
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local text = S("Players in bed: @1/@2", player_in_bed, ges)
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if not night_skip then
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if not night_skip then
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text = text .. "\n" .. S("Note: Night skip is disabled.")
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text = text .. "\n" .. S("Note: Night skip is disabled.")
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