Allow zombie villager to have visual armor

This commit is contained in:
epCode 2021-04-15 12:04:25 -07:00
parent 0c5096db13
commit f0fab4e708
2 changed files with 14 additions and 15 deletions

View File

@ -38,12 +38,12 @@ mobs:register_mob("mobs_mc:villager_zombie", {
visual = "mesh",
mesh = "mobs_mc_villager_zombie.b3d",
textures = {
{"mobs_mc_zombie_butcher.png"},
{"mobs_mc_zombie_farmer.png"},
{"mobs_mc_zombie_librarian.png"},
{"mobs_mc_zombie_priest.png"},
{"mobs_mc_zombie_smith.png"},
{"mobs_mc_zombie_villager.png"}
{"mobs_mc_empty.png", "mobs_mc_zombie_butcher.png", "default_tool_stonesword.png"},
--{"mobs_mc_zombie_farmer.png"},
--{"mobs_mc_zombie_librarian.png"},
--{"mobs_mc_zombie_priest.png"},
--{"mobs_mc_zombie_smith.png"},
--{"mobs_mc_zombie_villager.png"}
},
visual_size = {x=2.75, y=2.75},
makes_footstep_sound = true,
@ -242,4 +242,3 @@ mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)