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Reduce alpha on post color effect for lava to allow some viewing range - similar to MC
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1 changed files with 2 additions and 2 deletions
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@ -140,7 +140,7 @@ minetest.register_node("mcl_core:lava_flowing", {
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liquid_range = 3,
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damage_per_second = 4*2,
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_mcl_node_death_message = lava_death_messages,
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post_effect_color = {a=255, r=208, g=73, b=10},
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post_effect_color = {a=245, r=208, g=73, b=10},
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groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
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_mcl_blast_resistance = 100,
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-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
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@ -195,7 +195,7 @@ S("• When lava is directly above water, the water turns into stone."),
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liquid_range = 3,
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damage_per_second = 4*2,
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_mcl_node_death_message = lava_death_messages,
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post_effect_color = {a=255, r=208, g=73, b=10},
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post_effect_color = {a=245, r=208, g=73, b=10},
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stack_max = 64,
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groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
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_mcl_blast_resistance = 100,
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