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give zombie's the ability to wear armor.
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@ -59,6 +59,7 @@ local zombie = {
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curiosity = 7,
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curiosity = 7,
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head_pitch_multiplier=-1,
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head_pitch_multiplier=-1,
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breath_max = -1,
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breath_max = -1,
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wears_armor = 1,
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armor = {undead = 90, fleshy = 90},
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armor = {undead = 90, fleshy = 90},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.8, 0.3},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.8, 0.3},
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visual = "mesh",
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visual = "mesh",
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