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Generate alliums in flower forest only
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1 changed files with 20 additions and 18 deletions
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@ -2417,6 +2417,7 @@ local function register_decorations()
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if is_in_flower_forest == nil then
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if is_in_flower_forest == nil then
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is_in_flower_forest = true
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is_in_flower_forest = true
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end
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end
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if biomes then
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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@ -2434,6 +2435,7 @@ local function register_decorations()
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biomes = biomes,
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biomes = biomes,
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decoration = "mcl_flowers:"..name,
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decoration = "mcl_flowers:"..name,
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})
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})
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end
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if is_in_flower_forest then
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if is_in_flower_forest then
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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@ -2468,7 +2470,7 @@ local function register_decorations()
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register_flower("azure_bluet", flower_biomes2, 800)
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register_flower("azure_bluet", flower_biomes2, 800)
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register_flower("oxeye_daisy", flower_biomes2, 3490)
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register_flower("oxeye_daisy", flower_biomes2, 3490)
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register_flower("allium", {}, 0) -- flower forest only
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register_flower("allium", nil, 0) -- flower forest only
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register_flower("blue_orchid", {"swampland"}, 64500, false)
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register_flower("blue_orchid", {"swampland"}, 64500, false)
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