diff --git a/mods/ITEMS/mcl_potions/potions.lua b/mods/ITEMS/mcl_potions/potions.lua index 940bbec4c..6ba67938d 100644 --- a/mods/ITEMS/mcl_potions/potions.lua +++ b/mods/ITEMS/mcl_potions/potions.lua @@ -272,6 +272,7 @@ function mcl_potions.register_potion(def) local ling_desc = S("Lingering @1", pdef.description) local ldef = {} ldef._tt = def._tt + ldef._dynamic_tt = def._dynamic_tt ldef._longdesc = def._longdesc ldef.stack_max = pdef.stack_max ldef._effect_list = pdef._effect_list @@ -300,6 +301,7 @@ function mcl_potions.register_potion(def) end local adef = {} adef._tt = def._tt + adef._dynamic_tt = def._dynamic_tt adef._longdesc = def._longdesc adef._effect_list = pdef._effect_list adef.uses_level = uses_level @@ -671,45 +673,29 @@ end -- ╚═════╝░╚══════╝╚═╝░░░░░╚═╝╚═╝░░╚══╝╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░ -local awkward_def = { +mcl_potions.register_potion({ name = "awkward", - description_potion = S("Awkward Potion"), - description_splash = S("Awkward Splash Potion"), - description_lingering = S("Awkward Lingering Potion"), - no_arrow = true, - no_effect = true, + desc_prefix = S("Awkward"), _tt = S("No effect"), _longdesc = S("Has an awkward taste and is used for brewing potions."), color = "#0000FF", - groups = {brewitem=1, food=3, can_eat_when_full=1, bottle=1}, - on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"), -} +}) -local mundane_def = { +mcl_potions.register_potion({ name = "mundane", - description_potion = S("Mundane Potion"), - description_splash = S("Mundane Splash Potion"), - description_lingering = S("Mundane Lingering Potion"), - no_arrow = true, - no_effect = true, + desc_prefix = S("Mundane"), _tt = S("No effect"), - _longdesc = S("Has a terrible taste and is not useful for brewing potions."), + _longdesc = S("Has a terrible taste and is not really useful for brewing potions."), color = "#0000FF", - on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"), -} +}) -local thick_def = { +mcl_potions.register_potion({ name = "thick", - description_potion = S("Thick Potion"), - description_splash = S("Thick Splash Potion"), - description_lingering = S("Thick Lingering Potion"), - no_arrow = true, - no_effect = true, + desc_prefix = S("Thick"), _tt = S("No effect"), - _longdesc = S("Has a bitter taste and is not useful for brewing potions."), + _longdesc = S("Has a bitter taste and is not really useful for brewing potions."), color = "#0000FF", - on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"), -} +}) local dragon_breath_def = { name = "dragon_breath", @@ -738,146 +724,155 @@ local healing_def = { is_II = true, } +mcl_potions.register_potion({ + name = "healing", + desc_suffix = S("of Healing"), + _dynamic_tt = function(level) + return S("+@1 HP", 4 * level) + end, + _longdesc = S("Instantly heals."), + color = "#F82423", + uses_level = true, + has_arrow = true, + custom_effect = function(object, level) + return mcl_potions.healing_func(object, 4 * level) + end, +}) -local harming_def = { +mcl_potions.register_potion({ name = "harming", - description = S("Harming"), - _tt = S("-6 HP"), - _tt_II = S("-12 HP"), + desc_suffix = S("of Harming"), + _dynamic_tt = function(level) + return S("-@1 HP", 6 * level) + end, _longdesc = S("Instantly deals damage."), color = "#430A09", - effect = -6, - instant = true, - on_use = mcl_potions.healing_func, - is_II = true, - is_inv = true, -} + uses_level = true, + has_arrow = true, + custom_effect = function(object, level) + return mcl_potions.healing_func(object, -6 * level) + end, +}) -local night_vision_def = { +mcl_potions.register_potion({ name = "night_vision", - description = S("Night Vision"), + desc_suffix = S("of Night Vision"), _tt = nil, _longdesc = S("Increases the perceived brightness of light under a dark sky."), color = "#1F1FA1", - effect = nil, - is_dur = true, - on_use = mcl_potions.night_vision_func, - is_plus = true, -} + _effect_list = { + night_vision = {}, + }, + has_arrow = true, +}) -local swiftness_def = { +mcl_potions.register_potion({ name = "swiftness", - description = S("Swiftness"), + desc_suffix = S("of Swiftness"), _tt = nil, _longdesc = S("Increases walking speed."), color = "#7CAFC6", - effect = 1.2, - is_dur = true, - on_use = mcl_potions.swiftness_func, - is_II = true, - is_plus = true, -} + _effect_list = { + swiftness = {}, + }, + has_arrow = true, +}) -local slowness_def = { +mcl_potions.register_potion({ name = "slowness", - description = S("Slowness"), + desc_suffix = S("of Slowness"), _tt = nil, _longdesc = S("Decreases walking speed."), color = "#5A6C81", - effect = 0.85, - is_dur = true, - on_use = mcl_potions.slowness_func, - is_II = true, - is_plus = true, - is_inv = true, -} + _effect_list = { + slowness = {dur=mcl_potions.DURATION_INV}, + }, + has_arrow = true, +}) -local leaping_def = { +mcl_potions.register_potion({ name = "leaping", - description = S("Leaping"), + desc_suffix = S("of Leaping"), _tt = nil, _longdesc = S("Increases jump strength."), color = "#22FF4C", - effect = 1.15, - is_dur = true, - on_use = mcl_potions.leaping_func, - is_II = true, - is_plus = true, -} + _effect_list = { + leaping = {}, + }, + has_arrow = true, +}) -local withering_def = { +mcl_potions.register_potion({ name = "withering", - description = S("Withering"), + desc_suffix = S("of Withering"), _tt = nil, _longdesc = S("Applies the withering effect which deals damage at a regular interval and can kill."), color = "#000000", - effect = 4, - is_dur = true, - on_use = mcl_potions.withering_func, - is_II = true, - is_plus = true, - is_inv = true, -} + _effect_list = { + withering = {dur=mcl_potions.DURATION_POISON}, + }, + has_arrow = true, +}) -local poison_def = { +mcl_potions.register_potion({ name = "poison", - description = S("Poison"), + desc_suffix = S("of Poison"), _tt = nil, _longdesc = S("Applies the poison effect which deals damage at a regular interval."), color = "#4E9331", - effect = 2.5, - is_dur = true, - on_use = mcl_potions.poison_func, - is_II = true, - is_plus = true, - is_inv = true, -} + _effect_list = { + poison = {dur=mcl_potions.DURATION_POISON}, + }, + has_arrow = true, +}) -local regeneration_def = { +mcl_potions.register_potion({ name = "regeneration", - description = S("Regeneration"), + desc_suffix = S("of Regeneration"), _tt = nil, _longdesc = S("Regenerates health over time."), color = "#CD5CAB", - effect = 2.5, - is_dur = true, - on_use = mcl_potions.regeneration_func, - is_II = true, - is_plus = true, -} + _effect_list = { + regeneration = {dur=mcl_potions.DURATION_POISON}, + }, + has_arrow = true, +}) -local invisibility_def = { +mcl_potions.register_potion({ name = "invisibility", - description = S("Invisibility"), + desc_suffix = S("of Invisibility"), _tt = nil, _longdesc = S("Grants invisibility."), color = "#7F8392", - is_dur = true, - on_use = mcl_potions.invisiblility_func, - is_plus = true, -} + _effect_list = { + invisibility = {}, + }, + has_arrow = true, +}) -local water_breathing_def = { +mcl_potions.register_potion({ name = "water_breathing", - description = S("Water Breathing"), + desc_suffix = S("of Water Breathing"), _tt = nil, _longdesc = S("Grants limitless breath underwater."), color = "#2E5299", - is_dur = true, - on_use = mcl_potions.water_breathing_func, - is_plus = true, -} + _effect_list = { + water_breathing = {}, + }, + has_arrow = true, +}) -local fire_resistance_def = { +mcl_potions.register_potion({ name = "fire_resistance", - description = S("Fire Resistance"), + desc_suffix = S("of Fire Resistance"), _tt = nil, _longdesc = S("Grants immunity to damage from heat sources like fire."), color = "#E49A3A", - is_dur = true, - on_use = mcl_potions.fire_resistance_func, - is_plus = true, -} + _effect_list = { + fire_resistance = {}, + }, + has_arrow = true, +})