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Fix weird armor slot exchange logic (a bit)
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1 changed files with 3 additions and 1 deletions
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@ -337,7 +337,9 @@ minetest.register_on_joinplayer(function(player)
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elseif index == 5 then
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elseif index == 5 then
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g = minetest.get_item_group(iname, "armor_feet")
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g = minetest.get_item_group(iname, "armor_feet")
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end
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end
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if g ~= 0 and g ~= nil and inv:get_stack(listname, index):is_empty() then
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-- Minor FIXME: If player attempts to place stack into occupied slot, this is rejected.
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-- It would be better if 1 item is placed in exchanged for the item in the slot.
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if g ~= 0 and g ~= nil and (inv:get_stack(listname, index):is_empty() or (inv:get_stack(listname, index):get_name() ~= stack:get_name()) and stack:get_count() <= 1) then
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return 1
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return 1
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else
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else
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return 0
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return 0
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