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Indicate frame ID in clock group
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parent
8c81d33213
commit
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2 changed files with 6 additions and 6 deletions
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@ -158,8 +158,8 @@ These groups are used mostly for informational purposes
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These groups put similar items together which should all be treated by the gameplay or the GUI as a single item.
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You should not add custom items to these groups for no good reason, this is likely to cause a ton of conflicts.
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* `clock=1`: Clock
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* `compass`: Compass (rating doesn't matter)
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* `clock`: Clock (rating indicates the “frame”)
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* `compass`: Compass (rating indicates the “frame”)
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This has the following implication: If you want to use a compass or clock in a crafting recipe, you *must*
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use `group:compass` or `group:clock`, respectively.
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@ -32,7 +32,7 @@ end
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local doc_mod = minetest.get_modpath("doc") ~= nil
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-- Register items
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function watch.register_item(name, image, creative)
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function watch.register_item(name, image, creative, frame)
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local g = 1
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if creative then
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g = 0
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@ -52,7 +52,7 @@ function watch.register_item(name, image, creative)
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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inventory_image = image,
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groups = {not_in_creative_inventory=g, tool=1, clock=1},
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groups = {not_in_creative_inventory=g, tool=1, clock=frame},
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wield_image = "",
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stack_max = 64,
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})
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@ -104,7 +104,7 @@ minetest.register_craft({
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})
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-- Clock tool
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watch.register_item(mcl_clock.stereotype, watch.images[1], true)
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watch.register_item(mcl_clock.stereotype, watch.images[1], true, 1)
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-- Faces
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for a=0,63,1 do
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@ -114,6 +114,6 @@ for a=0,63,1 do
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else
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b = b + 32
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end
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watch.register_item("mcl_clock:clock_"..tostring(a), watch.images[b+1], false)
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watch.register_item("mcl_clock:clock_"..tostring(a), watch.images[b+1], false, a+1)
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end
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